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Search found 29 matches

by Marusero
Thu Sep 05, 2019 3:35 pm
Forum: Game Localization
Topic: Dead Rising PS4
Replies: 0
Views: 453

Dead Rising PS4

Hello. Could anyone help me extract information from the .rMessage file?
Is that there is a translation for the PC and wanted to adapt it to the PS4.
by Marusero
Thu Aug 10, 2017 8:35 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 750
Views: 93108

Re: Telltale Games "Almost-All-In-One" Model Importer

Can anybody help me?
I'm trying to edit *.font and *.d3dtx version PS3 game TWD Season One.
Only I do not get anyone.
by Marusero
Tue Dec 13, 2016 12:09 am
Forum: Game Archive
Topic: [REQ][PC]Sleeping Dogs .big files
Replies: 208
Views: 70930

Re: [REQ][PC]Sleeping Dogs .big files

Hello.
Does anyone still have a PS3 version?
by Marusero
Mon Jun 17, 2013 10:07 pm
Forum: Game Archive
Topic: Dead Island Riptide [X360/PS3]
Replies: 0
Views: 637

Dead Island Riptide [X360/PS3]

Would extriar and repack the file menu_common_PS3/360.rpack?
Wanted to edit the sources that exist in it.
by Marusero
Fri Mar 29, 2013 1:05 am
Forum: Game Localization
Topic: Mass Effect 2 [PS3]
Replies: 0
Views: 705

Mass Effect 2 [PS3]

Hello, everyone. I'm so into Mass Effect 2 translate into my language. Some soul caridiosa could develop a tool to make this possible? I would be very grateful.
by Marusero
Tue Mar 26, 2013 7:16 pm
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 2604

Re: Borderlands 2 [PS3]

Sorry, I did not understand.
by Marusero
Mon Mar 25, 2013 8:06 pm
Forum: Game Localization
Topic: Mark of Ninja .str file
Replies: 9
Views: 2317

Re: Mark of Ninja .str file

Unfortunately this tool is not compatible with Xbox 360.
Would make this tool work on 360?
by Marusero
Mon Mar 25, 2013 7:50 am
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 2604

Re: Borderlands 2 [PS3]

My native language is POR. The program gives error when extracting information Coalesced_INT.
Error screenshot:
Image
by Marusero
Fri Mar 22, 2013 4:01 pm
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 2604

Re: Borderlands 2 [PS3]

Thank you, man.
by Marusero
Tue Oct 16, 2012 2:07 am
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 2604

Borderlands 2 [PS3]

I used the program "GearsOfWar2Editor2" but he lives giving error and therefore can not complete the project.
Is there any program that can edit the file Coalesced_INT.bin?
Or even extract .int what's inside the file?
by Marusero
Thu Sep 06, 2012 10:30 pm
Forum: Game Localization
Topic: Batman: Arkham Asylum
Replies: 9
Views: 3674

Re: Batman: Arkham Asylum

rengareng wrote:First you need to decompress upk files with decompress.exe by gildor.
Then search google for UPKInOut that will help you to extract and repack texts into the game.
The decompress.exe I found. I can not find UPKInOut.
by Marusero
Fri Aug 31, 2012 4:58 pm
Forum: Game Localization
Topic: Batman: Arkham Asylum
Replies: 9
Views: 3674

Batman: Arkham Asylum

Hello, friends. I wonder if there is some tool to open or extract/recompress the file Coalesced_INT.bin
Already thanks.
by Marusero
Fri Jun 29, 2012 7:46 pm
Forum: Game Localization
Topic: Dead Space [360]
Replies: 0
Views: 596

Dead Space [360]

I do not know if this is the right topic, but ... It would be possible to create a tool to extract .srt Xbox 360. I tried to replace it by the PC that there is translation, but ends up giving Fatal Crash.

I would be very grateful.
Thank you.
by Marusero
Fri Jun 29, 2012 5:35 am
Forum: Game Archive
Topic: (PC) Dead Spece 2 (.dat)
Replies: 195
Views: 44133

Re: (PC) Dead Spece 2 (.dat)

Sorry to revive the topic, but ... Does it have to create a compatible tool .viv DS 1 and 2 of the Xbox 360?
by Marusero
Sat Jun 23, 2012 5:02 pm
Forum: Game Localization
Topic: Lost Planet 2 [360]
Replies: 0
Views: 488

Lost Planet 2 [360]

Hello, friend. I wonder if there is any tool to extract information in this file so that the ID_FCORE_EN_360.ar to translate?

Thank you.