Search found 8 matches
- Thu Aug 18, 2011 7:23 am
- Forum: Code Talk
- Topic: Help for .arc extension with EZBIND header!!
- Replies: 8
- Views: 3671
Re: Help for .arc extension with EZBIND header!!
If you wait until tomorrow I can code a C++ program to unpack/pack the files. Yes, please :) That package in the first post doesn't seem to have any text file (the facechats thingy). Can any of you provide me with an actual text file (compressed) so I can make the program? Send it to me through PM,...
- Mon Aug 15, 2011 9:04 pm
- Forum: Code Talk
- Topic: Help for .arc extension with EZBIND header!!
- Replies: 8
- Views: 3671
Re: Help for .arc extension with EZBIND header!!
Yes, pleaseTruthkey wrote:If you wait until tomorrow I can code a C++ program to unpack/pack the files.
- Wed Aug 10, 2011 3:50 am
- Forum: Compressed files and methods
- Topic: Monster Hunter Portable 3rd *.bin to *.txt : HOW ?
- Replies: 5
- Views: 3220
Re: Monster Hunter Portable 3rd *.bin to *.txt : HOW ?
Just use my tool: https://github.com/codestation/mhtools You can use it to extract the data.bin files from an already translated game, extract the string tables, continue translating, rebuild them and even encrypt them back. After that you can make your own script to rebuild the data.bin or patch t...
- Thu Jul 21, 2011 10:12 am
- Forum: Compressed files and methods
- Topic: Monster Hunter Portable 3rd *.bin to *.txt : HOW ?
- Replies: 5
- Views: 3220
Monster Hunter Portable 3rd *.bin to *.txt : HOW ?
Hi, I been extract all files from main file (Monster Hunter Portable 3rd) but how to convert files *.bin to *txt files ?? and when I finish translation *.txt to *.bin file How to convert this file ? I want to translate this game completely (Some test been translated because this file is from patched...
- Tue Jul 19, 2011 10:36 pm
- Forum: Code Talk
- Topic: Help for .arc extension with EZBIND header!!
- Replies: 8
- Views: 3671
Re: Help for .arc extension with EZBIND header!!
script for QuickBMS: comtype gzip idstring "EZBIND\0\0" get FILES long get DUMMY long for i = 0 < FILES get NAME_OFF long get SIZE long get OFFSET long get CRC long savepos TMP goto NAME_OFF get FNAME string goto TMP get NAME basename string NAME += / string NAME += FNAME clog NAME OFFSET SIZE SIZE...
- Mon Jul 18, 2011 8:55 am
- Forum: Compressed files and methods
- Topic: Tales Of The World Radiant Mythology 2 : ARC/BIN & TOTWRM3
- Replies: 6
- Views: 2767
Re: Tales Of The World Radiant Mythology 2 : ARC/BIN
I added the files from gamechrrox wrote:no one can help without samples
- Sun Jul 17, 2011 9:26 pm
- Forum: Compressed files and methods
- Topic: Tales Of The World Radiant Mythology 2 : ARC/BIN & TOTWRM3
- Replies: 6
- Views: 2767
Tales Of The World Radiant Mythology 2 : ARC/BIN & TOTWRM3
I need tools to unpack & pack again when finish translating files from game on PSP "Tales Of The World Radiant Mythology 2" archives: *.arc & *.bin files.rar EDIT: I find text from game using HEXEditor in file "eboot.bin" Is any chance to unpack this file (this is normal eboot file from PSP on every...
- Sat Jul 16, 2011 9:42 am
- Forum: Old posts
- Topic: TOTWRM2 - ARC/BIN
- Replies: 0
- Views: 1778
TOTWRM2 - ARC/BIN
Hi, I want to translate some story from Tales Of The World Radiant Mythology 2 but I don't known how to unpack/repack files from game, can someone help me with that ?
Some tutorial or tools ?
I have five other people ready to translate game completely
Some tutorial or tools ?
I have five other people ready to translate game completely
