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by voltagex
Sun Jun 16, 2013 9:54 am
Forum: Game Archive
Topic: GRID 2 *.nfs Audio files
Replies: 6
Views: 3419

Re: GRID 2 *.nfs Audio files

Image

I just went back and checked an nfs file from Dirt 3, and it's a different format to GRID 2. I tried the nfsdecode code against it too.
by voltagex
Sat Dec 08, 2012 8:44 am
Forum: Game Archive
Topic: XNA .pak files
Replies: 1
Views: 1426

XNA .pak files

Anyone have any experience with .pak files from XNA? I can see filenames if I open them up in a text editor.

http://www.mediafire.com/?6946z17iv83d50c
by voltagex
Thu Oct 18, 2012 5:18 am
Forum: Game Archive
Topic: SEGA classics
Replies: 0
Views: 900

SEGA classics

I'm interested in getting some help unpacking Sega Classics games that I've bought. These consist of an emulator, DirectX installer and the game ROM. The game file seems to be most often called g0011.pak and starts with the string PSCD if that means anything to anyone. Am I able to get permission to...
by voltagex
Fri May 20, 2011 5:18 am
Forum: Game Archive
Topic: The Witcher 2
Replies: 171
Views: 67649

Re: The Witcher 2

Edit: I'm an idiot
by voltagex
Fri May 20, 2011 5:11 am
Forum: Game Archive
Topic: The Witcher 2
Replies: 171
Views: 67649

Re: The Witcher 2

How do you guys work this stuff out so quickly? I'd love to learn to write unpackers.
by voltagex
Thu May 19, 2011 1:37 am
Forum: Game Archive
Topic: The Witcher 2
Replies: 171
Views: 67649

Re: The Witcher 2

Rick wrote:
chrrox wrote:you got an extractor working?
Yes, I have not committed my code to my repository yet though.

Is it GitHub or something so I can subscribe to your commits?
by voltagex
Wed May 18, 2011 12:08 am
Forum: Game Archive
Topic: The Witcher 2
Replies: 171
Views: 67649

Re: The Witcher 2

Smaller sample at http://filevo.com/dnvemmwnixa7.html

The retail/GOG/Steam releases all seem to be set up differently in the way the files are laid out in the game directory.

The folder CookedPC would point to Unreal though - but I thought this engine was custom?