>PoC for loading as module and dumping loaded vita eboots and stuff...
https://github.com/joshaxey/ebootSegs
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Search found 49 matches
- Sun Aug 28, 2016 7:31 am
- Forum: Game Archive
- Topic: [PS VITA] Decrypt/Encrypt Eboot.bin
- Replies: 5
- Views: 3940
- Wed Dec 23, 2015 2:32 am
- Forum: Game Archive
- Topic: The Warriors (ps2) .wad extracted
- Replies: 14
- Views: 4824
Re: The Warriors (ps2) .wad extracted
This requires a lot of time and advanced 3d modeling skills.Jamaicano wrote:how do I make an modify model for rigging and play GTA SA?
- Fri Nov 27, 2015 9:34 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 282
- Views: 85141
Re: Rise of the Tomb Raider Bigfile.000.tiger
Hmm try now. Now working perfect, thanks! But how about textures, is it compressed .DDS? I saw them in the first post. That possibly means that you know how to convert them? I don't need 3d models, i need some textures of the soviet military base as normal 2D pictures. example: soviet_poster_bendie...
- Thu Nov 26, 2015 7:59 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 282
- Views: 85141
Re: Rise of the Tomb Raider Bigfile.000.tiger
Deleted?Gh0stBlade wrote:fmt_TR2_mesh_1_0.py - Version 1.1 - 18/11/15
- Sun Oct 18, 2015 11:37 am
- Forum: Audio file formats
- Topic: Best way of combining thousands of MP3 files?
- Replies: 1
- Views: 610
Re: Best way of combining thousands of MP3 files?
Use "Free MP3 Joiner 5.1.1" from "FreeAudioVideoTec Software". Split files for parts, each part can contain 1000 mp3 files per folder. Then add them all in the tool.Miles2345 wrote:best way of putting them all together into a single audio file
- Sun Aug 30, 2015 1:12 pm
- Forum: Audio file formats
- Topic: VB File Format for PS2
- Replies: 5
- Views: 1261
Re: VB File Format for PS2
vgmtoolbox -> GENH -> PlayStation 4-bit ADPCM (or not in this format, depends on the specific game). You should post game name and upload samples files.Cameron007 wrote:Does anyone know anything about this?
- Sun Aug 23, 2015 8:37 pm
- Forum: 3D/2D models
- Topic: models of forbidden siren
- Replies: 2
- Views: 1124
- Mon Aug 03, 2015 9:54 pm
- Forum: Game Archive
- Topic: .pak [The last of us] need help please
- Replies: 2
- Views: 1171
Re: .pak [The last of us] need help please
http://psx-scene.com/forums/content/rel ... itor-3503/
>Naughty Dog Texture Editor
>Naughty Dog Texture Editor
So for this tutorial I will use the pak file "ellie-jacket-cloth-snow pak" which is extracted from actor34 psarc and it has the textures for Ellie's outfit in winter season.
- Mon Jul 20, 2015 4:51 am
- Forum: Game specific tools
- Topic: [IKS] Harry Potter and the Sorcerer's Stone DAT unpacker
- Replies: 6
- Views: 28793
Re: [IKS] Harry Potter and the Sorcerer's Stone DAT unpacker
What i did wrong? Did i need to install python 2.7.10? I've installed 3.4.3 on my Win7. Sorry for possibly "python-noob" question.ikskoks wrote:Usage: <script.py> POTTER.DIR
>sciezka zapisywanego pliku
>path of the saved file
- Sun Jun 21, 2015 11:28 pm
- Forum: Compressed files and methods
- Topic: How to see hidden files in PS2 game ISO?
- Replies: 2
- Views: 4654
Re: How to see hidden files in PS2 game ISO?
Is there any method of finding these hidden files so they show up and can be extracted? Yes, try this tools: Sky`s Console File Scanner SkysConsoleFileScanner.zip this will give you PSS videos, their total size is 2,19 GB 00027ff800|0005530004|0.PSS 0008a3f800|0003084004|1.PSS 000bac4000|000d754004...
- Sun Mar 15, 2015 11:58 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 480
- Views: 333537
Re: My quickBMS scripts
Extractor for Broken Sword: Shadow of the Templars Another good example for the use of external scripts. Something wrong with that. What i did wrong? (SPEECH .DAT/.TAB extracted with CDmage from the SLUS_004.84) http://i.imgur.com/tME7aYSt.png QuickBMS generic files extractor and reimporter 0.5.29 ...
- Wed Jan 21, 2015 7:19 pm
- Forum: 3D/2D models
- Topic: 3D model search engine
- Replies: 2
- Views: 1119
Re: 3D model search engine
Extremely useful website, thanks for it! 3d model viewer is fast, overall just perfect. 

- Tue Dec 23, 2014 9:21 am
- Forum: 3D/2D models
- Topic: GLIntercept and Bluestack
- Replies: 1
- Views: 934
Re: GLIntercept and Bluestack
android game are mostly builded on Unity engine, use unity engine tools for you needs with mobile games, like this: viewtopic.php?f=10&t=11807hermit wrote:Do you know if GLIntercept works with Bluestacks?
thanks so much
- Fri Nov 14, 2014 7:06 am
- Forum: Game Localization
- Topic: Valkyria Chronicles PC
- Replies: 2
- Views: 1041
Re: Valkyria Chronicles PC
Try to ask those people, who translate PSP version of Valkyria to english, they are know something and they have research to share. I think their homepage somewhere on gbatemp forums if i'm not wrong.
- Fri Oct 24, 2014 12:54 pm
- Forum: Audio file formats
- Topic: Where to start with ripping video game audio?
- Replies: 1
- Views: 840
Re: Where to start with ripping video game audio?
I'm interested in pretty much all systems, but at the moment I'm more interested in GBA, PS3, Xbox360, and PC ripping. Where do I start? Well, for the start, most traditional: https://en.wikipedia.org/wiki/Module_file https://en.wikipedia.org/wiki/Music_tracker This type of sound/music you can find...