Search found 4 matches
- Sun Nov 08, 2015 1:20 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 284
- Views: 99802
Re: Rise of the Tomb Raider Bigfile.000.tiger
Why exactly do you need the hashes?, can't you just obtain them through trial and error/changing weapons then saving, checking the new hash? In the gamesave, there are weapons and ammo that you have to collect or craft. Once you collect them they are added to an inventory block with uint32 hash/id,...
- Sun Nov 08, 2015 12:04 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 284
- Views: 99802
Re: Rise of the Tomb Raider Bigfile.000.tiger
Just to make this easier for you, the game does not use strings to compute a hash that is used for weapons etc in the save file. It's already pre-defined as a hash in the DRM file :) I think I understand. I would need to find the DRM files for each weapon / resource to find the hashes? How would on...
- Sat Nov 07, 2015 1:39 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 284
- Views: 99802
Re: Rise of the Tomb Raider Bigfile.000.tiger
Thanks Gh0stBlade. I know they have nothing to do with one another. I was hoping that one of the files in the tiger archive had the strings that the games uses to generate the hash for the weapons and resources. I'm just playing the game collecting them all but that takes time to do. Maybe they are ...
- Sat Nov 07, 2015 12:09 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 284
- Views: 99802
Re: Rise of the Tomb Raider Bigfile.000.tiger
.drm index files not compressed, only chunks data provided by DRM index Ekey, I'm looking for all the resource names and ids, like Cloth, Herbs...etc, and I'm not sure if they are in these tiger files. I understand the file names are all saved as hashes in the entry table, but is there a way to dec...
