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Search found 27 matches
- Tue Oct 12, 2021 9:39 am
- Forum: 3D/2D models
- Topic: Dying Light 1/2
- Replies: 45
- Views: 10565
Re: Dying Light
That's nice. The animations from this game are impossible?
- Wed Aug 25, 2021 9:28 am
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 10788
Re: Dead Rising 4 model import maxscript (.mdl .tex)
Sorry for post it too late, but it's possible to get prop/vehicle support? it only imports the skeleton. I can even pay?
- Tue Apr 06, 2021 9:45 am
- Forum: 3D/2D models
- Topic: Looking to extract SWBF2 .fbmod mods
- Replies: 2
- Views: 1682
Re: Looking to extract SWBF2 .fbmod mods
Up, where can I get that Frosty Tool edit? or some another working extractor? PM please.
2017 game and We can't get the modding files while you have 10 tools for Fallout/Skyrim...Bethesda games for example. That's really no sense.
2017 game and We can't get the modding files while you have 10 tools for Fallout/Skyrim...Bethesda games for example. That's really no sense.
- Sun Jan 17, 2021 4:21 pm
- Forum: 3D/2D models
- Topic: Doom (2016) Animations
- Replies: 3
- Views: 966
Re: Doom (2016) Animations
But I'm getting problems with every animations on the legs: https://youtu.be/lt3rJEA8tbE These are not "problems". Legs in Doom were animated using IK. So their movement is just not present in animations. Instead, they have feet IK position/rotation/pole keys. You will have to setup IK fo...
- Sat Jan 16, 2021 4:43 pm
- Forum: 3D/2D models
- Topic: Doom (2016) Animations
- Replies: 3
- Views: 966
Re: Doom (2016) Animations
Testing on Blender with SETools.
Doom Eternal tool works perfectly:
https://youtu.be/QDwGhWesNBA
Sad.jpg:
https://youtu.be/ED__haQJXiU
Doom Eternal tool works perfectly:
https://youtu.be/QDwGhWesNBA
Sad.jpg:
https://youtu.be/ED__haQJXiU
- Sat Jan 16, 2021 11:03 am
- Forum: 3D/2D models
- Topic: Doom (2016) Animations
- Replies: 3
- Views: 966
Doom (2016) Animations
Hey. I'm trying to export animations from Doom (2016) thanks to this: https://youtu.be/no_ptkSwYVE But I'm getting problems with every animations on the legs: https://youtu.be/lt3rJEA8tbE I've noticed now that I'm using "Wraith Revenant 1.2" downloaded one from modme.co. And checking that ...
- Tue Dec 15, 2020 8:14 pm
- Forum: 3D/2D models
- Topic: Cyberpunk 2077 Noesis script
- Replies: 54
- Views: 42911
Re: Cyberpunk 2077 Noesis script
Ok, I make the question no problem.
How much impossible will be export animations? No GTA 5 animations. No CP2077?
How much impossible will be export animations? No GTA 5 animations. No CP2077?
- Sun Aug 30, 2020 11:47 am
- Forum: 3D/2D models
- Topic: Captain Tsubasa: Rise of New Champions Models?
- Replies: 49
- Views: 14390
Re: Captain Tsubasa: Rise of New Champions Models?
Fuck, did you test the upperbody ones? Sounds like They're using some paintable script in the game...
- Sun Aug 30, 2020 11:20 am
- Forum: 3D/2D models
- Topic: Captain Tsubasa: Rise of New Champions Models?
- Replies: 49
- Views: 14390
Re: Captain Tsubasa: Rise of New Champions Models?
I'm blind it's a 4x4 texture lol. I was expecting for something with the size of the "alpha channel" texture or so. Ty.
- Sun Aug 30, 2020 11:04 am
- Forum: 3D/2D models
- Topic: Captain Tsubasa: Rise of New Champions Models?
- Replies: 49
- Views: 14390
Re: Captain Tsubasa: Rise of New Champions Models?
The model script is working perfectly. I think the texture extractor is not. I'm not sure, but I think he's extracting the alpha or something weird? "Face_tsubasa" https://i.gyazo.com/f1931abf0cd8478688edabf32e750097.png Can provide you the files if you want to. It just simply extracts (s...
- Sun Aug 30, 2020 10:30 am
- Forum: 3D/2D models
- Topic: Captain Tsubasa: Rise of New Champions Models?
- Replies: 49
- Views: 14390
Re: Captain Tsubasa: Rise of New Champions Models?
https://i.gyazo.com/6bfb969ff40cedc242dcbc88bde9512f.png Open that .py by notepad or something and delete that line. Otherwise, this is the fixed one with some other changes. The model script is working perfectly. I think the texture extractor is not. I'm not sure, but I think he's extracting the a...
- Sun Aug 30, 2020 8:07 am
- Forum: 3D/2D models
- Topic: Captain Tsubasa: Rise of New Champions Models?
- Replies: 49
- Views: 14390
- Fri Aug 28, 2020 8:39 am
- Forum: 3D/2D models
- Topic: Captain Tsubasa: Rise of New Champions Models?
- Replies: 49
- Views: 14390
Captain Tsubasa: Rise of New Champions Models?
Model files are in .tmd2.
Textures files are in .lds.
Motion/Animations files in .takdjpkg.
Any documentation? Interested one?
Textures files are in .lds.
Motion/Animations files in .takdjpkg.
Any documentation? Interested one?
- Tue May 12, 2020 5:51 pm
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 209
- Views: 84905
- Tue May 12, 2020 10:19 am
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 209
- Views: 84905
Re: Final Fantasy 7 remake
Any plans of support animations? or it's too much to ask?
