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Search found 49 matches

by SILENTpavel
Sun Aug 28, 2016 7:31 am
Forum: Game Archive
Topic: [PS VITA] Decrypt/Encrypt Eboot.bin
Replies: 5
Views: 3077

Re: [PS VITA] Decrypt/Encrypt Eboot.bin

>PoC for loading as module and dumping loaded vita eboots and stuff...
https://github.com/joshaxey/ebootSegs
by SILENTpavel
Wed Dec 23, 2015 2:32 am
Forum: Game Archive
Topic: The Warriors (ps2) .wad extracted
Replies: 14
Views: 3506

Re: The Warriors (ps2) .wad extracted

Jamaicano wrote:how do I make an modify model for rigging and play GTA SA?
This requires a lot of time and advanced 3d modeling skills.
by SILENTpavel
Fri Nov 27, 2015 9:34 am
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 275
Views: 63267

Re: Rise of the Tomb Raider Bigfile.000.tiger

Hmm try now. Now working perfect, thanks! But how about textures, is it compressed .DDS? I saw them in the first post. That possibly means that you know how to convert them? I don't need 3d models, i need some textures of the soviet military base as normal 2D pictures. example: soviet_poster_bendie...
by SILENTpavel
Thu Nov 26, 2015 7:59 am
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 275
Views: 63267

Re: Rise of the Tomb Raider Bigfile.000.tiger

Gh0stBlade wrote:fmt_TR2_mesh_1_0.py - Version 1.1 - 18/11/15
Deleted?
by SILENTpavel
Sun Oct 18, 2015 11:37 am
Forum: Audio file formats
Topic: Best way of combining thousands of MP3 files?
Replies: 1
Views: 430

Re: Best way of combining thousands of MP3 files?

Miles2345 wrote:best way of putting them all together into a single audio file
Use "Free MP3 Joiner 5.1.1" from "FreeAudioVideoTec Software". Split files for parts, each part can contain 1000 mp3 files per folder. Then add them all in the tool.
by SILENTpavel
Sun Aug 30, 2015 1:12 pm
Forum: Audio file formats
Topic: VB File Format for PS2
Replies: 5
Views: 882

Re: VB File Format for PS2

Cameron007 wrote:Does anyone know anything about this?
vgmtoolbox -> GENH -> PlayStation 4-bit ADPCM (or not in this format, depends on the specific game). You should post game name and upload samples files.
by SILENTpavel
Sun Aug 23, 2015 8:37 pm
Forum: 3D/2D models
Topic: models of forbidden siren
Replies: 2
Views: 804

Re: models of forbidden siren

only this

>[Tutorial] How to rip PS2 models v.2
http://www.vg-resource.com/showthread.php?tid=20541
by SILENTpavel
Mon Aug 03, 2015 9:54 pm
Forum: Game Archive
Topic: .pak [The last of us] need help please
Replies: 2
Views: 893

Re: .pak [The last of us] need help please

http://psx-scene.com/forums/content/rel ... itor-3503/
>Naughty Dog Texture Editor
So for this tutorial I will use the pak file "ellie-jacket-cloth-snow pak" which is extracted from actor34 psarc and it has the textures for Ellie's outfit in winter season.
by SILENTpavel
Mon Jul 20, 2015 4:51 am
Forum: Game specific tools
Topic: [IKS] Harry Potter and the Sorcerer's Stone DAT unpacker
Replies: 6
Views: 28060

Re: [IKS] Harry Potter and the Sorcerer's Stone DAT unpacker

ikskoks wrote:Usage: <script.py> POTTER.DIR
What i did wrong? Did i need to install python 2.7.10? I've installed 3.4.3 on my Win7. Sorry for possibly "python-noob" question.

>sciezka zapisywanego pliku
>path of the saved file
by SILENTpavel
Sun Jun 21, 2015 11:28 pm
Forum: Compressed files and methods
Topic: How to see hidden files in PS2 game ISO?
Replies: 2
Views: 3652

Re: How to see hidden files in PS2 game ISO?

Is there any method of finding these hidden files so they show up and can be extracted? Yes, try this tools: Sky`s Console File Scanner SkysConsoleFileScanner.zip this will give you PSS videos, their total size is 2,19 GB 00027ff800|0005530004|0.PSS 0008a3f800|0003084004|1.PSS 000bac4000|000d754004...
by SILENTpavel
Sun Mar 15, 2015 11:58 pm
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 479
Views: 277469

Re: My quickBMS scripts

Extractor for Broken Sword: Shadow of the Templars Another good example for the use of external scripts. Something wrong with that. What i did wrong? (SPEECH .DAT/.TAB extracted with CDmage from the SLUS_004.84) http://i.imgur.com/tME7aYSt.png QuickBMS generic files extractor and reimporter 0.5.29 ...
by SILENTpavel
Wed Jan 21, 2015 7:19 pm
Forum: 3D/2D models
Topic: 3D model search engine
Replies: 2
Views: 889

Re: 3D model search engine

Extremely useful website, thanks for it! 3d model viewer is fast, overall just perfect. :)
by SILENTpavel
Tue Dec 23, 2014 9:21 am
Forum: 3D/2D models
Topic: GLIntercept and Bluestack
Replies: 1
Views: 692

Re: GLIntercept and Bluestack

hermit wrote:Do you know if GLIntercept works with Bluestacks?
thanks so much
android game are mostly builded on Unity engine, use unity engine tools for you needs with mobile games, like this: viewtopic.php?f=10&t=11807
by SILENTpavel
Fri Nov 14, 2014 7:06 am
Forum: Game Localization
Topic: Valkyria Chronicles PC
Replies: 2
Views: 827

Re: Valkyria Chronicles PC

Try to ask those people, who translate PSP version of Valkyria to english, they are know something and they have research to share. I think their homepage somewhere on gbatemp forums if i'm not wrong.
by SILENTpavel
Fri Oct 24, 2014 12:54 pm
Forum: Audio file formats
Topic: Where to start with ripping video game audio?
Replies: 1
Views: 643

Re: Where to start with ripping video game audio?

I'm interested in pretty much all systems, but at the moment I'm more interested in GBA, PS3, Xbox360, and PC ripping. Where do I start? Well, for the start, most traditional: https://en.wikipedia.org/wiki/Module_file https://en.wikipedia.org/wiki/Music_tracker This type of sound/music you can find...