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Search found 122 matches

by JayK
Sun Sep 03, 2017 1:05 am
Forum: 3D/2D models
Topic: Metal Gear Solid .MDP (Peace Walker | Portable Ops | Acid)
Replies: 2
Views: 618

Metal Gear Solid .MDP (Peace Walker | Portable Ops | Acid)

I've made a maxscript to import models from the Portable Metal Gear titles into 3ds max. Supports mesh,bones,skinning and applys textures if you have the textures with their hashed name in a 'textures' folder. Some files seem to be using a compressed vertex buffer and there isn't support for that ye...
by JayK
Thu May 11, 2017 7:59 pm
Forum: Website
Topic: Metal Gear Solid Wiki (And Discord)
Replies: 0
Views: 1250

Metal Gear Solid Wiki (And Discord)

Hello everyone, recently a group of us who have previously created tools and reversed file types for metal gear solid games decided to create a wiki to share all of our knowledge. A lot of it is work that we have done alone over the years and kept knowledge to ourselves on. We decided instead to col...
by JayK
Thu May 11, 2017 6:13 pm
Forum: General game tools
Topic: Metal Gear Solid (series) - Tools
Replies: 23
Views: 17695

Re: Metal Gear Solid (series) - Tools

I made a post about a wiki and discord we have made around Metal Gear Solid Files and Tools - viewtopic.php?f=28&t=16274
by JayK
Tue Sep 08, 2015 5:45 pm
Forum: 3D/2D models
Topic: MGSV Fox Model Maxscript (FMDL) [PS3] [PC]
Replies: 10
Views: 2623

Re: MGSV Fox Model Maxscript (FMDL) [PS3] [PC]

Its more likely it will work with the PC script. But I haven't tried most of the files myself as I don't want to spoil anything and I have limited time to play, but try it and see if it works. But bare in mind this script is only for importing models from the game into maxscript. It can't do the rev...
by JayK
Fri Sep 04, 2015 9:14 pm
Forum: 3D/2D models
Topic: MGSV Fox Model Maxscript (FMDL) [PS3] [PC]
Replies: 10
Views: 2623

Re: MGSV Fox Model Maxscript (FMDL) [PS3]

That's great, I look forward to it, Revelation definitely knows what he's doing and It'll be great to have the whole series in Noesis. I added a maxscript for the pc version to the original post which imports Models, UVs and Unskinned bones, the bone name strings arent in the model file anymore sadl...
by JayK
Thu Sep 03, 2015 12:08 am
Forum: 3D/2D models
Topic: MGSV Fox Model Maxscript (FMDL) [PS3] [PC]
Replies: 10
Views: 2623

Re: MGSV Fox Model Maxscript (FMDL) [PS3]

That's great news, the decryption parts where I generally fall short, I can only figure out simple ones, but if you need help with any of the file specs let me know, although I'm sure Revelation has got you covered. The MGS series will be a great add for Noesis' library.
by JayK
Tue Sep 01, 2015 9:24 pm
Forum: 3D/2D models
Topic: MGSV Fox Model Maxscript (FMDL) [PS3] [PC]
Replies: 10
Views: 2623

Re: MGSV Fox Model Maxscript (FMDL) [PS3]

Yeah that's a good idea, I didn't even use this on many models I really don't want to spoil any part of it. Even though I'm biased as most of my work on these forums is for mgs games this has to be one of the best games released in the past few years, it's so amazing.
by JayK
Mon Aug 31, 2015 2:13 pm
Forum: 3D/2D models
Topic: MGSV Fox Model Maxscript (FMDL) [PS3] [PC]
Replies: 10
Views: 2623

MGSV Fox Model Maxscript (FMDL) [PS3] [PC]

I did a quick port of what I made for Ground Zeroes to The Phantom Pain on PS3. Not complete, UV's are tempremental doesn't do bones, I've commented out those parts of the code but feel free to try the UVs as they work on some models, at this point I'd much rather play the game then fix this stuff :...
by JayK
Mon Jun 29, 2015 10:24 pm
Forum: 3D/2D models
Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Replies: 7
Views: 3269

Re: [PS3] Bluepoint (MGS2_3HD+ICO(.cmdl) [Maxscript]

I updated the title as I realised Bluepoint games use the cmdl format for all the games they port, so this should work for any of their games on PS3, recently tried it with the ICO + SOTC Collection.
by JayK
Sun Jan 18, 2015 1:26 am
Forum: Game Archive
Topic: Legend of Zelda: Wind Waker HD [Wii U]
Replies: 2
Views: 1317

Legend of Zelda: Wind Waker HD [Wii U]

I made a little tool that unpacks files that have the magic 'SARC' .pack and .rarc files can be extracted with it.

https://dl.dropboxusercontent.com/u/687 ... packer.exe
by JayK
Sun Jan 11, 2015 3:11 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 293176

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Makes me wonder about the purpose of this thread and the ones who comment in it. I never mentioned that i went into Ground Zeroes Files and messed around with them, i haven't done this. It Seems that the ones who have chosen to go into the files were the ones themselves who had things they also wan...
by JayK
Sat Jan 10, 2015 4:39 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 293176

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Yeah some of the texture sizes were increased for hd collection, but not all of them. If I was kojima productions though I wouldn't be happy with the way bluepoint handled the porting, seeing as they've encrypted their files and everything in the past bluepoint just psarc'd it all and left it at that.
by JayK
Thu Jan 08, 2015 11:34 pm
Forum: Game Archive
Topic: Dumping PS3 Ram for Model/Texture Extraction? (PSAS:BR?)
Replies: 7
Views: 1773

Re: Dumping PS3 Ram for Model/Texture Extraction? (PSAS:BR?)

No there's no way to do that, you'll have to continue doing it manually.
by JayK
Wed Jan 07, 2015 3:25 am
Forum: 3D/2D models
Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Replies: 7
Views: 3269

Re: [PS3] Metal Gear Solid 3+2 HD Collection (.cmdl) [Maxscr

Hmm if it's happening on the same rat model I used above, then maybe there are more faces you'll have to flip manually, did you use the unify option only or did you also flip faces manually?
by JayK
Tue Jan 06, 2015 3:28 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 293176

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

the character of paz is an adult of mid 20s, not underage. I'm aware of Paz's age, but you said and if someone asks me if i can provide a nude mod for him, and i know how, i would do it. i think it's part of being a community. some people are weirdos, but what they do isn't my business. i would lik...