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- Tue Dec 18, 2007 8:31 pm
- Forum: 3D/2D models
- Topic: Can anyone help work out file structure of Naruto shape file
- Replies: 0
- Views: 1416
Can anyone help work out file structure of Naruto shape file
Hey people, I'm interested in the Naruto:rise of ninja meshes because I'm working with xbox 360 content in XNA and they look good for references since they're damn near perfect. I've found out the creators used silo3d for the cage meshes, then 3ds max and zbrush combined to 'sculpt' the models, and ...
