Search found 11 matches

by slayer983
Fri Apr 20, 2018 10:09 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1633
Views: 436627

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

We need to edit .fnt file. atvaark's FoxEngine.TranslationTool is good but missing... .ffnt font files are done, .ftexs files are done, but there isn't any tool for these files. Please fix this, we must edit to iDroid font, and maybe others too. http://www.mediafire.com/file/jcba50gixjvpjxi/MGSV_Fte...
by slayer983
Sun Jan 14, 2018 4:49 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

https://forum.donanimhaber.com/dark-souls-iii-the-fire-fades-edition-turkce-yama-yayimlandi--129097924 https://www.youtube.com/watch?v=XW-LNUL83HI https://i.hizliresim.com/QV47Dr.jpg https://i.hizliresim.com/MdPvN7.jpg As we are a group of game translation, released to new language pack. We managed ...
by slayer983
Mon Jul 17, 2017 10:35 am
Forum: Game Localization
Topic: Mirror's Edge Catalyst Translation Tool?
Replies: 2
Views: 2172

Re: Mirror's Edge Catalyst Translation Tool?

as the saying goes: let every man skin his own skunk. Very very thanks a lot to XENTAX :twisted:

https://i.hizliresim.com/YNgRjj.png
https://i.hizliresim.com/8dYo9k.png
by slayer983
Thu Jul 06, 2017 10:44 pm
Forum: Graphic file formats
Topic: Batman Arkham Knight fonts_en.upk
Replies: 2
Views: 1453

Re: Batman Arkham Knight fonts_en.upk

Can't open with tool. I'm using v3.0, but just reading and nothing happens.
by slayer983
Thu Feb 02, 2017 9:41 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 618
Views: 202135

Re: Telltale and Gametap - extract to translate

tice17 wrote: Thx!! :)
well, you're in luck :wink:
by slayer983
Sun Jan 22, 2017 10:17 pm
Forum: 3D/2D models
Topic: Far Cry Primal models
Replies: 145
Views: 39904

Re: Far Cry Primal models

We only expecting translation tool or editor-repacker for text string. as I have seen there isn't anything for it. if only, someone would hand it, too...
by slayer983
Sun Jan 15, 2017 12:04 am
Forum: Game Localization
Topic: Mirror's Edge Catalyst Translation Tool?
Replies: 2
Views: 2172

Mirror's Edge Catalyst Translation Tool?

though I searched for long time, but not any found for games developed with Frostbite 3 engine, anyone help please! I really want to translate this game. I just only found and used it. Just extracted to language files. But no rest. https://www.reddit.com/r/mirrorsedge/comments/4rnz2g/guide_how_to_ex...
by slayer983
Sat Jan 14, 2017 11:44 pm
Forum: Game Archive
Topic: Mirror's Edge Catalyst Beta
Replies: 30
Views: 13803

Re: Mirror's Edge Catalyst Beta

only lark. why are these doing if not to be used in game? where repack it, replace it, import it. Files open and extract but there is no rest. It will be more useful a thousand times than these if made a translation tool. these are only make an appearance. Everyone can not do what you do, it also ta...
by slayer983
Fri Dec 02, 2016 2:10 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

For extract to bdt bhd etc. everythings OK. And, what will we do with them? how do we these files transfer back to the game? you, what are you doing with these files, as not use them in game? How to make repack, import, inject or mod pack to these files for see them in the game? Will put them to our...
by slayer983
Sun May 31, 2015 5:05 pm
Forum: Game Archive
Topic: The Witcher 3 Wild Hunt (*.cache*.bundle)
Replies: 54
Views: 24559

Re: The Witcher 3 Wild Hunt (*.cache*.bundle)

Mod mod mod, all works about with this files. This is boring and some people dislikes from mods. anybody coder not dealing with Localization files, .w3strings files.
by slayer983
Sat May 23, 2015 9:28 am
Forum: Game Localization
Topic: The Witcher 3 .w3strings
Replies: 4
Views: 3107

Re: The Witcher 3 .w3strings

Just wait bro... This file encrypted.

from @aluigi;
"It looks like a XOR with a long sequence of bytes but I don't know if it's a fixed "key" or is continuously generated byte-per-byte (like increment key + byte ^ key)."