Thanks, never would have thought about importing raw
After some fiddling it is actually 26kHz Mono 16-bit PCM with Big-Endian Byte order
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Search found 5 matches
- Tue Mar 27, 2012 9:45 pm
- Forum: Audio file formats
- Topic: [Wii] Eurocom and VGMstream (.mus | .musx)
- Replies: 3
- Views: 2781
- Fri Jan 13, 2012 4:20 am
- Forum: Audio file formats
- Topic: [Wii] Eurocom and VGMstream (.mus | .musx)
- Replies: 3
- Views: 2781
[Wii] Eurocom and VGMstream (.mus | .musx)
So now all the game files are extracted and nameless: viewtopic.php?f=10&t=8026 Which is great, but now my problem is VGMstream not reading the .mus files correctly: http://i1231.photobucket.com/albums/ee514/Celestia_Alicorn/DAT8.jpg First off the file extension needs to be renamed from .mus to ...
- Fri Jan 13, 2012 1:07 am
- Forum: Game Archive
- Topic: [Wii] Eurocom's Rio (.Bin & .000)
- Replies: 4
- Views: 2531
Re: [Wii] Eurocom's Rio (.Bin & .000)
Wow that was fast, thank you. Works great with no problems.
Now for the fun part, opening hundreds of files and renaming them.
Now for the fun part, opening hundreds of files and renaming them.
- Wed Jan 11, 2012 10:52 pm
- Forum: Game Archive
- Topic: [Wii] Eurocom's Rio (.Bin & .000)
- Replies: 4
- Views: 2531
Re: [Wii] Eurocom's Rio (.Bin & .000)
That doesn't sound promising but it is worth a shot.
Code: Select all
http://www.filehosting.org/file/details/300579/Rio.dol- Wed Jan 11, 2012 6:57 am
- Forum: Game Archive
- Topic: [Wii] Eurocom's Rio (.Bin & .000)
- Replies: 4
- Views: 2531
[Wii] Eurocom's Rio (.Bin & .000)
Hello there! I have Rio for Wii and for fun I'm trying extract what I can. But unfortunately Google came up with nothing. After about a week of trying to figure out how to extract this archive myself I have officially given up. I'm pretty sure it's something like changing a few values in another Eur...
