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by Stickman
Sat Apr 12, 2014 9:11 am
Forum: Game Archive
Topic: [PS1] Tenchu VOL file.
Replies: 1
Views: 1491

[PS1] Tenchu VOL file.

The japanese Version of Tenchu (SLPS 01272) contains a "TENCHU.VOL" file, with "AFS_VOL_200\0" as a magic number. Since I couldn't find any information of this format on the Internet, I've decided to try figuring it out by myself, and share my results. :) Here is what I've figured out so far: header...
by Stickman
Wed Apr 17, 2013 1:24 am
Forum: Graphic file formats
Topic: [Wii] Trauma Center: Second Opinion - *.tpx files
Replies: 6
Views: 1825

Re: [Wii] Trauma Center: Second Opinion - *.tpx files

I assume one color uses 4 bytes in the palette. Inside the TPL file I'm doing experiments on, the palette starts at offset 288 and the image data starts at 1376, so there are 1088 bytes space for the palette. 255x4=1020, so that seems to be the most logical assumption for me. I tried dumping the tex...
by Stickman
Sun Apr 14, 2013 6:21 pm
Forum: Graphic file formats
Topic: [Wii] Trauma Center: Second Opinion - *.tpx files
Replies: 6
Views: 1825

Re: [Wii] Trauma Center: Second Opinion - *.tpx files

Thanks for you response, TPL was a good approach. :) The files in question seem to be some kind of container for TPL files. I've seen the magic number and the header size inside the files (I've marked that in the attached screenshot), so I went ahead and wrote a tool which looks for the magic number...
by Stickman
Tue Apr 09, 2013 10:23 pm
Forum: Graphic file formats
Topic: [Wii] Trauma Center: Second Opinion - *.tpx files
Replies: 6
Views: 1825

[Wii] Trauma Center: Second Opinion - *.tpx files

Hello, I am currently trying to rip the graphics from Atlus' wonderful game "Trauma Center: Second Opinion". The graphic files have the extension *.tpx, which i personally never heard of, and I couldn't find anything useful on Google. Please note that I have no experience in game file researching, s...