The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 24 matches

by navmesh
Thu Dec 31, 2015 4:09 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@rosalin : you are welcome :)
and happy new year :D :D :D
by navmesh
Tue Dec 29, 2015 6:49 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Rosalin wrote:It seems 403351 has some another sort of encryption.

any solutions? I can't see the TMC.
i use archive tool latest version and it works fine with me
by navmesh
Fri Dec 18, 2015 3:40 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Thank you very much sf234
by navmesh
Sun Dec 06, 2015 11:28 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Texture Tool 1.3: https://www.mediafire.com/folder/ec6hz31s15fof/5LRTools Changes: Textures now can be inserted in H/HL files. I have a problem when swapping texture in .--H files ,the texture i use to swap is the texture i extract from that .--H file itself (CHRISTIE_COS_003_001.--H) http://i758.p...
by navmesh
Mon Nov 30, 2015 5:24 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Doutoku's tmc object tool https://www.mediafire.com/folder/9zi2gt8dyllaj/doa5mod can toggle object groups to be hidden/visible ,but it can't toggle a specific object For example all objects with the name WGT_Body_xx will be toggleable , but you can't make only WGT_Body_01 toggleable Is it possible t...
by navmesh
Thu Nov 12, 2015 1:12 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@All, thanks for keeping the progress moving forward. With all the flurry of tools and links, what's the latest tool / process for inserting texture slots into a container. It's likely that I'll need to use one in the process of converting some of the NG containers if they have more textures. I kno...
by navmesh
Mon Nov 09, 2015 11:09 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

I think the compression algorithm isn't as safe as you thought. With compression on, having a costume saved in Alpha-152 slot 19 (ALPHA152_DLCU_020) causes a crash when selecting one of the Kokoro costumes from DLC pack 358142. I'm not sure what slot number it is, but it's the blue bikini with the ...
by navmesh
Wed Oct 21, 2015 2:42 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@sf234 : Thank you, i see :D
by navmesh
Wed Oct 21, 2015 5:53 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

i update to 1.04 hotfixv3 from 1.02 (not 1.02A) (before update ,i use patch 1.02 reshuffle v3 by immi and DInput8.dll of 1.02) it seems that lnk_reshuffle-v3_1.04 by sf234 not works with my old reshuflle config mod ( of dll 1.02 and lnk_reshuffle v3) it crash the game in character selection screen T...
by navmesh
Thu Oct 15, 2015 9:07 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Thank you , sf234 , i hope we can add more costume, hair and face slot in the future , i don't have enough slot for female now :p
by navmesh
Tue Oct 13, 2015 7:27 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@sf234 : Thank you ,this tool is great :)
by navmesh
Mon Oct 05, 2015 9:25 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Hello, please help is it possible to change the mesh slot become toggleable (toggle by .---C file) like the NyoTengu wgt_mask ,we can toggle it on or off through hairstyle (which is set by .---C file )? for more clearly i have a static mesh slot (normal mesh slot ) i want to change it to toggleable ...
by navmesh
Mon Sep 21, 2015 6:52 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@Protocol X27 : Thank you for releasing this great script :keke: :keke: :keke:
by navmesh
Sat Sep 19, 2015 5:08 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

*** ObjGeo Injector update: My busy weeks have come and gone, so I've been finishing up the util. First version is don't but still buggy, so I'm hammering that stuff out. Just need to isolate problems and test a few costumes for stability before moving on to a release. Thank you, that means we can ...
by navmesh
Fri Sep 04, 2015 6:49 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

syasuker wrote:hi
Doutoku's DLC Tool 日本語版.3
I translated it.
May bring convenient DLC encapsulation.

thx sf234
could you please share the source code ?
Thanks alot