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by Rin
Wed Jun 24, 2020 8:26 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 292
Views: 29867

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

do you think you could support gundam dynasty reborn?
https://cdn.discordapp.com/attachments/ ... 21/002.g1m
by Rin
Sun Jun 21, 2020 10:37 pm
Forum: 3D/2D models
Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
Replies: 60
Views: 36056

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

amazing how a game this old doesnt have proper tools at all yet
by Rin
Sat Jul 27, 2019 12:34 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 46
Views: 5927

Re: Kill la Kill IF (Switch Demo)

the klk_switch.py gives me an error when i try to run it, is there an updated version
by Rin
Mon May 20, 2019 10:30 pm
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 74
Views: 11272

Re: Black Clover: Quartet Knights Models (Noesis Script)

anyone able to update the scripts for death end's PC version? here are samples https://www.mediafire.com/file/22293el4 ... c.zip/file
by Rin
Fri Mar 22, 2019 12:02 am
Forum: Game Archive
Topic: Help with Fate Extella Link (Vita) .pk
Replies: 30
Views: 5734

Re: Help with Fate Extella Link (Vita) .pk

dang it looks like vertex normals are messed up now Image
by Rin
Thu Mar 21, 2019 11:52 pm
Forum: Game Archive
Topic: Help with Fate Extella Link (Vita) .pk
Replies: 30
Views: 5734

Re: Help with Fate Extella Link (Vita) .pk

thanks a bunch
by Rin
Thu Mar 21, 2019 11:42 pm
Forum: Game Archive
Topic: Help with Fate Extella Link (Vita) .pk
Replies: 30
Views: 5734

Re: Help with Fate Extella Link (Vita) .pk

I seem to get an error in noesis about inconsistent use of tabs and spaces in indentation despite the script being fine and assumingly preserving indentation, i am using notepad++ btw
by Rin
Thu Mar 21, 2019 7:14 pm
Forum: Game Archive
Topic: Help with Fate Extella Link (Vita) .pk
Replies: 30
Views: 5734

Re: Help with Fate Extella Link (Vita) .pk

it seems on most models there is bad smoothing, is it possible to get original vertex normals from the game?
by Rin
Wed Mar 20, 2019 4:59 pm
Forum: Game Archive
Topic: Help with Fate Extella Link (Vita) .pk
Replies: 30
Views: 5734

Re: Help with Fate Extella Link (Vita) .pk

Appreciate the quick response! thanks for your hard work, looking foward to further updates, will report any bugs i find
by Rin
Tue Mar 19, 2019 9:02 pm
Forum: Game Archive
Topic: Help with Fate Extella Link (Vita) .pk
Replies: 30
Views: 5734

Re: Help with Fate Extella Link (Vita) .pk

extracting the PC version of Extella Link gives this error when trying to extract the .pk

Image
by Rin
Sat Feb 09, 2019 3:28 pm
Forum: 3D/2D models
Topic: Fate Extella PsVita *.mdl files
Replies: 27
Views: 5677

Re: Fate Extella PsVita *.mdl files

There are just slight changes. I made a dirty fix to make it work with your static mesh samples. Skeleton is loaded too, but no skinning. Weights/bone ids are in the last 8 bytes of the vertex buffer, but there might be a need for remapping, so I left it for now. heres some (i think?) human charact...
by Rin
Sat Feb 09, 2019 1:45 am
Forum: 3D/2D models
Topic: Fate Extella PsVita *.mdl files
Replies: 27
Views: 5677

Re: Fate Extella PsVita *.mdl files

So god eater 3 has the same or similar format to Fate Extella, the unpackers for fate extella work with god eater 3 but the python script have a bug https://i.imgur.com/zNWUyOp.png samples including the script https://cdn.discordapp.com/attachments/475394244605902858/543592745592291328/god_eater_3_s...
by Rin
Mon Jan 14, 2019 7:50 pm
Forum: 3D/2D models
Topic: Gundam Versus (PS4)
Replies: 0
Views: 350

Gundam Versus (PS4)

https://cdn.discordapp.com/attachments/ ... 067/00.zip

would anyone be able to make a tool for the game?, heres some sample files
by Rin
Sun Dec 09, 2018 6:33 pm
Forum: 3D/2D models
Topic: Mobile Suit Gundam Unicorn/Kidō Senshi Gundam UC
Replies: 5
Views: 641

Re: Mobile Suit Gundam Unicorn/Kidō Senshi Gundam UC

oh yeah believe me i tried everything i could, thats why my last resort was to make a thread, i did use a BMS script to extract the .bnd though (used a .bat to change from .bdt to .bnd) # Dark Souls and other FromSoftware games (script 0.2.3) # script for QuickBMS http://quickbms.aluigi.org comtype ...
by Rin
Sat Dec 08, 2018 7:46 pm
Forum: 3D/2D models
Topic: Mobile Suit Gundam Unicorn/Kidō Senshi Gundam UC
Replies: 5
Views: 641

Re: Mobile Suit Gundam Unicorn/Kidō Senshi Gundam UC

oh heck didnt expect progress, nice