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Search found 146 matches

by JayK
Wed Feb 24, 2021 9:58 am
Forum: Game Archive
Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Replies: 10
Views: 304

Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor

I'm focusing on the mainline mgs games for now. But I may afterwards. I think it is also MDP which means I'd add it to the PW noesis plugin.
by JayK
Tue Feb 23, 2021 10:47 pm
Forum: Game Archive
Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Replies: 10
Views: 304

Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor

No problem, that list would be helpful thanks, I'll try to add dictionary support as well soon to resolve some of the hashes. I'll return to this again at some point but for now want to focus on finishing adding Noesis support for the other MGS games.
by JayK
Tue Feb 23, 2021 11:38 am
Forum: Game Archive
Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Replies: 10
Views: 304

Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor

sorry, I don't plan on supporting those files anytime soon. Have you also been looking in the Stage and Dar files?
by JayK
Tue Feb 23, 2021 1:02 am
Forum: Game Archive
Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Replies: 10
Views: 304

Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor

The PSP version has the same. However a lot of those files that don't open have duplicate files which do have a Vertex offset, but I couldn't say where the soldier outfits are as I haven't tried every file.
by JayK
Tue Feb 16, 2021 10:14 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 4 Noesis Plugin (Models, Anims)
Replies: 0
Views: 198

Metal Gear Solid 4 Noesis Plugin (Models, Anims)

I've released a plugin to view models and animations from MGS4. This will allow you to view textured models without having to extract textures from their cache files, you can also view animations. To view animations you have to select 'Prompt for Motion Archive' in the tool menu. You can grab it her...
by JayK
Sat Feb 13, 2021 6:09 pm
Forum: 3D/2D models
Topic: Metal Gear Solid: Peace Walker Noesis Plugin (Models, Anims)
Replies: 3
Views: 1323

Re: Metal Gear Solid: Peace Walker Noesis Plugin (Models, Anims)

I've updated this to a Noesis plugin which can be used to view models and animations.
by JayK
Sat Feb 06, 2021 12:28 pm
Forum: 3D/2D models
Topic: Metal Gear Solid: Snake Eater 3DS
Replies: 8
Views: 216

Re: Metal Gear Solid: Snake Eater 3DS

That sounds like it's because wherever you got it from split the psarc files. You will have to merge them. Really you should be getting the files from your own game on your own PS3 where it wouldn't be split like that.
by JayK
Fri Feb 05, 2021 9:17 pm
Forum: 3D/2D models
Topic: Metal Gear Solid: Snake Eater 3DS
Replies: 8
Views: 216

Re: Metal Gear Solid: Snake Eater 3DS

Already been done
by JayK
Fri Feb 05, 2021 7:06 pm
Forum: 3D/2D models
Topic: Metal Gear Solid: Snake Eater 3DS
Replies: 8
Views: 216

Re: Metal Gear Solid: Snake Eater 3DS

Here's a maxscript. Haven't looked into the texture format, may be a standard 3DS one. Planning to make noesis plugins for all the mgs games eventually.
by JayK
Wed Jan 20, 2021 10:37 am
Forum: Game Archive
Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Replies: 10
Views: 304

Re: Metal Gear Solid: Peace Walker Stage/Slot Extractor

Yes, just go to the releases page on the right
by JayK
Tue Jan 19, 2021 11:39 pm
Forum: Game Archive
Topic: Metal Gear Solid: Peace Walker Stage/Slot Extractor
Replies: 10
Views: 304

Metal Gear Solid: Peace Walker Stage/Slot Extractor

Made an extractor for the stagedata.pdt and slot.dat files for peace walker and the hd version. You can get it as well as look at the source here; https://github.com/Jayveer/Chrysalis/ If you're interested in the models I made a maxscript for that a while back which I'll port to Noesis soon. https:/...
by JayK
Mon Aug 03, 2020 5:08 pm
Forum: 3D/2D models
Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Replies: 10
Views: 4785

Re: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]

Hi, if you PM me the file I'll have a look at it, thanks.
by JayK
Tue Jul 28, 2020 9:46 am
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 135
Views: 24971

Re: Death Stranding (PS4)

Espio wrote:
Tue Jul 28, 2020 12:35 am
Thanks for info and research. Could you please upload binary with movie extraction support? If not on GH, then here. Thanks in advance!
I already linked it a few posts above, but here it is again
https://github.com/Jayveer/Decima-Explo ... es/tag/1.5
by JayK
Mon Jul 27, 2020 4:06 pm
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 135
Views: 24971

Re: Death Stranding (PS4)

Edit2: EBP did turn out to be the current iteration of the function so that is what gets blended with the result of the murmurhash func, the rest is pretty much the same and that's all there is to the movie decryption. I've added an implementation of it to the tool I posted above.