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by Kaem
Tue Oct 12, 2021 9:39 am
Forum: 3D/2D models
Topic: Dying Light 1/2
Replies: 45
Views: 10565

Re: Dying Light

That's nice. The animations from this game are impossible?
by Kaem
Wed Aug 25, 2021 9:28 am
Forum: 3D/2D models
Topic: Dead Rising 4 model import maxscript (.mdl .tex)
Replies: 32
Views: 10788

Re: Dead Rising 4 model import maxscript (.mdl .tex)

Sorry for post it too late, but it's possible to get prop/vehicle support? it only imports the skeleton. I can even pay?
by Kaem
Tue Apr 06, 2021 9:45 am
Forum: 3D/2D models
Topic: Looking to extract SWBF2 .fbmod mods
Replies: 2
Views: 1682

Re: Looking to extract SWBF2 .fbmod mods

Up, where can I get that Frosty Tool edit? or some another working extractor? PM please.

2017 game and We can't get the modding files while you have 10 tools for Fallout/Skyrim...Bethesda games for example. That's really no sense.
by Kaem
Sun Jan 17, 2021 4:21 pm
Forum: 3D/2D models
Topic: Doom (2016) Animations
Replies: 3
Views: 966

Re: Doom (2016) Animations

But I'm getting problems with every animations on the legs: https://youtu.be/lt3rJEA8tbE These are not "problems". Legs in Doom were animated using IK. So their movement is just not present in animations. Instead, they have feet IK position/rotation/pole keys. You will have to setup IK fo...
by Kaem
Sat Jan 16, 2021 4:43 pm
Forum: 3D/2D models
Topic: Doom (2016) Animations
Replies: 3
Views: 966

Re: Doom (2016) Animations

Testing on Blender with SETools.

Doom Eternal tool works perfectly:

https://youtu.be/QDwGhWesNBA

Sad.jpg:

https://youtu.be/ED__haQJXiU
by Kaem
Sat Jan 16, 2021 11:03 am
Forum: 3D/2D models
Topic: Doom (2016) Animations
Replies: 3
Views: 966

Doom (2016) Animations

Hey. I'm trying to export animations from Doom (2016) thanks to this: https://youtu.be/no_ptkSwYVE But I'm getting problems with every animations on the legs: https://youtu.be/lt3rJEA8tbE I've noticed now that I'm using "Wraith Revenant 1.2" downloaded one from modme.co. And checking that ...
by Kaem
Tue Dec 15, 2020 8:14 pm
Forum: 3D/2D models
Topic: Cyberpunk 2077 Noesis script
Replies: 54
Views: 42911

Re: Cyberpunk 2077 Noesis script

Ok, I make the question no problem.

How much impossible will be export animations? No GTA 5 animations. No CP2077? :(
by Kaem
Sun Aug 30, 2020 11:47 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 49
Views: 14390

Re: Captain Tsubasa: Rise of New Champions Models?

Fuck, did you test the upperbody ones? Sounds like They're using some paintable script in the game...
by Kaem
Sun Aug 30, 2020 11:20 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 49
Views: 14390

Re: Captain Tsubasa: Rise of New Champions Models?

I'm blind it's a 4x4 texture lol. I was expecting for something with the size of the "alpha channel" texture or so. Ty.
by Kaem
Sun Aug 30, 2020 11:04 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 49
Views: 14390

Re: Captain Tsubasa: Rise of New Champions Models?

The model script is working perfectly. I think the texture extractor is not. I'm not sure, but I think he's extracting the alpha or something weird? "Face_tsubasa" https://i.gyazo.com/f1931abf0cd8478688edabf32e750097.png Can provide you the files if you want to. It just simply extracts (s...
by Kaem
Sun Aug 30, 2020 10:30 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 49
Views: 14390

Re: Captain Tsubasa: Rise of New Champions Models?

https://i.gyazo.com/6bfb969ff40cedc242dcbc88bde9512f.png Open that .py by notepad or something and delete that line. Otherwise, this is the fixed one with some other changes. The model script is working perfectly. I think the texture extractor is not. I'm not sure, but I think he's extracting the a...
by Kaem
Sun Aug 30, 2020 8:07 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 49
Views: 14390

Re: Captain Tsubasa: Rise of New Champions Models?

andy97 wrote: Sat Aug 29, 2020 6:05 pm You can try this one, not sure if it works for all files

*.py is a script for Noesis and the other one is used to extract dds files from .lds
https://i.gyazo.com/6bfb969ff40cedc242d ... e9512f.png
by Kaem
Fri Aug 28, 2020 8:39 am
Forum: 3D/2D models
Topic: Captain Tsubasa: Rise of New Champions Models?
Replies: 49
Views: 14390

Captain Tsubasa: Rise of New Champions Models?

Model files are in .tmd2.
Textures files are in .lds.

Motion/Animations files in .takdjpkg.

Any documentation? Interested one?
by Kaem
Tue May 12, 2020 5:51 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84905

Re: Final Fantasy 7 remake

daemon1 wrote: Tue May 12, 2020 4:00 pm its already supported by someone else
Via PM maybe?
by Kaem
Tue May 12, 2020 10:19 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84905

Re: Final Fantasy 7 remake

Any plans of support animations? or it's too much to ask?