Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
Xentax is looking for new members for the C64 activities!
Just drop us a message at forum@xentax.com and join the Scene Team!

Forum rules: Click here

Search found 116 matches

by namquang93
Tue Feb 10, 2015 12:01 pm
Forum: Game Archive
Topic: Evolve (.PAK)
Replies: 77
Views: 22926

Re: Evolve (.PAK)

fyi game has been officially released. I have tried replace the old encryption key with ekey's key and compile but it seems not works for the full game.
by namquang93
Mon Jan 12, 2015 2:49 am
Forum: Game Archive
Topic: Need help with extract .pak achives from Battle vs. Chess
Replies: 7
Views: 1163

Re: Need help with extract .pak achives from Battle vs. Ches

the script needs updating for v6. the first 4 bytes of the name table are xored with the file count before being decompressed : # (wrs): this version doesn't override the first 2 bytes log MEMORY_FILE 0 0 putvarchr MEMORY_FILE 0 0x78 putvarchr MEMORY_FILE 1 0x9c append log MEMORY_FILE OFFSET NAMETA...
by namquang93
Fri Jan 09, 2015 4:52 pm
Forum: Game Localization
Topic: Need help Sango 7 ( 三国群英传7专区)-( .fnt, .texture )
Replies: 0
Views: 664

Need help Sango 7 ( 三国群英传7专区)-( .fnt, .texture )

This is a china game (plz google for detail). Here is a font, it had extract from GameData.PCK http://www.mediafire.com/download/kejg6yel2f67m8z/FONT_english.zip Now, i want extract .fnt file that tranload to other language. Any idea how to open these files? can anyone to me? Thank you very much. P/...
by namquang93
Wed Jan 07, 2015 6:47 pm
Forum: Game Archive
Topic: Need help with extract .fnt achives from The Lord of the Bea
Replies: 0
Views: 559

Need help with extract .fnt achives from The Lord of the Bea

I want tranload other language. but i can't extract font of game.anyone help me? font: http://www.mediafire.com/download/fhrhu7uk84h8cfb/font_lord.zip this is game: https://www.fshare.vn/folder/TADZHW26NT/ of course, attract exe file play it not need nocd: https://mega.co.nz/#!McgTlDia!eSdUEGJ9ubKm6...
by namquang93
Wed Jan 07, 2015 6:26 pm
Forum: Game Archive
Topic: Need help with extract .pak achives from Battle vs. Chess
Replies: 7
Views: 1163

Re: Need help with extract .pak achives from Battle vs. Ches

Try it on but i can't. i had upload a .pak file. anyone extract out to it. After, tutorial for me. Thank you very much.

http://www.mediafire.com/download/9gd3d ... torial.pak
by namquang93
Wed Jan 07, 2015 4:02 am
Forum: Game Archive
Topic: Need help with extract .pak achives from Battle vs. Chess
Replies: 7
Views: 1163

Re: Need help with extract .pak achives from Battle vs. Ches

thank you very much. Now, i needing a tool extract .pak file in game Battle vs. Chess. Help me?
by namquang93
Sun Jan 04, 2015 8:37 am
Forum: Game Archive
Topic: Need help with extract .pak achives from Battle vs. Chess
Replies: 7
Views: 1163

Need help with extract .pak achives from Battle vs. Chess

hi everybody, i want mods game . Do you have any idea how we could unpack/repack .pak Archive from " Battle vs. Chess " and can't be extract by 7zip, winzip.... .pak file are protected. A little bit more info (and guesswork) about the format: Code: char magic[4]; int versionNum; int unknown2; unsign...
by namquang93
Mon Dec 15, 2014 6:58 am
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 17137

Re: 11 Bit Studios Games (*.DAT)

.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine. 00 00 00 -> 00 06 01 And I've added some file names of This War of Mine to FileNames.list. Hi! Could you help me repack this file, please? I have a big problem! Thanks for any help, here is my pr...
by namquang93
Wed Dec 03, 2014 3:32 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 617
Views: 151828

Re: Telltale and Gametap - extract to translate

Game of Thrones (Telltale Games) Key 86CA9A9973D287ABE4DBE3C9A5968387B08B9ADC8CDB8AD7D790DDBAAC9D9164A6A69FB4B0C98DD4E7E3E6D1AA63829F8CC49398BFD893 Unpack example: ttarchext.exe -k 86CA9A9973D287ABE4DBE3C9A5968387B08B9ADC8CDB8AD7D790DDBAAC9D9164A6A69FB4B0C98DD4E7E3E6D1AA63829F8CC49398BFD893 0 "C:\G...
by namquang93
Sun Nov 23, 2014 1:42 pm
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 17137

Re: 11 Bit Studios Games (*.DAT)

globeioi wrote:anyone know l01n.bin structure or l01n.bin convert to text file?
I think swuforce can help us!
by namquang93
Sat Nov 22, 2014 1:33 pm
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 17137

Re: 11 Bit Studios Games (*.DAT)

Anyone know how to edit .binfont and where is text's location? Thanks! Texts are in common.dat as l10n.bin file. And I've tried to make converter to .binfont, but I can't figure out how long is the header, and what resolution is correct. And what's even worse, there are 300+ font textures, most of ...
by namquang93
Sat Nov 22, 2014 1:08 am
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 17137

Re: 11 Bit Studios Games (*.DAT)

Ekey wrote:
merlinsvk wrote:Filenames.list probably.
Well in base list only those names that i could find.
Anyone know how to edit .binfont and where is text's location? Thanks!
by namquang93
Fri Nov 14, 2014 2:12 pm
Forum: Game Archive
Topic: Child of Light (.ipk)
Replies: 19
Views: 9466

Re: Child of Light (.ipk)

merlinsvk wrote:Find that font in different .ipk, and edit templateinstance_pc32.ipk like tomsolo wrote on previous page.
Thanks. But i search for all, there is not that file. This for online font.
by namquang93
Fri Nov 14, 2014 8:54 am
Forum: Game Archive
Topic: Child of Light (.ipk)
Replies: 19
Views: 9466

Re: Child of Light (.ipk)

Hi! I founded font file image in another *.ipk and avant_garde_md_32_outline.tfn.ckd in templateinstance_pc32.ipk by childoflight quickbms script! But with templateinstance_pc32.ipk, maybe have diffirent structer? I can not upack this file. Please help me unpack avant_garde_md_32_outline.tfn.ckd . I...
by namquang93
Mon Nov 10, 2014 9:25 am
Forum: Game Localization
Topic: can i extract text from Batman Arkham City
Replies: 4
Views: 1753

Re: can i extract text from Batman Arkham City

I edited font successfully. But i have a same question, how to extract text from Dlg*.upk? Thanks for any help!