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Search found 24 matches

by pepsiguy2
Wed Sep 25, 2019 7:06 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 94
Views: 6501

Re: Kingdom Hearts 3 (PS4)

I've read those too, the files they've referenced for me seem to just be missing or they reference textures that don't align with UVs. For example, Buzz's wing/foot texture inst.txt says that it should be d00, but thats the texture for his body which clearly doesnt fit the other section of him. And ...
by pepsiguy2
Tue Sep 24, 2019 6:22 pm
Forum: 3D/2D models
Topic: Smackdown 2 Know Your Role
Replies: 1
Views: 48

Re: Smackdown 2 Know Your Role

What the hell does Dante have to do with Smackdown 2?
by pepsiguy2
Tue Sep 24, 2019 4:23 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 94
Views: 6501

Re: Kingdom Hearts 3 (PS4)

Yeah I'm not finding any problems using 3dsMax + MarioKart's updated XNA script that imports Daemon's ascii format.

However, I am finding a bunch of missing textures e.g Buzz's wing/legs. I either got a bad rip from someone or these really aren't in the game :/
by pepsiguy2
Sun Sep 22, 2019 1:22 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 94
Views: 6501

Re: Kingdom Hearts 3 (PS4)

pepsiguy2 wrote:
Fri Sep 20, 2019 5:00 pm
Image

Why do my textures come out like this on umodel? Am I missing something?
Self-Fix for those also looking for help; use this script on DDS textures to unswizzle. viewtopic.php?f=18&t=17639
by pepsiguy2
Fri Sep 20, 2019 5:00 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 94
Views: 6501

Re: Kingdom Hearts 3 (PS4)

Image

Why do my textures come out like this on umodel? Am I missing something?
by pepsiguy2
Fri Aug 23, 2019 6:50 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 3 The Black Order
Replies: 14
Views: 1547

Re: Marvel Ultimate Alliance 3 The Black Order

Would anyone be able to post a small guide on getting the models?
by pepsiguy2
Fri Aug 22, 2014 9:43 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 751
Views: 95450

Re: Telltale Almost-All-In-One Model Importer

i still get a 0kb dds file, i have no idea what im doing wrong. even on the textures i uploaded for you. what the hell? Im using max 2014 if it matters.
by pepsiguy2
Wed Aug 06, 2014 8:17 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 751
Views: 95450

Re: Telltale Almost-All-In-One Model Importer

RandomTBush wrote:
pepsiguy2 wrote:Am I missing something? All textures I try to convert end up as a 0kb dds file.
Send me one of the .D3DTX files you're trying to convert, just so I can check to see if they were exported correctly.
http://www.mediafire.com/download/qdra2 ... /brock.rar

Happens with any game i try.
by pepsiguy2
Mon Jul 21, 2014 5:20 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 751
Views: 95450

Re: Telltale Almost-All-In-One Model Importer

Am I missing something? All textures I try to convert end up as a 0kb dds file.
by pepsiguy2
Thu Jul 17, 2014 2:19 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 751
Views: 95450

Re: Telltale Almost-All-In-One Model Importer

TRDaz wrote:Any help? It's been frustrating me because I want these models and they are not useful without textures :/
I just gave up and started using Ninja Ripper/Texmod for the textures, lol.
by pepsiguy2
Mon Jul 14, 2014 9:55 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 751
Views: 95450

Re: Telltale Almost-All-In-One Model Importer

RandomTBush wrote:
pepsiguy2 wrote:how did you get dds textures?
I just spliced the data from the *.d3dtx into a DDS file and trimmed it to the proper resolutions.
after or before the header?
by pepsiguy2
Mon Jul 14, 2014 7:37 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 751
Views: 95450

Re: Telltale Almost-All-In-One Model Importer

how did you get dds textures?
by pepsiguy2
Sat May 03, 2014 2:39 am
Forum: 3D/2D models
Topic: [REL] Disney INFINITY Model Extractor
Replies: 64
Views: 20321

Re: [REL] Disney INFINITY Model Extractor

PC, I believe.
by pepsiguy2
Thu Apr 03, 2014 7:46 am
Forum: Compressed files and methods
Topic: The Dark Knight Rises .gla
Replies: 38
Views: 14913

Re: The Dark Knight Rises .gla

Hey Cra0 can you look into the new gla format with Captain America Winter Soldier? Loads with mangled filenames into your extractor.

http://www.mediafire.com/download/k0qlk ... oldier.rar

Image
by pepsiguy2
Tue Apr 01, 2014 9:41 pm
Forum: Game Archive
Topic: [PC] Arkham ORigins Blackgate Deluxe .ara archive
Replies: 4
Views: 1997

[PC] Arkham ORigins Blackgate Deluxe .ara archive

The game is out on Steam today, and it is made in the Bluepoint Engine.

There is an archive called Ozzyarchive.ara and is 1.5 GB.

Here are some HEX images. The game is made in BLUEPOINT and uses cmdl models and cxtr textures I believe.

Image