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Search found 146 matches
- Wed Feb 24, 2021 9:58 am
- Forum: Game Archive
- Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
- Replies: 10
- Views: 304
Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor
I'm focusing on the mainline mgs games for now. But I may afterwards. I think it is also MDP which means I'd add it to the PW noesis plugin.
- Tue Feb 23, 2021 10:47 pm
- Forum: Game Archive
- Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
- Replies: 10
- Views: 304
Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor
No problem, that list would be helpful thanks, I'll try to add dictionary support as well soon to resolve some of the hashes. I'll return to this again at some point but for now want to focus on finishing adding Noesis support for the other MGS games.
- Tue Feb 23, 2021 11:38 am
- Forum: Game Archive
- Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
- Replies: 10
- Views: 304
Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor
sorry, I don't plan on supporting those files anytime soon. Have you also been looking in the Stage and Dar files?
- Tue Feb 23, 2021 1:02 am
- Forum: Game Archive
- Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
- Replies: 10
- Views: 304
Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor
The PSP version has the same. However a lot of those files that don't open have duplicate files which do have a Vertex offset, but I couldn't say where the soldier outfits are as I haven't tried every file.
- Tue Feb 16, 2021 10:14 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid 4 Noesis Plugin (Models, Anims)
- Replies: 0
- Views: 198
Metal Gear Solid 4 Noesis Plugin (Models, Anims)
I've released a plugin to view models and animations from MGS4. This will allow you to view textured models without having to extract textures from their cache files, you can also view animations. To view animations you have to select 'Prompt for Motion Archive' in the tool menu. You can grab it her...
- Sat Feb 13, 2021 6:09 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid: Peace Walker Noesis Plugin (Models, Anims)
- Replies: 3
- Views: 1323
Re: Metal Gear Solid: Peace Walker Noesis Plugin (Models, Anims)
I've updated this to a Noesis plugin which can be used to view models and animations.
- Sat Feb 06, 2021 12:28 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid: Snake Eater 3DS
- Replies: 8
- Views: 216
Re: Metal Gear Solid: Snake Eater 3DS
That sounds like it's because wherever you got it from split the psarc files. You will have to merge them. Really you should be getting the files from your own game on your own PS3 where it wouldn't be split like that.
- Fri Feb 05, 2021 11:55 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid: Snake Eater 3DS
- Replies: 8
- Views: 216
- Fri Feb 05, 2021 9:17 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid: Snake Eater 3DS
- Replies: 8
- Views: 216
Re: Metal Gear Solid: Snake Eater 3DS
Already been done
- Fri Feb 05, 2021 7:06 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid: Snake Eater 3DS
- Replies: 8
- Views: 216
Re: Metal Gear Solid: Snake Eater 3DS
Here's a maxscript. Haven't looked into the texture format, may be a standard 3DS one. Planning to make noesis plugins for all the mgs games eventually.
- Wed Jan 20, 2021 10:37 am
- Forum: Game Archive
- Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
- Replies: 10
- Views: 304
Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Yes, just go to the releases page on the right
- Tue Jan 19, 2021 11:39 pm
- Forum: Game Archive
- Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
- Replies: 10
- Views: 304
Metal Gear Solid: Peace Walker Stage/Slot Extractor
Made an extractor for the stagedata.pdt and slot.dat files for peace walker and the hd version. You can get it as well as look at the source here; https://github.com/Jayveer/Chrysalis/ If you're interested in the models I made a maxscript for that a while back which I'll port to Noesis soon. https:/...
- Mon Aug 03, 2020 5:08 pm
- Forum: 3D/2D models
- Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
- Replies: 10
- Views: 4785
Re: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Hi, if you PM me the file I'll have a look at it, thanks.
- Tue Jul 28, 2020 9:46 am
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 135
- Views: 24971
Re: Death Stranding (PS4)
I already linked it a few posts above, but here it is again
https://github.com/Jayveer/Decima-Explo ... es/tag/1.5
- Mon Jul 27, 2020 4:06 pm
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 135
- Views: 24971
Re: Death Stranding (PS4)
Edit2: EBP did turn out to be the current iteration of the function so that is what gets blended with the result of the murmurhash func, the rest is pretty much the same and that's all there is to the movie decryption. I've added an implementation of it to the tool I posted above.