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by jayn23
Sat Jul 18, 2020 7:10 pm
Forum: Code Talk
Topic: C++ building issue
Replies: 6
Views: 154

Re: C++ building issue

Ill just update that one of the many solutions suggested by ikskoks worked for me so thanks a lot.
i ended up using absolute paths for my include files.
by jayn23
Fri Jul 17, 2020 12:23 am
Forum: Code Talk
Topic: C++ building issue
Replies: 6
Views: 154

Re: C++ building issue

ill PM you all the pictures
by jayn23
Thu Jul 16, 2020 11:06 pm
Forum: Code Talk
Topic: C++ building issue
Replies: 6
Views: 154

Re: C++ building issue

If you're using Visual Studio, then you probably have to change configuration in project settings for your new build like adding new include directories or library directories https://imgur.com/a/y9HrYaH https://imgur.com/a/FLQ5PG2 But remember to choose Configuration and platform in the settings w...
by jayn23
Thu Jul 16, 2020 10:16 pm
Forum: Code Talk
Topic: C++ building issue
Replies: 6
Views: 154

C++ building issue

Hi, i am very new to C++ so please dont judge me :P I have been trying to build a project from source code i found and seem to have an issue, i have added all Lib and Include directories to appropriate location and when i build as a win32 project i have no issue and file is successfully created. whe...
by jayn23
Thu Jul 16, 2020 7:10 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

Hey, great plug-in it works verry well for the games i've tested so far. I do have a game called AoE Online and also uses .gr2 format + .gr2.precomp files. Not sure what those are exactly. I tried opening the .gr2 file but Noesis throws out an error: Hi, error says its not finding your granny2.dll ...
by jayn23
Tue Jul 14, 2020 7:49 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

I wish all bugs were this easy to fix 8)

Version 1.2.1 updated in main post - ESO and DDN are working correctly now
by jayn23
Mon Jul 13, 2020 9:07 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

My doubts are that i'm getting these errors 'cause i'm using the wrong skeletons... but others "near" animations works fine and they kinda seems to be in a row... well the problem was with my code i missed an if condition, it was an animation type that is so rarely used i didn't have enough referen...
by jayn23
Thu Jul 09, 2020 9:00 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

Version 1.2 released: Script is in first post https://forum.xentax.com/viewtopic.php?f=16&t=22277&start=0 Changes: 1. "Under the hood" - re wrote hundreds lines of code - code is now much cleaner, and allows for much easier integration of new features. 2. Added option to load Paired skeleton file, y...
by jayn23
Mon Jun 29, 2020 10:03 am
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

I am definitely loving this tool. I put ESO aside for the moment and concentrated on Divinity Original Sin 2. Unlike most I am usually more interested in the backgrounds and static meshes and everything works perfectly for that game. Thanks again :D Happy to here it :) if your using using those sta...
by jayn23
Sun Jun 28, 2020 8:39 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

Also may i ask the "names" of the files you got? The only full meshes i found are like pets/mounts/enemies not based on the characters races and all were always boneless. They're easily findable as the file size is around 200kb-1mb~ the start at 106615 and end at 113529 - many are just static mesh,...
by jayn23
Sat Jun 27, 2020 6:58 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

Thanks for the update jayn, it's working nicely! :D Yet a question regarding ESO, or maybe it's a noesis use that i can't remember. I see that the game divides the skeleton from the meshes (ex. dat 108, mesh 128084-085 got the skeleton at 128297) but i can't "merge" them, so the meshes aren't rigge...
by jayn23
Thu Jun 25, 2020 3:16 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

Here is my updated script Iv have made many bug and feature fixes some of them include: 1. fixed rare instance that mesh data was being deleted by the script before being processed by noesis 2. fixed rare issue where some data could be read as big endian rather than small endian 3. added support for...
by jayn23
Thu Jun 18, 2020 2:28 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

You need to put the path to ESO in quotes because there are spaces in the folder name, so: C:\>YourPathToESOExecutable\EsoExtractData "D:\SteamLibrary\steamapps\common\Zenimax Online\The Elder Scrolls Online\game\client\game.mnf" \export\pathToYourExportFolderProbablyAlsoInQuotes\ thanks for the ti...
by jayn23
Wed Jun 17, 2020 7:36 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

I want to thank you guys for all the help and testing you are doing would have taken me weeks to do. The chinese warrior does nothing and no animation is playing at all. are the gr2-files treating character and map meshes with animations differently? i checked the animation and it only has 1 frame, ...
by jayn23
Wed Jun 17, 2020 8:43 am
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1885

Re: Granny .GR2 Reader plugin for Noesis

How do I apply textures to the model? I'm trying with Dragon Commander. Model/Animations works perfect, but can't find a way to apply textures... Glad to here another Larian Studios games is working, unfortunately most games using Granny format dont store texture/Material data in file but use some ...