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Search found 3 matches
- Sun Oct 30, 2011 9:44 am
- Forum: 3D/2D models
- Topic: Please introduce me apply texture to FFXIII model
- Replies: 12
- Views: 4433
Re: Please introduce me apply texture to FFXIII model
This question is related to 3dsmax knowledges not to ffxiii textures problem. Try with google .."apply tga textures with alpha channel in 3ds max" u can use the the diffuse texture and apply it in the opacity channel in the material editor of 3ds max. Inside opacity channel select: Alpha ...
- Sat Oct 29, 2011 5:37 am
- Forum: 3D/2D models
- Topic: Please introduce me apply texture to FFXIII model
- Replies: 12
- Views: 4433
Re: Please introduce me apply texture to FFXIII model
Can you give me the link to the thread?Darko wrote: With the aplha texture, check the original thread, there is the explanation on how to get the alpha texture and it can be allocated in an alpha channel with the diffuse texture.
- Fri Oct 28, 2011 8:12 pm
- Forum: 3D/2D models
- Topic: Please introduce me apply texture to FFXIII model
- Replies: 12
- Views: 4433
Re: Please introduce me apply texture to FFXIII model
I have a question. I displayed Lightning on 3DS Max but her eyes and hair are bulky. http://i82.photobucket.com/albums/j264/RosettaLuv/lightning_bulky.png How can I refine these details so that her hair and eyes will be displayed like this, as they would appear on Lightning in the game? http://i82.p...
