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If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 1670 matches
- Tue Oct 17, 2023 6:23 pm
- Forum: Game Archive
- Topic: Disney Speedstorm (PC) .pack
- Replies: 1
- Views: 187
Re: Disney Speedstorm (PC) .pack
It looks similar to ZIP archive, but your sample is very small, so it doesn't contain any valuable data.
- Sat Oct 14, 2023 3:06 pm
- Forum: Game Archive
- Topic: Unreal Engine 5 - extracting assets
- Replies: 4
- Views: 3703
- Mon Oct 09, 2023 6:44 pm
- Forum: Graphic file formats
- Topic: Crossout's .grp files
- Replies: 13
- Views: 4224
Re: Crossout's .grp files
Try one of these to find correct pixel format and height/width viewtopic.php?t=15540I need to know what the bits in pixel_format mean (when the image uses DXT1, DXT5 or raw encoding) and how to find the width and height of the image.
- Sun Oct 08, 2023 8:44 am
- Forum: Game Localization
- Topic: Thronebreaker "FILE" formats
- Replies: 1
- Views: 592
Re: Thronebreaker "FILE" formats
Can you upload some samples to site like mega.nz, google drive etc. and then share a public link here?
- Sat Oct 07, 2023 1:51 pm
- Forum: Game Archive
- Topic: Enshrouded - KFC_DIR / KFC_DATA files
- Replies: 1
- Views: 356
Re: Enshrouded - KFC_DIR / KFC_DATA files
There are no tools for those files. Also "kfc_dir" index file seems to be encrypted.
- Wed Oct 04, 2023 4:15 pm
- Forum: Game Archive
- Topic: Hugo Wild River / Hugo 6 - .BIG file
- Replies: 6
- Views: 478
Re: Hugo Wild River / Hugo 6 - .BIG file
Ok, so it is not standard EA BIG file. Please upload a sample BIG file to some hosting server like mega.nz, google drive etc. and share a public link here, so everyone can check it out.
- Tue Oct 03, 2023 10:58 pm
- Forum: Game Archive
- Topic: Hugo Wild River / Hugo 6 - .BIG file
- Replies: 6
- Views: 478
Re: .BIG file
If it's EA BIG file, then maybe one of these may work: https://forums.nba-live.com/downloads.php?view=detail&df_id=14 https://www.moddb.com/downloads/final-big-editor http://www.ctpax-x.org/index.php?goto=files&show=3&lang=en https://github.com/GlitcherOG/SSX-Collection-Multitool https:/...
- Tue Oct 03, 2023 10:46 pm
- Forum: Website
- Topic: Broken Xentax Wiki
- Replies: 9
- Views: 2066
Re: Broken Xentax Wiki
You can try to download Media Wiki software and then setup it on your local host with XAMPP or something similar and then import all articles to your local instance.Is there any way to make it more readable?
Here is the instruction https://www.mediawiki.org/wiki/Manual:I ... _MediaWiki
- Tue Oct 03, 2023 9:40 pm
- Forum: Website
- Topic: Broken Xentax Wiki
- Replies: 9
- Views: 2066
Re: Broken Xentax Wiki
Do you mind uploading that XML file somewhere so we at least have a separate copy of it? Does that include all of the files or just the text content? Sure. I've just got approval from Mr Mouse, so I'm happy that I can share it with others. :) Here you go https://drive.google.com/file/d/16amHfPjfL7Q...
- Mon Oct 02, 2023 10:24 pm
- Forum: Compressed files and methods
- Topic: The Dark Knight Rises .gla
- Replies: 49
- Views: 36959
- Sun Oct 01, 2023 8:18 am
- Forum: Website
- Topic: Broken Xentax Wiki
- Replies: 9
- Views: 2066
Re: Broken Xentax Wiki
I have a wiki backup from this year done by Special pages > Export , so nothing is lost yet. It is just a XML export of all articles, so no sensitive data like passwords are involved. If Mr Mouse agrees, I could probably share it publicly here. BTW, wiki is still up on the server. It just can't rend...
- Thu Sep 21, 2023 8:49 pm
- Forum: Code Talk
- Topic: How to write conditional Quick bms script
- Replies: 2
- Views: 311
Re: How to write conditional Quick bms script
Try this:
Code: Select all
get SIGN long
if SIGN == 0x58504854
callfunction PRINT_AAA
else
callfunction PRINT_BBB
endif
startfunction PRINT_AAA
print "AAA"
endfunction
startfunction PRINT_BBB
print "BBB"
endfunction- Mon Sep 11, 2023 6:02 pm
- Forum: General game tools
- Topic: REZ Tool Pack
- Replies: 7
- Views: 12333
Re: REZ Tool Pack
Those archives from Crossfire (PC) looks very similar to standard Jupiter Engine REZ files, but they seem to be encrypted.
Try to search for some game specific tools in this case https://www.google.com/search?q=crossfire+rez+tool
Try to search for some game specific tools in this case https://www.google.com/search?q=crossfire+rez+tool
- Sat Sep 09, 2023 11:33 pm
- Forum: Game Localization
- Topic: Lead and Gold Gangs of the Wild West - .BLB font files
- Replies: 6
- Views: 1261
Re: Lead and Gold Gangs of the Wild West - .BLB font files
Well, you have to do more experiments with hex editing and try to adjust it to match expected result.
That's the only advice I can give you after my research.
That's the only advice I can give you after my research.
- Tue Sep 05, 2023 5:53 pm
- Forum: General game tools
- Topic: EA Graphics Manager
- Replies: 5
- Views: 701
Re: EA Graphics Manager
I've updated the table https://github.com/bartlomiejduda/EA-Gr ... port-tableI was looking for the game titles (like fifa, nhl or nba etc)
Hope it answers your question now.
