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by spont
Wed May 30, 2012 3:56 pm
Forum: Game Archive
Topic: Rollcage/Rollcage Stage II
Replies: 0
Views: 820

Rollcage/Rollcage Stage II

Hi, Last month I came across the decompression algorithm for the Rollcage Archive file on the wiki. ( LINK ) I tried implementing it, fixed a bug or two, and added the results of the subsequent research on the texture/model files. Granted - a lot of it won't make sense unless you've got sample data ...
by spont
Wed May 30, 2012 3:13 pm
Forum: Holy Cow!
Topic: Drag and drop should be a standard
Replies: 2
Views: 2160

Re: Drag and drop should be a standard

What I'd like... from a utopian perspective... 1. A quit button. :D I'd like a system-wide option to disable the "do you really REALLY want to quit?" dialogs when there is no unsaved data. Or better still - since storage is cheap - backup any unsaved data automatically and quit. I.e. autom...