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Search found 5 matches

by Darkman234
Sun Apr 09, 2023 9:50 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 411
Views: 125232

Re: Marvel's Avengers Game Release [Steam] 2020

Crazy31139 wrote: Sun Apr 09, 2023 8:10 am Hi, extract .tiger uising MA.Tiger.Unpacker_0.0.3.1637 all fine.
Extracted 124318 .drm without names, @Ekey need your help, need updated ProjectList
Big thanx to Gh0stBlade, Ekey, Erik945
Does this tool unpack the ultra files? Thank you.
by Darkman234
Tue Feb 07, 2017 5:57 am
Forum: 3D/2D models
Topic: Captian Morgane and the golden turtle ".wr"
Replies: 5
Views: 1660

Re: Captian Morgane and the golden turtle ".wr"

Hmm..it seems everytime I run the script I get a "invalid command "formattype" or arguments at line 18. But I successfully extracted textures
by Darkman234
Mon Feb 06, 2017 6:06 pm
Forum: 3D/2D models
Topic: Captian Morgane and the golden turtle ".wr"
Replies: 5
Views: 1660

Captian Morgane and the golden turtle ".wr"

The models use a .wr extension and would very much appreciate it if can anyone can lend a hand.
by Darkman234
Mon Apr 07, 2014 1:38 am
Forum: 3D/2D models
Topic: Marlow Briggs and the mask of Death
Replies: 0
Views: 1551

Marlow Briggs and the mask of Death

It seems this game uses a .ip_win format.Could any help with extracting the contents of this format?
by Darkman234
Mon Apr 07, 2014 1:30 am
Forum: 3D/2D models
Topic: .res that contains gshd,bmsh and banm strings
Replies: 0
Views: 1549

.res that contains gshd,bmsh and banm strings

I have a .res file that I need help with extracting.In a hex editor i noticed the file contained strings with such names as gshd,surf,strg,bmsh,banm,indx and bodya.My best guess out of the two is that bmsh must be the mesh file and banm must be the animation.If anyone could help extract the contents...