Search found 23 matches
- Fri May 09, 2014 12:33 am
- Forum: Game Localization
- Topic: Child of Light parsing templates for translating projects
- Replies: 10
- Views: 5166
Child of Light parsing templates for translating projects
Hy guys, 010 Editor is a powerfull, scriptable hexeditor and I made some binary templates for localization and font map files. The pack included these files: - ChoL-DLC2-localisation-common-template.bt - ChoL-DLC2-localisation-language-template.bt // Aurora Pack, sry I don't even bought Golem DLC -C...
- Tue May 06, 2014 9:24 am
- Forum: Game Archive
- Topic: Child of Light (.ipk)
- Replies: 19
- Views: 11882
Re: Child of Light (.ipk)
Because no one can edit tfn.ckd files and work it on the game. tfn.ckd file contains information(size and position..) No, this is not true. I investigated templateinstance_pc32.ipk file and unfortunately yes it's contain some small files - like *tfn.ckd-s - but easily bypass: just replace all font'...
- Mon May 05, 2014 11:40 am
- Forum: Game Archive
- Topic: Child of Light (.ipk)
- Replies: 19
- Views: 11882
Re: Child of Light (.ipk)
templateinstance_pc32.ipk its a dummy, descriptive/template file, no need to decompress. If you want to run ChoL as extracted game, just decompress all other .ipk file*** - except templateinstance_pc32.ipk - in the game root. Rename / move these ipk files and voila game start. If you want to make a ...
- Mon Apr 23, 2012 11:32 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
These bnks is the hidden casino spots (Hairdresser and Surgery:
Code: Select all
781F78236EE255E6.bin -> interior/icas_hair.bnk
781F78236EE255E6.bin -> interior/icas_sur.bnk
- Mon Apr 23, 2012 5:18 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
Good work i will try 
How many files left in unused folder ?
How many files left in unused folder ?
- Sun Apr 22, 2012 9:31 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
From the practical point of view, we just need to find names of ig2 files but it's very hard without modified exe- like reading in complete darkness :P. All ig2 filenames included the db_data database, just search filenames without extension and compare the existing files ig2 files. What remains, w...
- Mon Apr 16, 2012 8:37 am
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
If that makes sense? :? Maybe :? Anyway, the main priority is to find a way to get names of IG2 files (without modified exe it would be hard). In those IG2 are new tracks, that's why game crashes while entering race. Everything else seems to work as before. All i know is that IG2 should be in this ...
- Mon Oct 10, 2011 4:17 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
Yesterday I played with CHK2 datas of the ig2 files and tried rotate one checkpoint. Was succesfull - by designer gui, just drop many chekpoints on offroad ground use magnet, and delete one inner chekpoint then automatically changed one cp direction (display an arrow sign). I compare the before-afte...
- Mon Oct 10, 2011 2:23 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
nice, i subscribe... 
- Mon Oct 10, 2011 6:34 am
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
I bought the game but there's only 1 corrupt BIG file, the 1st one ! Do i need to extract it or something ? i really searched every forum with my question but no answers.. please help me ! Try, delete the corrupted .big and .map file and DownloadCahche folder, and UPlauncher download these files ag...
- Sun Oct 09, 2011 10:02 pm
- Forum: Game Archive
- Topic: [PC][Test Drive Unlimited 1/2] XMB files
- Replies: 7
- Views: 3379
Re: [PC][Test Drive Unlimited 1/2] XMB files
The first exemple I tried is to swap MP4-12C Green to Rosso Corsa Ferrari... looks easy hun? Everything worked fine during boot of the game and in game (no crashes etc...). But when I tried to take a Green MP4, I couldn't: the color was glitched. Hmm im tried swap color, but only works if size of b...
- Thu Oct 06, 2011 6:41 am
- Forum: Game Archive
- Topic: [PC][Test Drive Unlimited 1/2] XMB files
- Replies: 7
- Views: 3379
Re: [PC][Test Drive Unlimited 1/2] XMB files
Was a jokeHankMoody47200 wrote:Merci bien
It's not a status for people, means Work In Progresstomsolo wrote:Nice, but how become WIP ?
- Wed Oct 05, 2011 8:48 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
Add some tipps, and place inline the params list.
@Kanyezev: D*** was here
@Kanyezev: D*** was here
- Wed Oct 05, 2011 4:52 pm
- Forum: Game Archive
- Topic: [PC][Test Drive Unlimited 1/2] XMB files
- Replies: 7
- Views: 3379
Re: [PC][Test Drive Unlimited 1/2] XMB files
Nice, but how become WIP ? 
- Wed Oct 05, 2011 4:37 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171516
Re: Test Drive Unlimited 2 [2011/BNK]
I don't think soposting here will make info to be lost in a moment (so as your tuto)
I don't think so, because currently we can just extract .map, .big, .bin, and .bnk files with quick bmsisn't this topic just to be about BNK format ?
