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by devilsnake88
Tue Oct 06, 2020 8:24 pm
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 116
Views: 16479

Re: Death Stranding (PS4)

Kanbara wrote:
Sat Oct 03, 2020 1:27 pm
...
Try mbf_mobfemale>mbf_head_a00
by devilsnake88
Thu Oct 01, 2020 3:31 pm
Forum: 3D/2D models
Topic: Zone of the Enders 1 .mdl and .tex
Replies: 2
Views: 107

Re: Zone of the Enders 1 .mdl and .tex

Hey, I'm not interested into this game but he also posted this:
https://github.com/Joy-Division/tools-zoe
by devilsnake88
Mon Sep 28, 2020 4:06 pm
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 116
Views: 16479

Re: Death Stranding (PS4)

You'll also probably need to flip the UV.
by devilsnake88
Mon Sep 21, 2020 7:21 pm
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 116
Views: 16479

Re: Death Stranding (PS4)

About the DS animations, here is a tutorial:
https://www.youtube.com/watch?v=HyBjNQXlguw
by devilsnake88
Wed Sep 09, 2020 10:51 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 213
Views: 13724

Re: Marvel's Avengers Game Release [Steam] 2020

Ransack wrote:
Wed Sep 09, 2020 4:57 pm
...
If no one answers you it's because the answers to your questions can be found in the previous comments...
by devilsnake88
Sat Aug 08, 2020 9:52 am
Forum: Audio file formats
Topic: MGS4 SSP / BGM / DBM / MTA2 audio format
Replies: 0
Views: 190

MGS4 SSP / BGM / DBM / MTA2 audio format

Hi guys! I'm trying to extract/convert audio data from the MGS4 SSP format, which should contain SFX data and other currently non extractable audio data. I asked Derrik ( GHzGangster ) about it and he told me this: It's the same mta2 codec so you could try to grab the audio and put it in a bgm or db...
by devilsnake88
Sat Aug 08, 2020 8:08 am
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 116
Views: 16479

Re: Death Stranding (PS4)

If you compare PS4 and PC files you'll see they are not the same so if the structure is different, the tool will not work.
by devilsnake88
Fri Jul 24, 2020 12:18 pm
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 116
Views: 16479

Re: Death Stranding (PS4)

Something interesting is to see PC and PS4 versions of 3D models or textures files are not the same.
Here is a sample:
https://cdn.discordapp.com/attachments/ ... weapon.zip
by devilsnake88
Mon Apr 27, 2020 9:49 pm
Forum: 3D/2D models
Topic: MGS 1 Models/Textures and Levels
Replies: 7
Views: 491

Re: MGS 1 Models/Textures and Levels

Hello Sseast,
If you wait a bit before he release his tool, my friend Secaproject works on MGS in Blender:
https://www.youtube.com/watch?v=zZ5XsHtazGY
The textures "names" are hashs, the real filenames are only on the PC version (MGSI).
Example: "m03_wc_flo1" = "8206"
by devilsnake88
Sun Mar 10, 2019 9:58 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 155
Views: 26765

Re: Devil may cry 5 RE engine file list.

Very Cool Dude wrote:
Sun Mar 10, 2019 8:52 am
Is that why I can't launch the game after putting the dlls next to the exe? I am on Windows 10. Does it not work on there?
It looks like, yes.
by devilsnake88
Sun Mar 10, 2019 8:09 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 155
Views: 26765

Re: Devil may cry 5 RE engine file list.

OrangeC wrote:
Sun Mar 10, 2019 3:40 am
Okay here is a sample.
Thank you very much :)

@Ekey BTW the issue with W10 users using your re2hook is with the dinput8.dll file.
I tried to take the ones on my computer but I saw your is a custom one.
Any chances to make a w10 version?
by devilsnake88
Sat Mar 09, 2019 5:29 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 155
Views: 26765

Re: Devil may cry 5 RE engine file list.

uroborostestsubject wrote:
Sat Mar 09, 2019 5:12 pm
Oh, I understand....
Yes but @OrangeC said he was able to make it work for himself so I'm just asking for his .log file or anyone else for who this tool is working ^^
by devilsnake88
Sat Mar 09, 2019 5:06 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 155
Views: 26765

Re: Devil may cry 5 RE engine file list.

uroborostestsubject wrote:
Sat Mar 09, 2019 4:58 pm
devilsnake88 wrote:
Sat Mar 09, 2019 4:43 pm
Can someone post their hooked logs here please?
Is this the log you mentioned?
No I mean the one from re2hook wich is filenames like "natives/x64/streaming/sectionroot/character/player/pl0000/pl0002/pl0002_jacket_albm.tex.10"
by devilsnake88
Sat Mar 09, 2019 4:43 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 155
Views: 26765

Re: Devil may cry 5 RE engine file list.

Can someone post their hooked logs here please?
by devilsnake88
Mon Jan 21, 2019 3:31 pm
Forum: Game Archive
Topic: Resident Evil 2 Remake - demo PAK file
Replies: 140
Views: 40982

Re: Resident Evil 2 Remake - demo PAK file

Hey guys, i was wondering if anyone of you know more about the material/shading system they use? I managed to locate albedo, normals and occlusion textures, but haven't seen anything that resembles the metallic or roughness yet. You can also check textures names like: _alb (ALBedo) | _atos ( ... Oc...