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- Wed Aug 31, 2011 4:49 am
- Forum: 3D/2D models
- Topic: Deus Ex: Human Revolution
- Replies: 2
- Views: 2463
Deus Ex: Human Revolution
So, Deus Ex: Human Revolution is powered by the CDC Engine, the same engine that powers Tomb Raider: Underworld. There's a program that extracts the compressed files from the BIG files, but apparently Eidos Montreal changed the way files are compressed, so the program does not support the BIG files ...
- Thu Apr 07, 2011 8:31 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 63273
Re: Dragon Age 2 (PC)
You rock, dude!
- Wed Apr 06, 2011 12:39 am
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 63273
Re: Dragon Age 2 (PC)
I still can't get the hair/beard meshes with UV maps on Blender... :[ Does anyone know a way to do it? I'm using the Blender 2.49 script as I already had Blender 2.49 lpss: The same problem exists with the 2.5.6 script - I've actually combed through the beard and hair, and it just looks like all th...
- Mon Apr 04, 2011 3:47 am
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 63273
Re: Dragon Age 2 (PC)
I still can't get the hair/beard meshes with UV maps on Blender... 
Does anyone know a way to do it? I'm using the Blender 2.49 script as I already had Blender 2.49
Does anyone know a way to do it? I'm using the Blender 2.49 script as I already had Blender 2.49
- Sun Apr 03, 2011 7:20 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 63273
Re: Dragon Age 2 (PC)
I can't seem to export the hair and beard meshes with the UV maps. Is there any workaround for this?
