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Search found 16 matches

by madmax
Tue May 29, 2012 11:23 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

Cypher wrote:I've opened the bnk files !
How did you do it? :eek:
Would you mind telling us?
by madmax
Tue May 22, 2012 3:31 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

I haven't played the game this year, and now I tried to play it, and it won't start. I'm using "TDU2 Light Launcher.exe", and I see the black screen with a white loading icon (bottom right) for a few seconds and then it just closes and I'm back in Windows. No error messages anywhere. I eve...
by madmax
Mon Oct 03, 2011 1:35 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

HankMoody47200 wrote:I will share with you BNK specs and a tool in a few days.

Next step is to provide that XMB editor.
That would be awesome :!: :)
by madmax
Tue Jun 21, 2011 12:00 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

DevilZ wrote:Why did they put this ugly wheel blur in game :cry:
There's a lot of shit in TDU2 and missing several great features, not to mention that stupid encryption on game files. The 1st TDU was better though. Now I'm playing TDU1 again lol. :D
by madmax
Tue Jun 21, 2011 10:32 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

You'll need to decrypt GamePC.cpr and edit this file, then encrypt it again. I don't remember where did I get tdudec from, but that's the program you need to decrypt/encrypt cpr files.
There's a line: MV_RADIAL_BLUR = 1, change it's value to 0 (zero).
by madmax
Thu Jun 16, 2011 9:31 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

acbx wrote:Disabling wheel blur does wonders though. :)
What do you mean?
I haven't noticed anything else besides removing blur fx from spinning wheels. :D
by madmax
Wed Jun 15, 2011 12:13 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

I tried to desaturate those trees, I don't know if anybody can see a difference or not. :D I also added slight blur to clouds and added more fine detail to asphalt. (Blue fog still removed.) http://img861.imageshack.us/img861/1589/testdrive22011061513393.th.png http://img30.imageshack.us/img30/3927/...
by madmax
Mon Jun 13, 2011 10:19 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

Hawaii looks better that way, doesn't it? :) And Ibiza is uglier now... lol I really enjoy driving in Oahu now. How did you manage to open these in-game photos? I can't open any of those jpg files, they're encrypted. The only way I'm able to make screenshots is with using fraps. I can't use AA, I ha...
by madmax
Mon Jun 13, 2011 9:24 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

Been trying to mess with the shadows (you can see the shadows fade in and out and it's really irritating). I agree, the fading point is also too close and too noticeable. It can be seen in the video too, although I had max quality settings. However, I'm afraid that HQ shadows (if fading at longer d...
by madmax
Sun Jun 12, 2011 7:30 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

Yes, this works fine, I tried that 2 days ago. If you put there 300 or less, it goes nuts, the sun and shadows are moving super fast, not to mention clouds hahaha! But it's just the speed of time... if anyone could figure out how to change (offline) start time (Oahu: 8 am, Ibiza: 2 pm), well that wo...
by madmax
Fri Jun 10, 2011 9:45 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

I think that sky gets it's color from RGB values cycling around (day/night) just like GTA. The same thing must be with fog. It has to be somewhere in text format (editable). For example, in GTA4 I managed to remove bloom effect completely and made atmosphere look fresh and clean. I started with Vice...
by madmax
Thu Jun 09, 2011 8:56 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

If the sky is a texture(which I doubt it) you could try using texmod cycle through and see if you can find it. MS Flight Sim. X was really easy to mod, there was a 32x32 .bmp image file (gradient) for every sky condition and time. Filtering (I guess) made it super smooth in game. And GTA has RGB va...
by madmax
Wed Jun 08, 2011 3:46 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

Have you checked fx.ini in the FX folder inside the islands(hawaii/ibiza folder) They seem to contain some values which you can modify the weather a bit with, assuming it's the same way as it was in TDU1. edit; I've tried modifying some values with it in the glow-ingame section, doesn't seem to hav...
by madmax
Wed Jun 08, 2011 8:27 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

All I found is .bnk files everywhere (excl. those few cpr and xmb files), no hud files. If TDU2 bnk files cannot be edited, then how did they edit graphics as shown in earlier posts here? At least disabling traffic works well, just like it worked in TDU1 (prior v1.66), rename \TDU2\Euro\Bnk\islands\...
by madmax
Tue Jun 07, 2011 7:50 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 227635

Re: Test Drive Unlimited 2 [2011/BNK]

Holy cow! It worked and the game also starts with no problem! Thank you so much! Now I need to figure out how to edit weather & atmosphere files (.bnk) Something like in here I guess: C:\Program Files (x86)\Atari\TDU2\Euro\Bnk\islands\hawai\fx There are also some XMB files, but they cannot be ed...