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Search found 335 matches

by TaylorMouse
Tue Jan 01, 2019 2:45 pm
Forum: 3D/2D models
Topic: .unity3d file extract help (Alice Gear Aegis)
Replies: 8
Views: 1139

Re: .unity3d file extract help (Alice Gear Aegis)

What program did you use to get that model after you remove the 32 bytes?
by TaylorMouse
Tue Dec 11, 2018 1:28 am
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 14481

Re: Diablo 3 Animation files

I PM'd you

T.
by TaylorMouse
Thu Jul 19, 2018 8:25 am
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 32
Views: 10739

Re: Overwatch Models/Textures

You will probably need to do that yourself you need the game, the casc explorer and my viewer. Extract the raw models with the casc explorer and browse through the models with my viewer, the names are just a sequence of bytes like 000000004EF.0CC Casc explorer: https://ci.appveyor.com/api/buildjobs/...
by TaylorMouse
Tue Jul 03, 2018 6:14 pm
Forum: 3D/2D models
Topic: Gangstar New Orleans
Replies: 4
Views: 512

Re: Gangstar New Orleans

Tosyk wrote:..what 'GriffonStudios' in the script name stand for?
Ho, never mind that, it was a name I registered like 20 y ago or so, if ever I wanted my own company name, :p

I still use it, just not to put Taylor Mouse everywhere :D

T.
by TaylorMouse
Sun Jul 01, 2018 3:12 pm
Forum: 3D/2D models
Topic: Gangstar New Orleans
Replies: 4
Views: 512

Re: Gangstar New Orleans

First test script, just run it and select a .model file

https://www.dropbox.com/s/crp49mfemfpps ... s.zip?dl=0


T.
by TaylorMouse
Sun Jul 01, 2018 12:02 pm
Forum: 3D/2D models
Topic: Gangstar New Orleans
Replies: 4
Views: 512

Gangstar New Orleans

Info about the game: Windows Store game: https://www.gangstarneworleans.com/ https://mspoweruser.com/wp-content/uploads/2017/01/Gangstar-New-Orleans.jpg After you downloaded it, follow the next site to pinpoint the downloaded files: https://www.intowindows.com/how-to-access-windowsapps-folder-in-win...
by TaylorMouse
Sat Jun 16, 2018 1:47 pm
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 1884

Re: Gangster Vegas 4 - Gameloft - .bdae files

Yeah, ok, that seems to work for the vehicle, but not for a newer format...

T.
by TaylorMouse
Sat Jun 16, 2018 11:18 am
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 1884

Re: Gangster Vegas 4 - Gameloft - .bdae files

Oh, no I haven't yet, but doing so now ;)

The first looks an empty site...

The second one is more of the same of what I already had ...

Thnx tho

T.
by TaylorMouse
Sat Jun 09, 2018 12:52 pm
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 1884

Re: Gangster Vegas 4 - Gameloft - .bdae files

this is the file opened in my hex viewer, at pos 32 there the offsets start
bdae-resaerch-001.PNG
and the first int64 points to the list of object names
by TaylorMouse
Sat Jun 09, 2018 12:47 pm
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 1884

Re: Gangster Vegas 4 - Gameloft - .bdae files

mm... the format is not quite the same for the looks of it...
maybe I should start another topic for Dungeon Hunter Champions bdae files.
by TaylorMouse
Sat Jun 09, 2018 10:08 am
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 1884

Re: Gangster Vegas 4 - Gameloft - .bdae files

Hey, is there any logic to finding the offsets for the vertices and faces, or just gut feeling by try and error with the hex editor?

T.
by TaylorMouse
Fri Jun 08, 2018 12:58 pm
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 1884

Re: Gangster Vegas 4 - Gameloft - .bdae files

I've been looking into this aswell, not for this game but for another gameloft game called Dungeon Hunter Champions. Also .bdae file format To convert it to 3D Models. Not a lot atm. only the names of the objects in the file. So it has a 32 byte header, than the next one is the offset where the name...
by TaylorMouse
Thu Oct 19, 2017 10:45 pm
Forum: 3D/2D models
Topic: WOW Model ripping - Need help !
Replies: 2
Views: 546

Re: WOW Model ripping - Need help !

Well, you will need to get the CASC viewer, that extracts all the files from the WoW game, get xnView to be able to easy convert the blp (texture) files to png or tga, then find the folder that holds that hall you want, it probably is a wmo header file that holds multiple references to the other wmo...
by TaylorMouse
Thu Oct 05, 2017 1:01 pm
Forum: Game Archive
Topic: agents of mayhem
Replies: 30
Views: 5295

Re: agents of mayhem

For some of the texture, I was able to provide a dds header and that seem to work out pretty well, others, not so much

I will try to implement this in my browser

example:
by TaylorMouse
Wed Oct 04, 2017 3:55 pm
Forum: Game Archive
Topic: agents of mayhem
Replies: 30
Views: 5295

Re: agents of mayhem

Finally finished the small tool, note, NO you cannot extract everything at once, you need to go through the parts one by one

Download the AgentsOfMayhem.ContentBrowser.

If anyone wants to help out on figuring out the 3D Models, please DO!

T.