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by BrucieK
Sat Oct 05, 2013 7:00 pm
Forum: Game Localization
Topic: State of Decay Text Repacker
Replies: 52
Views: 18034

Re: State of Decay Text Repacker

What fonts do you use instead of original ones?
merlinsvk wrote:Ehm guys, who knows how to correct that misaligned "selected" white bar?
(I replaced compacted fonts)

Image



EDIT: Ok, I fixed that :wink:
How did you fix that?
by BrucieK
Fri Oct 12, 2012 7:28 pm
Forum: Game Archive
Topic: L.A. Noire
Replies: 435
Views: 108374

Re: L.A. Noire

So the promised tools from me are here: http://www.wupload.com/file/2605715047/LANOIRE-TOOLS.zip It's based on scripts and templates for program 010 editor. For pack and unpack I used extarnal called compression algorithms from bms from aluigi (thanks). In folder "pc-text+font packer" is folder LAN...
by BrucieK
Mon Jun 25, 2012 3:14 pm
Forum: 3D/2D models
Topic: Console-based HKX vs PC
Replies: 12
Views: 2826

Re: Console-based HKX vs PC

I gave this a try myself. I went for the approach of reading the types section of the HKX, and the assumption that the data is identical to what it would be on PC with different endianness. The file gives enough of a description of every single structure in the file and the linking to parent struct...
by BrucieK
Sun Jun 24, 2012 9:01 pm
Forum: 3D/2D models
Topic: kh2_file_dumper.exe not dumping files in the nametable....
Replies: 6
Views: 1188

Re: kh2_file_dumper.exe not dumping files in the nametable..

Does anyone know how to contact with Falo?
by BrucieK
Sun Jun 24, 2012 8:57 pm
Forum: Game Archive
Topic: L.A. Noire
Replies: 435
Views: 108374

Re: L.A. Noire

I can write repacker, but it will only be able to repack files in big.pc and text in atb files. Theres a lot of more files, I think most textures are stored in havok files. Theres also a lot of dgad and ptm files. Does anyone know how to contact with Falo? He knows how to force game to use extracted...