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Yeah all the AI will be handled in those files, but it still leaves a lot of mysteries about where the hell everything is stored in that game and what formats it uses. So far we can only rip the 3d worlds and textures. I'm certain that Spyro's model and other character models exist in those files, e...
So we have to disassemble to see what's going on in these files? Hmmmm I'm not really interested in making the engine tbh, I'm just looking for 3d objects, strings and textures so I can mod the game :P . But if someone is able disassemble and have a good look at the files it will help create an engi...
Now using Kly_Men_COmpany aka aleksuskilm's SpyroWorld Viewer we can unpack the WAD files. Now when we unpack (using WAD extractor) we get a load of unknown files but using the appropriate script we can rip the 3d models and texture from some of these unkown files. Now here are some intersting thing...
- Sun Sep 01, 2013 8:29 pm
- Forum: Compressed files and methods
- Topic: Dark Cloud - Strings/Texts?
- Replies: 8
- Views: 1842
OK it seems .Pak is just like .Img and contains TM2 files. Here's the interesting bit, .Pac files contain TM2 but sometimes a .Mot. I have mad no progress on .Mes files
- Fri Aug 23, 2013 10:14 pm
- Forum: 3D/2D models
- Topic: [Request] Dark Cloud Model Converter
- Replies: 9
- Views: 4941
Hi has anyone had any luck extracting the TM2 files from an img archive. I've tried using TextER but I am getting a read only error. Btw this I'm new to this forum so lay off any n00b comments