Hey everyone,
I was looking for a way to export Expeditions viking's character models. 3DX ripper says "unable to create process" and ninjaripper does nothing. Anyone got any tips for this?
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Search found 13 matches
- Thu Sep 14, 2017 12:01 am
- Forum: Game Archive
- Topic: Expeditions viking
- Replies: 0
- Views: 694
- Tue Oct 13, 2015 2:59 pm
- Forum: Game Archive
- Topic: Helldorado
- Replies: 22
- Views: 9143
Re: Helldorado
Hey guys, I still have no idea how to extract the buildings. I tried using the script but it didn't work for me.
- Thu Mar 19, 2015 2:08 am
- Forum: 3D/2D models
- Topic: Dragon ball Xenoverse Shenron
- Replies: 0
- Views: 898
Dragon ball Xenoverse Shenron
I've found how to extract characters from the game and import them into 3ds max, I have no idea however, on how to extract Shenron (not the character from the game but the dragon at which you make wishes). I can't even seem to locate the files. Anyone got any ideas or hints on the matter? Thanks in ...
- Wed Sep 10, 2014 5:37 pm
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 734
- Views: 451888
Re: Ninja Ripper
I've just used Ninja ripper with Lego: Marvel Super heroes to extract the Helicarrier. While that did work, it's a whole lot of different parts. On importing them into 3ds max, they're all imported at point 0,0,0. Is there any way to not have that? So that the model stays intact.
- Mon Mar 03, 2014 2:57 am
- Forum: 3D/2D models
- Topic: Oil Rush's mesh files
- Replies: 3
- Views: 1499
Re: Oil Rush's mesh files
Thanks for your anwser but that makes no sense to me
Could you please explain it for me?
- Fri Feb 28, 2014 11:31 pm
- Forum: 3D/2D models
- Topic: Oil Rush's mesh files
- Replies: 3
- Views: 1499
Oil Rush's mesh files
Hey guys,
I was wondering if someone knew how to convert Oil Rush's .mesh file to a format that could be imported into 3ds max? I've attached two of them to this post.
Thanks in advance!
I was wondering if someone knew how to convert Oil Rush's .mesh file to a format that could be imported into 3ds max? I've attached two of them to this post.
Thanks in advance!
- Fri Feb 28, 2014 9:04 pm
- Forum: Game Archive
- Topic: Oil rush models
- Replies: 3
- Views: 1308
Re: Oil rush models
Seems I had the wrong code. Works now. Now I have a second problem though. The models are in .mesh format. And I tried using the SoaSE and Ogre converter, but that didn't work.
I attached two of the files. Would anyone have any suggestions for this?
I attached two of the files. Would anyone have any suggestions for this?
- Fri Feb 28, 2014 4:15 pm
- Forum: Game Archive
- Topic: Oil rush models
- Replies: 3
- Views: 1308
Oil rush models
Hey everyone, I've been looking for a way to extract the models from Oil Rush (PC) and I couldn't even find them. I figured they must be packed and if they are then probably into a ung file. I looked around and found this tool: http://aluigi.altervista.org/papers.htm#others-file But it extracted 0 f...
- Fri Nov 22, 2013 10:25 am
- Forum: Game Archive
- Topic: Lego Marvel textures
- Replies: 4
- Views: 3758
Re: Lego Marvel textures
Ah, okay. Thanks!
And how do I extract the files from the .nxg_textures archives?
And how do I extract the files from the .nxg_textures archives?
- Fri Nov 22, 2013 1:52 am
- Forum: Game Archive
- Topic: Lego Marvel textures
- Replies: 4
- Views: 3758
Re: Lego Marvel textures
I'm sorry I have to ask, but how do I apply the command? I get the code, just have no idea how to use it.
Also, do you know how (or with what) I can extract the textures from the .nxg_textures files?
Also, do you know how (or with what) I can extract the textures from the .nxg_textures files?
- Wed Nov 20, 2013 4:33 pm
- Forum: Game Archive
- Topic: Lego Marvel textures
- Replies: 4
- Views: 3758
Lego Marvel textures
Hey everyone, I was just messing around with getting textures from the new Lego Marvel game (PC version). Using QuickBMS and the TT games DAT file extractor script I managed to extract all game files. However, there were no textures. No .tga or .dds files whatsoever. Would anyone have any idea as to...
- Fri Sep 06, 2013 11:40 am
- Forum: 3D/2D models
- Topic: Dragon ball: Ultimate Tenkaichi
- Replies: 2
- Views: 2115
Re: Dragon ball: Ultimate Tenkaichi
A shame no one anwsered this except for Ares who send a PM. It would appear that even the elite around here have not found a way to get the models. Ares is still trying around with the files. If he has any luck *crosses fingers* I'll post it here. If anyone else has any ideas I'd be happy to hear it.
- Tue Aug 20, 2013 1:38 pm
- Forum: 3D/2D models
- Topic: Dragon ball: Ultimate Tenkaichi
- Replies: 2
- Views: 2115
Dragon ball: Ultimate Tenkaichi
Hello everyone, Sorry to bring up an older subject, but I'm new here and I couldn't find a clear anwser to this when searching the forums. Anyway, for the last 6 days I've been scouring the internet for a way to get models from this game and this forum seemed to be my best hope. I've used Noesis to ...
