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by freakshow
Thu Mar 09, 2017 11:02 am
Forum: 3D/2D models
Topic: Allods online updated final request
Replies: 16
Views: 2250

Re: Allods online updated final request

thanks for the reply! looks like the lod thing is just a bad storing decision by the devs.
i've tried using hex2obj before its a very cool program but still can u create a noesis script?
by freakshow
Thu Mar 09, 2017 1:25 am
Forum: 3D/2D models
Topic: Allods online updated final request
Replies: 16
Views: 2250

Re: Allods online updated final request

Here is the animation file
by freakshow
Thu Mar 09, 2017 1:24 am
Forum: 3D/2D models
Topic: Allods online updated final request
Replies: 16
Views: 2250

Allods online updated final request

Hello everyone i wanted to draw attention to this game again altho i know years ago another thread was made. I am a designer and consider this game a character design marvel however my brain is not made for reverse engineering even tho i tried to follow tutorials on these forums to decode it myself....
by freakshow
Sun Feb 19, 2017 2:25 am
Forum: Game Archive
Topic: Allods Online
Replies: 23
Views: 11395

Re: Allods Online

Anyone ever came back to this? machinima studio stopped working a long time ago. Seemed people had interest but dropped their work left it unfinished
by freakshow
Tue Feb 14, 2017 6:19 pm
Forum: 3D/2D models
Topic: Lune Of Eden
Replies: 13
Views: 2353

Re: Lune Of Eden

can you reupload the client? thnks
by freakshow
Sat Feb 11, 2017 6:02 pm
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 53
Views: 11957

Re: Skyforge .bin

Bump, any progress on the script?
by freakshow
Fri Feb 10, 2017 7:31 pm
Forum: 3D/2D models
Topic: Of Orcs and Men
Replies: 11
Views: 3480

Re: Of Orcs and Men

Sorry for necro, any chance on releasing the script albeit unfinished?
by freakshow
Wed Dec 23, 2015 12:22 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 248882

Re: Ninja Ripper

How can i use this to rip from webGL viewers on browser?
by freakshow
Sat Dec 12, 2015 12:41 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 248882

Re: Ninja Ripper

Has anyone tried to ninja rip the game Panzar forged by chaos? its russian and i love the models but i cant seem to make ninja ripper work with it
by freakshow
Sat Dec 12, 2015 12:27 am
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 100
Views: 26845

Re: Warframe Online MaxScript

any chance to support animation?
by freakshow
Fri Dec 11, 2015 2:28 pm
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 122
Views: 47398

Re: Cryengine Export tool (cgf-exporter)

most are encrypted zip, such as this from the russian moba Panzar : https://mega.nz/#!nIIHlZLA!oa953W57WUmj ... btXhYOnzu0
by freakshow
Fri Dec 11, 2015 9:19 am
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 122
Views: 47398

Re: Cryengine Export tool (cgf-exporter)

does this tool also unpack .pak files? or do i need other tools for that?
by freakshow
Mon Nov 30, 2015 8:14 pm
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 53
Views: 11957

Re: Skyforge .bin

Zaramot any chance you can share your script? also will it work for Allods online?
by freakshow
Fri May 16, 2014 6:36 pm
Forum: 3D/2D models
Topic: Diablo III .app
Replies: 178
Views: 54472

Re: Diablo III .app

can anyone actually help me with this? maybe im using the scripts the wrong way? do i need to put the ani and app in the same files or anything like this?


EDIT: working now but with a slight weight problem in the demon hunter male run animation
by freakshow
Thu May 15, 2014 9:36 pm
Forum: 3D/2D models
Topic: Diablo III .app
Replies: 178
Views: 54472

Re: Diablo III .app

yeah and still getting the same error when trying to import anims on both 3ds max 09 and 11