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by Drawing
Tue Dec 24, 2019 11:08 pm
Forum: Game Archive
Topic: Eternal magic/永恒魔法 .kfs
Replies: 0
Views: 359

Eternal magic/永恒魔法 .kfs

Hi guys.
Found this game with nice models and I would like to unpack the content that is stored in .kfs archive

Image

site: https://yh.duoyi.com/

Sample: https://www.mediafire.com/file/pmhu3apa ... l.kfs/file
by Drawing
Thu Nov 21, 2019 6:19 pm
Forum: 3D/2D models
Topic: Swordsman Online (.chf) importer
Replies: 1
Views: 333

Re: Swordsman Online (.chf) importer

Hi man. You could tried the script made from killercracker https://forum.xentax.com/viewtopic.php?t=11776&start=15 the script load .skin + .stck. EDIT. I misunderstood , sorry. I got a question for you , it would be great if you could help me :D How do you manage to unpack swordsman online? I've tri...
by Drawing
Wed May 29, 2019 3:41 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 70
Views: 8679

Re: Havok 3ds max/Noesis importer/exporter plugins

Anybody said Spline Compression? HavokMax V1.4 has been released. Added ability to load Spline Compressed animations. Fixed issue, when loading Delta Compressed animations, only first 2 frames were processed. https://lukascone.files.wordpress.com/2019/05/hkigrex.gif from which game the model cames ...
by Drawing
Wed May 29, 2019 3:38 pm
Forum: 3D/2D models
Topic: Shadow Warrior 2 Models
Replies: 4
Views: 595

Re: Shadow Warrior 2 Models

Have you tried to use Havok content tool to open te htk files?
by Drawing
Wed May 29, 2019 3:36 pm
Forum: 3D/2D models
Topic: This is Lost ARK, made by unreal engine, UPK format, cannot be opened using umodel.
Replies: 3
Views: 713

Re: This is Lost ARK, made by unreal engine, UPK format, cannot be opened using umodel.

In te topic I linkes seems chroox was working on converting the skeleton. Soon or later someting will move and we will see :)
by Drawing
Mon May 27, 2019 3:08 pm
Forum: Website
Topic: Spam(bots) targeting your PM ? Report them here!!
Replies: 8
Views: 20850

Re: Spam(bots) targeting your PM ? Report them here!!

ponaromixxx wrote:
Sun May 26, 2019 3:55 am
Image
Same kind of message from user : N0ozyp
by Drawing
Tue May 21, 2019 12:03 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 70
Views: 8679

Re: Havok 3ds max/Noesis importer/exporter plugins

THanks you for this tool. It's amazing !

I got a question : does this' tool support FInal fantasy XIV Skeleton and animation? DId anyone already tried ?
by Drawing
Sat Dec 15, 2018 5:06 pm
Forum: Game Archive
Topic: Finding a Berkanix Online Game Client
Replies: 10
Views: 1297

Re: Finding a Berkanix Online Game Client

You might laugh, but I do have this client xD I will upload it, but expect in to be done with some time lol My uploading speed is quite poor - and client is 4.42 GB in size! For sure it's not latest client, if there was such one lol but still better than nothing, right? https://s8.hostingkartinok.c...
by Drawing
Thu Dec 13, 2018 2:21 pm
Forum: 3D/2D models
Topic: Search Perfect world animation(stck)
Replies: 48
Views: 8366

Re: Search Perfect world animation(stck)

Hi man :) I found some .ski models and .stck animation from a game made by perfect world. but I can't import them in 3dstudio max ( the structure is the one you worked on , a .ski model , a little .bon file , and stck animations) Could you take a look please? :D Here is the link for sample files : h...
by Drawing
Tue Dec 11, 2018 10:09 pm
Forum: 3D/2D models
Topic: Convert "FFXIV hkx animation" to Blender/Unity/Maya?
Replies: 9
Views: 4064

Re: Convert "FFXIV hkx animation" to Blender/Unity/Maya?

I looked into it since I also wanted to utilize ffxiv animations. The reason you are getting the 'buggy' animation seems to be that the animation tracks are getting applied to the wrong bones in the skeleton. The havok2fbx tool was not taking into account that ffxiv animations utilize hkaAnimationB...
by Drawing
Sun Oct 07, 2018 4:36 pm
Forum: 3D/2D models
Topic: Twelvesky2 Animation (MOTION and .rra file extension)
Replies: 10
Views: 1159

Re: Twelvesky2 Animation (MOTION and .rra file extension)

Thank you. I can open some sobject files with noesis but not all of them. Quickbms gives error when converting "MOTION" file : impossible to write 0xdc7cda78 bytes (total 0xdc7cda78) Check your disk space or the script is wrong or Error: memory allocation problem Which client do you use ? I use the...
by Drawing
Fri Oct 05, 2018 3:57 pm
Forum: 3D/2D models
Topic: Twelvesky2 Animation (MOTION and .rra file extension)
Replies: 10
Views: 1159

Re: Twelvesky2 Animation (MOTION and .rra file extension)

Even if a script was written to import the animations, it will do you no good because you never supplied the necessary files in order to utilize them. Like what Zaramot said in the other thread, you need a skeleton so the model can be rigged. Only then will you be able to import animations. There a...
by Drawing
Mon Oct 01, 2018 9:50 pm
Forum: 3D/2D models
Topic: Weird .SKI file
Replies: 6
Views: 1258

Re: Weird .SKI file

sorry for necroposting.

Does anyone know from which game came that .ski model?
by Drawing
Wed Sep 26, 2018 7:35 pm
Forum: 3D/2D models
Topic: HELP ME !! How can I extract the .PCK files ?
Replies: 2
Views: 876

Re: HELP ME !! How can I extract the .PCK files ?

currently don't support swordsman OL, try this tool :
https://mega.nz/#!w2BjyCJC!uUrZm-SW_WyY ... QsceZhAp1I