Search found 23 matches

by JU57FL1P
Mon Nov 12, 2012 6:09 pm
Forum: 3D/2D models
Topic: NFs shift 2 cars
Replies: 1
Views: 790

Re: NFs shift 2 cars

update your zmodeler...
by JU57FL1P
Sun Sep 23, 2012 4:46 pm
Forum: 3D/2D models
Topic: New idea: get the Gangnam Style dance into games like Skyrim
Replies: 12
Views: 7400

Re: New idea: get the Gangnam Style dance into games like Sk

Thats not a bad idea... I have no idea about skyrim animation files thou... if possible, it's easy to create new animation files in 3dsMax, but the exporting could become difficult...
by JU57FL1P
Sun Sep 09, 2012 7:36 pm
Forum: 3D/2D models
Topic: Need for Speed Underground 2 cars and tracks
Replies: 11
Views: 8340

Re: Need for Speed Underground 2 cars and tracks

zmodeler can import NFS .bin files
by JU57FL1P
Sun Apr 29, 2012 7:10 pm
Forum: Game Archive
Topic: GT5 arhives...
Replies: 2
Views: 1210

Re: GT5 arhives...

Rule #2. http://forum.xentax.com/viewtopic.php?f=28&t=1270 I have read it at least 4 times, but still... nobody even gives a shit about this game anymore as it seems. Give me an idea how to try to extract it or at least find information about headers and stuff... I'm not looking for anyone to do th...
by JU57FL1P
Sat Apr 28, 2012 10:58 am
Forum: Game Archive
Topic: GT5 arhives...
Replies: 2
Views: 1210

GT5 arhives...

Okay, I think I managed to unpack the GT.VOL from Gran Turismo 5, but there were some .swf files inside, from 300mb to 1.8gb. I uplaoded the smallest one so maybe someone could work further and see what's in it... upload is in 2 parts http://www.upload.ee/files/2299793/File0007.part1.rar.html http:/...
by JU57FL1P
Sat Dec 24, 2011 1:05 pm
Forum: 3D/2D models
Topic: C.A.R.S. - Community Assisted Race Sim
Replies: 3
Views: 931

Re: C.A.R.S. - Community Assisted Race Sim

aluigi is the one who should be contacted, unforunatly his forums are down it's be cool if he managed to unpack it... I think there are jsut some small things that need changing, but I can't figure out what...
by JU57FL1P
Mon Nov 21, 2011 8:47 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564183

Re: Forza Motorsport Resource Extraction (.carbin)

any progress on new forza studio ??
by JU57FL1P
Tue Nov 08, 2011 6:49 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564183

Re: Forza Motorsport Resource Extraction (.carbin)

any news on new forza studio?
by JU57FL1P
Sun Nov 06, 2011 7:23 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564183

Re: Forza Motorsport Resource Extraction (.carbin)

@above^ Wich file are you trying to import? At the moment only the exterior and interior supported. And they must only be lod0. Other files like rims. wheels, brakes, rotors etc are not supoorted. I tried the dlc cars. and i've got this atm. forza-studio-7.9.10 couldn't find any newer one. and NONE...
by JU57FL1P
Sat Nov 05, 2011 9:11 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564183

Re: Forza Motorsport Resource Extraction (.carbin)

I've got a small problem, got an error "slipped past the goalie" or smthing... System.NullReferenceException: Object reference not set to an instance of an object. at ForzaStudio.ForzaStudioForm.mnuOpen_Click(Object sender, EventArgs e) in C:\Development\C# .NET\Forza Studio\ForzaStudioForm.cs:line ...
by JU57FL1P
Wed Nov 02, 2011 1:36 pm
Forum: Game Localization
Topic: Translate PS1 games (Extract .bin file)
Replies: 2
Views: 4621

Re: Translate PS1 games (Extract .bin file)

sorry but... it's diffucult. PS1 and PS2 games are either in .ISO or .que .bin format. it's easy to extract. but the hard part is to check out the files the games use. it's different depending on a game. in some games it actually is possible to translate it. via some easy other compressed file extra...
by JU57FL1P
Sat Aug 20, 2011 7:42 pm
Forum: Graphic file formats
Topic: Total size of dds
Replies: 2
Views: 910

Re: Total size of dds

maybe this will help:
by JU57FL1P
Sat Aug 20, 2011 5:23 pm
Forum: Graphic file formats
Topic: Mafia lost city of heaven .DX1 graphic file format
Replies: 1
Views: 919

Mafia lost city of heaven .DX1 graphic file format

Hi, I recently decideded to remake the graphics for the game(textures) but I've ran into a small problem, there are graphic file extentions .DX1, if someone could make a convert tool (like from .dx1 to DDS and back" it'd be real nice. I'm remaking the game cause it's an old classic taht everyone lov...
by JU57FL1P
Sat Jul 30, 2011 7:14 am
Forum: Code Talk
Topic: NFS Shift 2 .mrdf file conversion app
Replies: 0
Views: 1110

NFS Shift 2 .mrdf file conversion app

Hi, I'm quite stupid in coding so I thought I'd ask for some help... the S2U encoded files have been decoded allready, but it takes days to do one. It's not hard but just takes a lot of time. (lots of calculating and byte arranging" http://www.nogripracing.com/forum/showthread.php?t=260566 there is ...
by JU57FL1P
Tue Jun 14, 2011 4:12 pm
Forum: Compressed files and methods
Topic: NFS Shift 2 U .mrdf files decryption
Replies: 3
Views: 1220

Re: NFS Shift 2 U .mrdf files decryption

cmon guys, can I get any help in here at all??