Search found 11 matches

by xbeton0L
Thu Dec 13, 2018 10:36 am
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 61
Views: 17183

Re: Warframe Online MaxScript

have you been successful? No. I've asked and asked and asked and asked and asked and I have no idea what to do. Every resource on the Internet redirects back to Tennogen related items. It seems the information I need is obfuscated with irrelevant data. I already know how to read data from a hex edi...
by xbeton0L
Sat Jun 16, 2018 12:01 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 61
Views: 17183

Re: Warframe Online MaxScript

I would like to learn how to do this. I want to help!

I understand code, but I don't know which levers to pull or buttons to push. In short, I want to get started! I want to learn.
by xbeton0L
Fri Jun 15, 2018 11:28 am
Forum: Game specific tools
Topic: Evolution Engine Cache Extractor
Replies: 68
Views: 26952

Re: Evolution Engine Cache Extractor

I'm actually just interested in extracting the files. How do I learn how to make this work?
by xbeton0L
Wed Dec 02, 2015 4:54 am
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 61
Views: 17183

Re: Warframe Online MaxScript

NinjaRipper aside, good work on the importer. I have a question though. Is it possible to read texture data from the Dx9.cache files so we can bring them into max? So far I've gotten a bunch of png files and I don't know what to try next. Anyways, I've attached a sample file. Hope it's of some use. ...
by xbeton0L
Wed Dec 02, 2015 4:15 am
Forum: Game specific tools
Topic: Evolution Engine Cache Extractor
Replies: 68
Views: 26952

Re: Evolution Engine Cache Extractor

While still new to this, I am not entirely lost. Is there a type of known pattern we can use to figure out the correct headers for the textures? Or if there's a way to sample some of the data into an image format using an arbitrary header? If it's all compression however, I'm not sure what to do abo...
by xbeton0L
Mon Oct 19, 2015 12:47 am
Forum: 3D/2D models
Topic: $15 for importer/exporter for Girl Battle Hentai Super Blast
Replies: 120
Views: 36664

Re: $15 for importer/exporter for Girl Battle Hentai Super B

I tip my hat to you good sir!

Good work, as always. Best email I've gotten all year!
by xbeton0L
Mon Oct 05, 2015 2:09 am
Forum: Graphic file formats
Topic: Warframe Online .png textures
Replies: 18
Views: 5711

Re: Warframe Online .png textures

Ah, great stuff here. So far I've had some success with extracting model data, however I ended up using NinjaRipper to extract the textures from memory. i know it's not the most intuitive way to do it. But it is one way. That was, perhaps, almost a year ago. I think it's time I'd upgraded my level o...
by xbeton0L
Tue Sep 29, 2015 3:10 pm
Forum: Compressed files and methods
Topic: Compressed stringtable in game file
Replies: 2
Views: 877

The flames of Oro burn deep inside.

It may not mean much, and my understanding only a tad limited, but I am eager to learn more about this.
by xbeton0L
Sun Jan 18, 2015 11:30 pm
Forum: Game Archive
Topic: Warframe
Replies: 27
Views: 11977

Hex:Recruit for Warframe - new 2 hex & willing to learn

I suppose this is relevant to the overall conceptualization of Warframe's unpacked files. I'm trying to learn exactly how to combine (if that's even possible) the "h" and "b" files from .cache archives. Someone wrote a MaxScript not long ago which combined the "h" and "b" model data files inside 3ds...
by xbeton0L
Mon Sep 22, 2014 7:19 am
Forum: Game Archive
Topic: Warframe
Replies: 27
Views: 11977

Re: Warframe

The process has been going at it for nearly 20 minutes now; it's working on the texture caches at the moment. I think all the raw files will really help with creating fanmade stuffs. And modding, now that I think about it. Edit (a minute later): ooh, fonts! And more sound files. Have you been able ...
by xbeton0L
Mon Jul 21, 2014 2:48 am
Forum: 3D/2D models
Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
Replies: 145
Views: 34220

Re: [Request] Dirge Of Cerberus Final Fantasy VII models

I really wish I knew enough to contribute something for this.
Tetsuya Nomura's designs were on fire back in the day.

Until then, my watch begins.