Search found 15 matches

by Saturno
Wed Aug 05, 2015 6:33 pm
Forum: Game Localization
Topic: King's Quest (2015)
Replies: 12
Views: 3754

Re: King's Quest (2015)

Thank you :).
But do you know how to unpack "Textures.tfc?
by Saturno
Wed Aug 05, 2015 10:33 am
Forum: Game Localization
Topic: King's Quest (2015)
Replies: 12
Views: 3754

Re: King's Quest (2015)

Try this: https://yadi.sk/d/ZT6nFEzniGqK5 Tool by swuforce Wow, many thanks for and swuforce. I checked it and it works just fine :). Thank you, guys, really. I wouldn't suspect that someone was working on King's quest editor ;). Now, I need to find out how to unpack "Textures.tfc" (or other files ...
by Saturno
Tue Aug 04, 2015 5:48 pm
Forum: Game Localization
Topic: King's Quest (2015)
Replies: 12
Views: 3754

Re: King's Quest (2015)

What program did you use for SoundNodeWave editing? Did you replace the original .upk with the repacked one made with the second tool, right? I used UPKunpack to unpack .upk file. I edited .SoundNodeWave file (with text in it) with Notepad++ and then repacked it with UPKrepack. Unfortunately, game ...
by Saturno
Tue Aug 04, 2015 4:37 pm
Forum: Game Localization
Topic: King's Quest (2015)
Replies: 12
Views: 3754

Re: King's Quest (2015)

I managed to unpack and repack one file. If I change only one letter in a text, I can see it appearing in the game. But when I edit the whole sentence, the game crashes. I suspect that a text line has to be the same length as original. How to solve it?
by Saturno
Tue Aug 04, 2015 1:09 pm
Forum: Game Localization
Topic: King's Quest (2015)
Replies: 12
Views: 3754

Re: King's Quest (2015)

Game's scripts are located in "GrahamsGame\Localization\INT" folder but if you edit them, nothing change in-game (except for menu texts). I think that real scripts are inside "GrahamsGame\CookedPC" folder, under .upk format, so we have the same problem, 'cause I'd like to editing subtitles, but I c...
by Saturno
Sun Aug 02, 2015 6:16 pm
Forum: Game Localization
Topic: King's Quest (2015)
Replies: 12
Views: 3754

King's Quest (2015)

Hi, a new game from King's Quest franchise has been released (on Unreal Engine 3) thanks to The Odd Gentlemen and Sierra Entertainment. Game's scripts are located in GrahamsGame\Localization\INT folder and can be easily edited in any text editor :). Here're my problems: 1. Textures are located in Gr...
by Saturno
Sun Aug 31, 2014 12:40 pm
Forum: Game Archive
Topic: 1954: Alcatraz .myn
Replies: 5
Views: 3008

Re: 1954: Alcatraz .myn

Thank you, guys. I solved my problem :). You're both great.
Cheers.
by Saturno
Fri Aug 29, 2014 7:57 pm
Forum: Game Archive
Topic: 1954: Alcatraz .myn
Replies: 5
Views: 3008

Re: 1954: Alcatraz .myn

Thank you.
But could you describe me how can I use it on .myn file? By using quickbms? I'm not good in it.
by Saturno
Fri May 02, 2014 11:28 am
Forum: Game Archive
Topic: 1954: Alcatraz .myn
Replies: 5
Views: 3008

1954: Alcatraz .myn

Hi, guys.

Do you know how to extract English.myn file? There is a text in it but I've never seen .myn file before.
by Saturno
Mon Feb 24, 2014 10:09 pm
Forum: Game Archive
Topic: Alter Ego - *.erp
Replies: 19
Views: 8126

Re: Alter Ego - *.erp

I would be grateful if somebody sends me bacter conventer because I want to change .ETE file into txt.
by Saturno
Wed Sep 21, 2011 5:35 pm
Forum: Game Localization
Topic: Simon the Sorcerer II - Translation
Replies: 2
Views: 1338

Re: Simon the Sorcerer II - Translation

Thanks, buy how can I find text in that hexeditor? I can only see marks.
by Saturno
Wed Sep 21, 2011 12:51 pm
Forum: Game Localization
Topic: Simon the Sorcerer II - Translation
Replies: 2
Views: 1338

Simon the Sorcerer II - Translation

Hi there. I have the polish version of Simon the Sorcerer II - unfortunately, there are some mistakes in translation and the polish dubbing is horrible. So I have 2 questions: 1. How can I get into game's files to unpack, change text and rebuild it? 2. How can I change polish voices into english voi...
by Saturno
Fri Aug 05, 2011 1:32 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 618
Views: 212269

Re: Telltale and Gametap - extract to translate

Anyone? I need comennds for S&M 201. Alugi only posted in ttarch program commends to TOMI. I have tried everything and it doesn't work.

ttarchext.exe -b -V 7 12 "C:\0.ttarch" c:\input_folder

NOTHING! Please, answer me!
by Saturno
Tue Jul 12, 2011 12:52 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 618
Views: 212269

Re: Telltale and Gametap - extract to translate

That's strange but I still have problem with Sam and Max 201. I extracted english.langdb file, edited it and then I wanted rebuild it to SamMax201_english.ttarch. But when I do this, SamMax201_english.ttarch is now only 335 kb instead of 210MB. When I try to launch game, there is black screen. It re...
by Saturno
Fri May 13, 2011 5:38 pm
Forum: Compressed files and methods
Topic: Overclocked: A History of Violence [Resource Files]
Replies: 6
Views: 2043

Re: Overclocked: A History of Violence [Resource Files]

So, is there anyone who solved this problem? I would like to have music from this game ripped.