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Search found 18 matches

by Starnova
Sat Nov 29, 2014 1:40 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 151900

Re: Telltale and Gametap - extract to translate

Any news, guys?
by Starnova
Thu Oct 09, 2014 9:45 pm
Forum: Game Archive
Topic: Shadow Of Mordor .arch05
Replies: 123
Views: 110438

Re: Shadow Of Mordor .arch05

Hi, is there a way to extract Vo.pck? I tried with this program you made but it doesnt even open it. Regards. tell me the arch05 file, i've found some erros myself and i am trying to fix them. That's the problem, is not an arch05 file. The location is "...Shadow of Mordor/Game/Sound". Aluigi said i...
by Starnova
Wed Oct 08, 2014 5:56 pm
Forum: Game Archive
Topic: Shadow Of Mordor .arch05
Replies: 123
Views: 110438

Re: Shadow Of Mordor .arch05

Hi, is there a way to extract Vo.pck? I tried with this program you made but it doesnt even open it. Regards.
by Starnova
Wed Jun 04, 2014 9:44 pm
Forum: Game Localization
Topic: A Story About My Uncle - UPK files
Replies: 9
Views: 3772

Re: A Story About My Uncle - UPK files

Im trying to figure out how to make the external localization works, but so far I couldnt do anything. I was thinking probably in create other localization folder, for example, ESN (for spanish localization) and rename all the .int files to .ESN. After that i modified DefaultEngine.ini to configure...
by Starnova
Tue Jun 03, 2014 8:33 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 40578

Re: XMA transform

Hi, could you help me with this SoundNodeWave file? Maybe im not using the proper script, but i would like to know if it is possible extract the subtitles and the audio from this file... and then repack it again. It is from "A story about my uncle" game. Please, if anyone can help me i'll apreciate ...
by Starnova
Mon Jun 02, 2014 5:58 pm
Forum: Game Archive
Topic: A story about my uncle [SoundNodeWave extract subtitles]
Replies: 0
Views: 1287

A story about my uncle [SoundNodeWave extract subtitles]

Hi, im trying to translate this great game, but i get stucked with this motherfucking file. Why would you encrypt the fucking subtitles with the fucking sound without thinking in fan translators? If anyone got an idea on how to separate the files inside of it, please let me now. The only option at t...
by Starnova
Mon Jun 02, 2014 1:58 pm
Forum: Game Localization
Topic: A Story About My Uncle - UPK files
Replies: 9
Views: 3772

Re: A Story About My Uncle - UPK files

Im trying to figure out how to make the external localization works, but so far I couldnt do anything. I was thinking probably in create other localization folder, for example, ESN (for spanish localization) and rename all the .int files to .ESN. After that i modified DefaultEngine.ini to configure ...
by Starnova
Mon May 26, 2014 7:30 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 151900

Re: Telltale and Gametap - extract to translate

Kaltan wrote:
merlinsvk wrote:NCTT maybe means NonCompressed and ZCTT is ZipCompressed.
And how to pack ttarch2 using compression?
Is not posible, i talked with Aluigi, and he told me that it needs a lot of time of work and testing.
by Starnova
Mon May 26, 2014 7:25 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 151900

Re: Telltale and Gametap - extract to translate

Hi everyone, I am trying to make update with only my translate files in ttarch2 archive and nothing works. Translate all three episodes has around 200 MB in ttarch2, but if there will be only translate landb, then it should have around 10 MB. I guess there are important files with .lenc extension (...
by Starnova
Mon May 26, 2014 7:24 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 151900

Re: Telltale and Gametap - extract to translate

Its a shame that no one answer your questions, where is everyone? haha
by Starnova
Mon May 12, 2014 12:39 am
Forum: Game Archive
Topic: Goodbye Deponia - Localisation hints
Replies: 8
Views: 5424

Re: Goodbye Deponia - Localisation hints

Hi, can anyone help me to extract the txt?? I used "VISExt" to unpack de Data.vis, but is there any tool for the ogg!!? The Help will be extremly apreciated...
by Starnova
Fri May 02, 2014 7:58 pm
Forum: Game Localization
Topic: Child of Light (.isg.ckd)
Replies: 15
Views: 6411

Re: Child of Light (.isg.ckd)

Edit it with notepad++, is going to be a little irritating, but for the moment is the only solution.
by Starnova
Mon Apr 14, 2014 9:46 pm
Forum: Game Archive
Topic: How can i edit d3dtx files? The wolf among us
Replies: 2
Views: 1433

Re: How can i edit d3dtx files? The wolf among us

Thanks for the answer, but i already know the luigi's file extractor, and i was recently in touch with him and told me that the d3dtx are headerless dds files, and the program can't extract it. So, if there is any you know from the Tolma4 Team who can tell you, please tell me. I tried to contact Den...
by Starnova
Mon Apr 14, 2014 6:49 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 151900

Re: Telltale and Gametap - extract to translate

Hello, could anybody tell me how to extract de dds from the d3dtx files??? Thanks

PD: I am from the spanish team
by Starnova
Mon Apr 14, 2014 3:27 am
Forum: Game Archive
Topic: How can i edit d3dtx files? The wolf among us
Replies: 2
Views: 1433

How can i edit d3dtx files? The wolf among us

Like the title says, do you know how to edit the d3dtx or to extract the dds inside of it?