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Search found 5 matches

by Lennox775
Tue Jun 13, 2017 1:19 pm
Forum: Game Archive
Topic: DIRT4 .nefs archive
Replies: 1
Views: 729

DIRT4 .nefs archive

Codemasters using new archives for DIRT4.
Unpack seemed to succeed with quickbms, but repack still impossible.
I hope someone find a way to repacking.
by Lennox775
Wed Jun 04, 2014 3:16 pm
Forum: Game Archive
Topic: Watch_Dogs fat and dat archives
Replies: 207
Views: 58945

Re: Watch_Dogs fat and dat archives

Almost xml values remains in hash ID but I'm trying to modding them.
Here are a sample; police vehicles spawn as traffic :)
You can see more police vehicles and steal safely.


Image
by Lennox775
Fri May 30, 2014 11:38 am
Forum: Game Archive
Topic: Watch_Dogs fat and dat archives
Replies: 207
Views: 58945

Re: Watch_Dogs fat and dat archives

Anybody researching binaryclass of "vehiclespawninfo" and "trafficconfig"?
It'll allow to change vehicles spawn settings :)
by Lennox775
Fri Aug 17, 2012 10:02 am
Forum: Game Archive
Topic: [REQ][PC]Sleeping Dogs .big files
Replies: 208
Views: 70087

Re: [REQ][PC]Sleeping Dogs .big files

sorry guys I'm in this business just a kid, but I see you're a pro. please tell me, is it possible to open these .big files? Researching and creating tools cannot be done in just a few days. (especially from scratch) In case of JustCause2 it took two or three weeks to release extract/repack tools. ...
by Lennox775
Wed Aug 15, 2012 4:50 am
Forum: Game Archive
Topic: [REQ][PC]Sleeping Dogs .big files
Replies: 208
Views: 70087

[REQ][PC]Sleeping Dogs .big files

I've never seen any PC games created by this developer.
Perhaps it takes a long time to release unpack-repack tool.
I think .big is archive and .bix is its index.