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by inspiredgurl
Fri Aug 28, 2015 8:34 pm
Forum: Holy Cow!
Topic: Favorite game so far 2015
Replies: 2
Views: 2242

Favorite game so far 2015

I really don't have one, but maybe you do? :D Just want to know what the community is playing this beautiful year. Sorta bored as well and want something to play. :wink:
by inspiredgurl
Wed Aug 22, 2012 11:59 pm
Forum: 3D/2D models
Topic: .XTEX??
Replies: 5
Views: 1606

Re: .XTEX??

I used the tool recommended by Rimbros. It's fat duck's import tool. I only had to unpack the files using chroxx script. The dds worked fine. I didn't need the xtex after all. ^^
by inspiredgurl
Wed Aug 22, 2012 9:11 pm
Forum: 3D/2D models
Topic: .XTEX??
Replies: 5
Views: 1606

Re: .XTEX??

Thanks to Rimbros I figured out my problem. :)
by inspiredgurl
Wed Aug 22, 2012 5:30 pm
Forum: 3D/2D models
Topic: .XTEX??
Replies: 5
Views: 1606

Re: .XTEX??

Thnx for reply.
I re-installed the game and I extracted the .dds pak files. I got .dds texture files out of the pak. Sadly no xtex files. Idk what's wrong. :(
by inspiredgurl
Wed Aug 22, 2012 3:30 pm
Forum: 3D/2D models
Topic: .XTEX??
Replies: 5
Views: 1606

.XTEX??

Noesis wasn't showing any textures for me in the view port, because my textures were not in xtex format. I read the topic for DK Online and I don't see how people got .xtex texture format. I see how they got the .xac, but how did they get .xtex? I only see these .pak files that represent textures: M...
by inspiredgurl
Wed Aug 22, 2012 12:30 am
Forum: 3D/2D models
Topic: DK Online (XAC)
Replies: 55
Views: 19815

Re: DK Online (XAC)

I'm stuck on the texture part. I only have .xac files. Which package has the .xtex files? :(
by inspiredgurl
Tue Jul 24, 2012 8:02 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585583

Re: Señor Casaroja's Noesis

i've read in this forum that noesis can use txt files. i have a textureinfo.txt. how can i get noesis to read from it so it can map the textures? is there an option for it? or maybe a version of noesis that's need to use the txt file? :)
by inspiredgurl
Mon Jul 23, 2012 1:27 am
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11532

Re: Martial Empires / Seven Souls

Thanks for the reply finale. :) I didn't know noesis could load txt files, cool! I found a post of yours discussing about how to use the texture info file: http://forum.xentax.com/viewtopic.php?f=33&t=4582&start=1080 i don't mean to sound slow, but idk how to get noesis to find the texturein...
by inspiredgurl
Sun Jul 22, 2012 2:50 am
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11532

Re: Martial Empires / Seven Souls

is there a way to get the textures to show on the LOS models in noesis? :) i extracted all textures but it won't show. or maybe i'm missing something.

Here's an example:

Image
by inspiredgurl
Fri Jun 08, 2012 10:46 pm
Forum: Holy Cow!
Topic: Whats your game hit list for 2012?
Replies: 5
Views: 3124

Whats your game hit list for 2012?

There are some decent games coming out for this year.
Me and my friends are waiting for Bordelands 2(ps3), RE6(pc), & Dead Space 3(ps3) [Not sure if its coming out this year or next]
Whats on your game menu for consoles/pc?
by inspiredgurl
Fri Jun 01, 2012 7:16 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228785

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

rexil wrote:
inspiredgurl wrote:anyone getting this error when trying to view the models:


[img]http://img543.imageshack.us/img543/6057/messagex.png[/img

[img]http://img812.imageshack.us/img812/655/noesiserror.png[/img
rename TTGL to TMCL?
i'm always missing something lol. thnx it works now. :)
by inspiredgurl
Fri Jun 01, 2012 7:29 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228785

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

anyone getting this error when trying to view the models:


Image

Image
by inspiredgurl
Wed May 30, 2012 10:32 pm
Forum: 3D/2D models
Topic: FF assist
Replies: 11
Views: 2813

Re: FF assist

ye its weird... hopefully some can help us, lol.
by inspiredgurl
Wed Apr 25, 2012 9:32 pm
Forum: 3D/2D models
Topic: FF assist
Replies: 11
Views: 2813

Re: FF assist

I was reading around and someone was having the same problem as I was. i posted the forum link. http://forum.xentax.com/viewtopic.php?f=16&t=7862&start=30 so he used the original script to get it to work for him. i pasted it below: get NAME BASENAME log MEMORY_FILE 0 0 put NAME string MEMORY...
by inspiredgurl
Tue Apr 24, 2012 12:24 am
Forum: 3D/2D models
Topic: FF assist
Replies: 11
Views: 2813

Re: FF assist

@finale: hmm but Snow imported just fine with his textures mapped in 3dsmax material editor... :(

@drivethru: thats the noel i have...