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- Mon Jul 30, 2018 6:20 am
- Forum: 3D/2D models
- Topic: King of Fighters All Stars
- Replies: 25
- Views: 13521
Re: King of Fighters All Stars
That did the trick - thank you for the help!
- Sun Jul 29, 2018 8:41 am
- Forum: 3D/2D models
- Topic: King of Fighters All Stars
- Replies: 25
- Views: 13521
Re: King of Fighters All Stars
Thanks for the reply What version of Unity Studio are you using? I'm using 0.5.0.0 and can't get it to do it. First off, I can't load the mesh-files in it, unless i rename the file *.assets I click the check-box, go to export -> All 3D objects (or Selected 3D objects), give the .fbx-file a name and ...
- Sat Jul 28, 2018 3:58 pm
- Forum: 3D/2D models
- Topic: King of Fighters All Stars
- Replies: 25
- Views: 13521
Re: King of Fighters All Stars
That's cool (and quick).
I got hold of the files, but can't seem to get the model from the mesh-file, even using Unity Studio 0.5.0.0
Is there somewhere, I can find a run-down of "the usual Unity Studio method"? (I'm a noob, i know).
Thank you.
I got hold of the files, but can't seem to get the model from the mesh-file, even using Unity Studio 0.5.0.0
Is there somewhere, I can find a run-down of "the usual Unity Studio method"? (I'm a noob, i know).
Thank you.
- Wed May 01, 2013 7:55 am
- Forum: 3D/2D models
- Topic: Samurai Shodown: Sen .k2mp
- Replies: 24
- Views: 9445
Re: Samurai Shodown: Sen .k2mp
As I am a complete noob, could someone post an updated script (like the first one, that imports a sword), that works on the entire character? I would be very thankful. If it (or another one) could be used to get the textures as well, that would be great. Thank you for your efforts and sorry for the ...
