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by RangerRus
Tue Apr 18, 2017 9:19 pm
Forum: Code Talk
Topic: Swizzle/Deswizzle DDS
Replies: 1
Views: 2025

Re: Swizzle/Deswizzle DDS

RamiroCruzo wrote:How can we swizzle/deswizzle dds directly in VC++/Delphi?
1. Learn C++
2. Search staff about swizzling
3. Write own tool
4. ???
5. PROFIT

Image
by RangerRus
Thu Dec 25, 2014 10:28 am
Forum: Game Archive
Topic: Dark Souls - BND Import [XBOX360]
Replies: 5
Views: 2395

Re: Dark Souls - BND Import [XBOX360]

Dark Souls BND files is the same as in Demon's Souls (PS3), as I remember since I had work on translation PS3 version DS to Russian.
Try to search public tools for Demon's Souls.
by RangerRus
Mon Dec 22, 2014 9:20 pm
Forum: Game Archive
Topic: Shining Resonance (PS3) CPK
Replies: 11
Views: 6580

Re: Shining Resonance (PS3) CPK

BLJM61156 -> DRG_0000.CPK CRI CPK compressed pack main information 1 = UpdateDateTime FileSize 5f800 = ContentOffset 1299a8000 = ContentSize 800 = TocOffset 41f50 = TocSize TocCrc HtocOffset HtocSize 129a07800 = EtocOffset ca80 = EtocSize ItocOffset ItocSize ItocCrc 49000 = GtocOffset 13118 = GtocSi...
by RangerRus
Thu Feb 27, 2014 12:22 am
Forum: Graphic file formats
Topic: Noesis texture export/injection for some PS2 Dragonball game
Replies: 12
Views: 5711

Re: Unswizzle texture ($100 pay)

It's done already...
by RangerRus
Tue Feb 18, 2014 9:37 pm
Forum: Graphic file formats
Topic: Noesis texture export/injection for some PS2 Dragonball game
Replies: 12
Views: 5711

Re: Unswizzle PS2 texture ($100 pay)

Got unswizzled textures...
by RangerRus
Mon Feb 17, 2014 2:40 pm
Forum: Graphic file formats
Topic: Noesis texture export/injection for some PS2 Dragonball game
Replies: 12
Views: 5711

Re: Unswizzle PS2 texture ($100 pay)

Ok. Working on it by easy stages.
UPD1: Got point about structure. Working on conversion...
UPD2: Files successfully separated...
by RangerRus
Sun Feb 16, 2014 2:31 pm
Forum: Graphic file formats
Topic: Noesis texture export/injection for some PS2 Dragonball game
Replies: 12
Views: 5711

Re: Unswizzle PS2 texture ($100 pay)

Need more information about this *.dat structure.
If you have not, well, need more files to analyze, big and small.
by RangerRus
Sat Apr 27, 2013 8:37 pm
Forum: Compressed files and methods
Topic: [PS2] Odin Sphere .ftp files
Replies: 2
Views: 2112

Re: [PS2] Odin Sphere .ftp files

This files are not crypted/compressed.
by RangerRus
Wed Jun 06, 2012 9:05 pm
Forum: Game Archive
Topic: Unpacking CVM file from Valkyria Chronicles
Replies: 15
Views: 7069

Re: Unpacking CVM file from Valkyria Chronicles

michalss wrote:Hi can u also post tools fo demon souls?
I'll release everything as ATB's modules when it'll be done (except for VC, I'll post it soon)
Image
by RangerRus
Wed Jun 06, 2012 7:36 pm
Forum: Game Archive
Topic: Unpacking CVM file from Valkyria Chronicles
Replies: 15
Views: 7069

Re: Unpacking CVM file from Valkyria Chronicles

@RangerRus Thank you ranger plus for the effort of sending me the text for translation. Unfortunately, it got deleted :-(. Would it be possible to re-upload it? Thank you I also want to thank you for your time and efforts, that you give in order to make the translation happen :wink: I wish you good...
by RangerRus
Sun May 27, 2012 12:37 pm
Forum: Game Archive
Topic: Unpacking CVM file from Valkyria Chronicles
Replies: 15
Views: 7069

Re: Unpacking CVM file from Valkyria Chronicles

I will release my "raw tools" next month if you want it. It's not a toolbox, but it is enough to translate the game.
And one more, you can start translation right now, all texts here: http://turbobit.net/mhbxx338epel.html
by RangerRus
Thu May 17, 2012 11:39 am
Forum: Compressed files and methods
Topic: .sdat files (playstation 3) decryption method
Replies: 13
Views: 19205

Re: .sdat files (playstation 3) decryption method

*.sdat is like *.edat but with static key
you can made own programm to decrypt/encrypt it on pc
use JuanNadie's info about algo
http://www.ps3devwiki.com/wiki/Talk:EDAT_files

p.s. someone made it already
by RangerRus
Tue Apr 03, 2012 12:05 am
Forum: Game Archive
Topic: Unpacking CVM file from Valkyria Chronicles
Replies: 15
Views: 7069

Re: Unpacking CVM file from Valkyria Chronicles

DATA.CVM fully decrypted, all tools for game's translation ready.
Also, russian version of game already on trackers (translated by our team).
For now, I preparing a special ToolBox for another teams which will provide them to translate Valkyria Chronicles to their own language.

DATA.CVM Image
by RangerRus
Mon Nov 07, 2011 10:59 am
Forum: Compressed files and methods
Topic: How to extract DDS and other files from a TTF Font file?
Replies: 1
Views: 1024

Re: How to extract DDS and other files from a TTF Font file?

If you want to catch letters from windows fonts and put it in some DDS, well, PrintScreen is really powerfull thing (: