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Search found 46 matches
- Fri Aug 28, 2015 8:34 pm
- Forum: Holy Cow!
- Topic: Favorite game so far 2015
- Replies: 2
- Views: 2242
Favorite game so far 2015
I really don't have one, but maybe you do?
Just want to know what the community is playing this beautiful year. Sorta bored as well and want something to play. 
- Wed Aug 22, 2012 11:59 pm
- Forum: 3D/2D models
- Topic: .XTEX??
- Replies: 5
- Views: 1606
Re: .XTEX??
I used the tool recommended by Rimbros. It's fat duck's import tool. I only had to unpack the files using chroxx script. The dds worked fine. I didn't need the xtex after all. ^^
- Wed Aug 22, 2012 9:11 pm
- Forum: 3D/2D models
- Topic: .XTEX??
- Replies: 5
- Views: 1606
Re: .XTEX??
Thanks to Rimbros I figured out my problem. 
- Wed Aug 22, 2012 5:30 pm
- Forum: 3D/2D models
- Topic: .XTEX??
- Replies: 5
- Views: 1606
Re: .XTEX??
Thnx for reply.
I re-installed the game and I extracted the .dds pak files. I got .dds texture files out of the pak. Sadly no xtex files. Idk what's wrong.
I re-installed the game and I extracted the .dds pak files. I got .dds texture files out of the pak. Sadly no xtex files. Idk what's wrong.
- Wed Aug 22, 2012 3:30 pm
- Forum: 3D/2D models
- Topic: .XTEX??
- Replies: 5
- Views: 1606
.XTEX??
Noesis wasn't showing any textures for me in the view port, because my textures were not in xtex format. I read the topic for DK Online and I don't see how people got .xtex texture format. I see how they got the .xac, but how did they get .xtex? I only see these .pak files that represent textures: M...
- Wed Aug 22, 2012 12:30 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19815
Re: DK Online (XAC)
I'm stuck on the texture part. I only have .xac files. Which package has the .xtex files? 
- Tue Jul 24, 2012 8:02 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585583
Re: Señor Casaroja's Noesis
i've read in this forum that noesis can use txt files. i have a textureinfo.txt. how can i get noesis to read from it so it can map the textures? is there an option for it? or maybe a version of noesis that's need to use the txt file? 
- Mon Jul 23, 2012 1:27 am
- Forum: 3D/2D models
- Topic: Martial Empires / Seven Souls
- Replies: 45
- Views: 11532
Re: Martial Empires / Seven Souls
Thanks for the reply finale. :) I didn't know noesis could load txt files, cool! I found a post of yours discussing about how to use the texture info file: http://forum.xentax.com/viewtopic.php?f=33&t=4582&start=1080 i don't mean to sound slow, but idk how to get noesis to find the texturein...
- Sun Jul 22, 2012 2:50 am
- Forum: 3D/2D models
- Topic: Martial Empires / Seven Souls
- Replies: 45
- Views: 11532
Re: Martial Empires / Seven Souls
is there a way to get the textures to show on the LOS models in noesis?
i extracted all textures but it won't show. or maybe i'm missing something.
Here's an example:

Here's an example:

- Fri Jun 08, 2012 10:46 pm
- Forum: Holy Cow!
- Topic: Whats your game hit list for 2012?
- Replies: 5
- Views: 3124
Whats your game hit list for 2012?
There are some decent games coming out for this year.
Me and my friends are waiting for Bordelands 2(ps3), RE6(pc), & Dead Space 3(ps3) [Not sure if its coming out this year or next]
Whats on your game menu for consoles/pc?
Me and my friends are waiting for Bordelands 2(ps3), RE6(pc), & Dead Space 3(ps3) [Not sure if its coming out this year or next]
Whats on your game menu for consoles/pc?
- Fri Jun 01, 2012 7:16 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 228785
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
i'm always missing something lol. thnx it works now.rexil wrote:rename TTGL to TMCL?inspiredgurl wrote:anyone getting this error when trying to view the models:
[img]http://img543.imageshack.us/img543/6057/messagex.png[/img
[img]http://img812.imageshack.us/img812/655/noesiserror.png[/img
- Fri Jun 01, 2012 7:29 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 228785
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
anyone getting this error when trying to view the models:




- Wed May 30, 2012 10:32 pm
- Forum: 3D/2D models
- Topic: FF assist
- Replies: 11
- Views: 2813
Re: FF assist
ye its weird... hopefully some can help us, lol.
- Wed Apr 25, 2012 9:32 pm
- Forum: 3D/2D models
- Topic: FF assist
- Replies: 11
- Views: 2813
Re: FF assist
I was reading around and someone was having the same problem as I was. i posted the forum link. http://forum.xentax.com/viewtopic.php?f=16&t=7862&start=30 so he used the original script to get it to work for him. i pasted it below: get NAME BASENAME log MEMORY_FILE 0 0 put NAME string MEMORY...
- Tue Apr 24, 2012 12:24 am
- Forum: 3D/2D models
- Topic: FF assist
- Replies: 11
- Views: 2813
Re: FF assist
@finale: hmm but Snow imported just fine with his textures mapped in 3dsmax material editor... 
@drivethru: thats the noel i have...
@drivethru: thats the noel i have...
