Search found 23 matches
- Mon Nov 12, 2012 6:09 pm
- Forum: 3D/2D models
- Topic: NFs shift 2 cars
- Replies: 1
- Views: 790
Re: NFs shift 2 cars
update your zmodeler...
- Sun Sep 23, 2012 4:46 pm
- Forum: 3D/2D models
- Topic: New idea: get the Gangnam Style dance into games like Skyrim
- Replies: 12
- Views: 7400
Re: New idea: get the Gangnam Style dance into games like Sk
Thats not a bad idea... I have no idea about skyrim animation files thou... if possible, it's easy to create new animation files in 3dsMax, but the exporting could become difficult...
- Sun Sep 09, 2012 7:36 pm
- Forum: 3D/2D models
- Topic: Need for Speed Underground 2 cars and tracks
- Replies: 11
- Views: 8340
Re: Need for Speed Underground 2 cars and tracks
zmodeler can import NFS .bin files
- Sun Apr 29, 2012 7:10 pm
- Forum: Game Archive
- Topic: GT5 arhives...
- Replies: 2
- Views: 1210
Re: GT5 arhives...
Rule #2. http://forum.xentax.com/viewtopic.php?f=28&t=1270 I have read it at least 4 times, but still... nobody even gives a shit about this game anymore as it seems. Give me an idea how to try to extract it or at least find information about headers and stuff... I'm not looking for anyone to do th...
- Sat Apr 28, 2012 10:58 am
- Forum: Game Archive
- Topic: GT5 arhives...
- Replies: 2
- Views: 1210
GT5 arhives...
Okay, I think I managed to unpack the GT.VOL from Gran Turismo 5, but there were some .swf files inside, from 300mb to 1.8gb. I uplaoded the smallest one so maybe someone could work further and see what's in it... upload is in 2 parts http://www.upload.ee/files/2299793/File0007.part1.rar.html http:/...
- Sat Dec 24, 2011 1:05 pm
- Forum: 3D/2D models
- Topic: C.A.R.S. - Community Assisted Race Sim
- Replies: 3
- Views: 931
Re: C.A.R.S. - Community Assisted Race Sim
aluigi is the one who should be contacted, unforunatly his forums are down it's be cool if he managed to unpack it... I think there are jsut some small things that need changing, but I can't figure out what...
- Mon Nov 21, 2011 8:47 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564183
Re: Forza Motorsport Resource Extraction (.carbin)
any progress on new forza studio ??
- Tue Nov 08, 2011 6:49 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564183
Re: Forza Motorsport Resource Extraction (.carbin)
any news on new forza studio?
- Sun Nov 06, 2011 7:23 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564183
Re: Forza Motorsport Resource Extraction (.carbin)
@above^ Wich file are you trying to import? At the moment only the exterior and interior supported. And they must only be lod0. Other files like rims. wheels, brakes, rotors etc are not supoorted. I tried the dlc cars. and i've got this atm. forza-studio-7.9.10 couldn't find any newer one. and NONE...
- Sat Nov 05, 2011 9:11 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564183
Re: Forza Motorsport Resource Extraction (.carbin)
I've got a small problem, got an error "slipped past the goalie" or smthing... System.NullReferenceException: Object reference not set to an instance of an object. at ForzaStudio.ForzaStudioForm.mnuOpen_Click(Object sender, EventArgs e) in C:\Development\C# .NET\Forza Studio\ForzaStudioForm.cs:line ...
- Wed Nov 02, 2011 1:36 pm
- Forum: Game Localization
- Topic: Translate PS1 games (Extract .bin file)
- Replies: 2
- Views: 4621
Re: Translate PS1 games (Extract .bin file)
sorry but... it's diffucult. PS1 and PS2 games are either in .ISO or .que .bin format. it's easy to extract. but the hard part is to check out the files the games use. it's different depending on a game. in some games it actually is possible to translate it. via some easy other compressed file extra...
- Sat Aug 20, 2011 7:42 pm
- Forum: Graphic file formats
- Topic: Total size of dds
- Replies: 2
- Views: 910
Re: Total size of dds
maybe this will help:
- Sat Aug 20, 2011 5:23 pm
- Forum: Graphic file formats
- Topic: Mafia lost city of heaven .DX1 graphic file format
- Replies: 1
- Views: 919
Mafia lost city of heaven .DX1 graphic file format
Hi, I recently decideded to remake the graphics for the game(textures) but I've ran into a small problem, there are graphic file extentions .DX1, if someone could make a convert tool (like from .dx1 to DDS and back" it'd be real nice. I'm remaking the game cause it's an old classic taht everyone lov...
- Sat Jul 30, 2011 7:14 am
- Forum: Code Talk
- Topic: NFS Shift 2 .mrdf file conversion app
- Replies: 0
- Views: 1110
NFS Shift 2 .mrdf file conversion app
Hi, I'm quite stupid in coding so I thought I'd ask for some help... the S2U encoded files have been decoded allready, but it takes days to do one. It's not hard but just takes a lot of time. (lots of calculating and byte arranging" http://www.nogripracing.com/forum/showthread.php?t=260566 there is ...
- Tue Jun 14, 2011 4:12 pm
- Forum: Compressed files and methods
- Topic: NFS Shift 2 U .mrdf files decryption
- Replies: 3
- Views: 1220
Re: NFS Shift 2 U .mrdf files decryption
cmon guys, can I get any help in here at all??
