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Search found 19 matches

by CheloXL
Fri Oct 14, 2016 1:26 am
Forum: Audio file formats
Topic: The Metronomicon (Audio format .ENO)
Replies: 4
Views: 961

Re: The Metronomicon (Audio format .ENO) Please!!!!!!!

Mind you post the solution you found?
by CheloXL
Wed Jul 06, 2016 10:07 pm
Forum: Compressed files and methods
Topic: Compressed PVR files
Replies: 2
Views: 1044

Re: Compressed PVR files

Hey @aluigi, can you take a look at this one? It seems that they changed the compression scheme. Of course I already did the easy thing: try changing the signature in your script :p and of course, it doesn't works. (Same game, newer version).
by CheloXL
Thu Dec 04, 2014 1:23 pm
Forum: 3D/2D models
Topic: Legend of Dragoon model extraction
Replies: 11
Views: 1767

Re: Legend of Dragoon model extraction

How do you recognize a "point cloud"? Maybe I can help here... Not to find the format, but in finding a useful file.
by CheloXL
Sun Jun 22, 2014 11:54 pm
Forum: Game Archive
Topic: Star Wars Pinball (PS3) *.PXP File
Replies: 10
Views: 5595

Re: Star Wars Pinball (PS3) *.PXP File

Hi, I tried the above qbms to extract the files from kickbeat and worked ok. Now, I can't make the decompression script works on the sound files, as they do not start neither with 0x3 nor 0x4. They are mp3 files that seems to be compressed with an unknown algo. If you drop the files on any music pla...
by CheloXL
Tue Dec 03, 2013 1:39 pm
Forum: 3D/2D models
Topic: Divinity - Dragon Commander (Granny 2)
Replies: 5
Views: 2637

Re: Divinity - Dragon Commander (Granny 2)

I was able to export the models, but not the animations... is there any tool that let me convert the animations too?
by CheloXL
Wed Jul 10, 2013 4:15 pm
Forum: General game tools
Topic: DX Archive Unpacker
Replies: 8
Views: 7549

Re: DX Archive Unpacker

Excellent!, glad to help!
by CheloXL
Mon Jul 08, 2013 1:53 pm
Forum: General game tools
Topic: DX Archive Unpacker
Replies: 8
Views: 7549

Re: DX Archive Unpacker

I really didn't took the time to try to understand the compression scheme, but it looks like some kind of pattern compression. In any case, since you are using c#, it would be pretty straightforward to convert that code to c#... you can almost copy/paste the code. I did a really quick conversion, ca...
by CheloXL
Thu May 30, 2013 1:59 pm
Forum: Compressed files and methods
Topic: Flex binary file format
Replies: 4
Views: 870

Re: Flex binary file format

Well, the readObject deserializes a byte[] into an object/class, so there you have your object. It's serialized using the standard amf0/amf3 formatter in flash. Look up for the documentation on the format online. It's open source.
by CheloXL
Tue Nov 06, 2012 9:50 pm
Forum: General game tools
Topic: IPhone/IPad PNG Fixer
Replies: 10
Views: 2614

Re: IPhone/IPad PNG Fixer

The application needs .net 4.5. Make sure that you have it installed before you try to run it. Didn't check on XP since I do not have it to test. But it works fine under W7 x32 and x64.
by CheloXL
Tue Oct 23, 2012 4:53 pm
Forum: General game tools
Topic: IPhone/IPad PNG Fixer
Replies: 10
Views: 2614

Re: IPhone/IPad PNG Fixer

The file is attached to the first post. Also, on that same post, there is a link to a tools page where you can also find the tool...
by CheloXL
Fri Oct 12, 2012 2:09 pm
Forum: General game tools
Topic: IPhone/IPad PNG Fixer
Replies: 10
Views: 2614

Re: IPhone/IPad PNG Fixer

Ok, not sure why.. seems to be a problem on the blog, because I uploaded the file again and I also get the error. Anyways, I attached the file to the original post now.
by CheloXL
Thu Oct 11, 2012 10:53 pm
Forum: General game tools
Topic: IPhone/IPad PNG Fixer
Replies: 10
Views: 2614

Re: IPhone/IPad PNG Fixer

Mmm... I put a link to the tools page on the xentax blog (so if I update it I don't have to maintain 2 versions)... is that ok?
by CheloXL
Thu Oct 11, 2012 4:46 pm
Forum: General game tools
Topic: IPhone/IPad PNG Fixer
Replies: 10
Views: 2614

IPhone/IPad PNG Fixer

Hi everybody, Since I was tired of looking for a tool that can convert iPhone/iPad iPngs(tm) :) to standard pngs and found none that works reliably, I decided to create one from scratch. After a couple of hours, here you have it . It is a console application, so do not expect any fancy graphics. And...
by CheloXL
Thu Sep 06, 2012 9:55 pm
Forum: 3D/2D models
Topic: Queen's Blade MMO
Replies: 70
Views: 25265

Re: Queen's Blade MMO

finale00 wrote:Send me the file.
I don't have any while loops or jumping to specific offsets in the file (that the script might loop on) so it probably is a different issue.
Sent via PM...