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by michalss
Sat May 16, 2020 8:25 pm
Forum: Game Archive
Topic: Call of Duty Ghost (Advance research + Localization)
Replies: 1
Views: 263

Re: Call of Duty Ghost (Advance research + Localization)

anyone ?? If someone help i will publish tools for all CODS we will make..
by michalss
Tue May 05, 2020 8:49 am
Forum: Game Archive
Topic: Call of Duty Ghost (Advance research + Localization)
Replies: 1
Views: 263

Call of Duty Ghost (Advance research + Localization)

Hello, we have been little bit exploring the format of PC (Steam) Call of Duty: Ghosts .ff file in english folder to be able to make translation. If we take only non _mp files, the content is non crypted and stored inside zlibbed containers. Inside, localized strings were easy to find, but we have a...
by michalss
Sat Nov 23, 2019 9:06 pm
Forum: Tutorials
Topic: Quick BMS Editor GUI + Tools
Replies: 82
Views: 78882

Re: Quick BMS Editor GUI + Tools

I will release a source as well when i have a time...
by michalss
Sat Nov 23, 2019 9:00 pm
Forum: Tutorials
Topic: Quick BMS Editor GUI + Tools
Replies: 82
Views: 78882

Re: Quick BMS Editor GUI + Tools

I wanted to write a little script today so I came back here to get this tool. There was a little syntax highlighting problem with it but not only the author didn't leave any source code but also slapped an obfuscator on it. So I ran it through de4dot, modified a bit with dnspy and also added the mi...
by michalss
Wed Nov 06, 2019 8:38 am
Forum: Game Archive
Topic: Red Dead Redemtion 2 PC
Replies: 1
Views: 781

Red Dead Redemtion 2 PC

Hi all,

Anyone stat working on RDR2 please ? Not sure if OvenIV gonna do it yet. BTW looking for texts for now..

First step would be find they key i guess... :)

Code: Select all

https://mega.nz/#!XkIwFAAZ!sbpt6urZnL98b0bTJEGktxcMKjDFjPh3xZZzAgwDA0U
by michalss
Tue Oct 01, 2019 4:00 pm
Forum: Game Archive
Topic: Blacksmith - an Assassin's Creed: Odyssey extraction tool
Replies: 195
Views: 43407

Re: Blacksmith - an Assassin's Creed: Odyssey extraction tool

Would you consider to make repacker ? This would be most wanted and publish source...
by michalss
Fri Aug 23, 2019 1:38 pm
Forum: Game specific tools
Topic: Dragon Age Inquisition Tools (Frostbite3 complete research)
Replies: 0
Views: 1561

Dragon Age Inquisition Tools (Frostbite3 complete research)

Dear community, You probably know me michalss and my collage Kramla. As we are finished with translation this game a research, we would like to give a community gift. We actually used a lot of content from here in the past, so i believe we can pay it back by this release and help to all other good r...
by michalss
Fri May 04, 2018 8:09 am
Forum: Game specific tools
Topic: RE7 Complete Tools (PC, PS4)
Replies: 7
Views: 7465

Re: RE7 Complete Tools (PC, PS4)

For ppl who having the issue with packer. It is said that packer can do only files where you know the filenames. But we know all filenames for localization purposes and fonts. For PS4 there is a few things u need to know, how to make a fakepkg and what files to edit. How to make a fake patch i wont ...
by michalss
Sun Apr 08, 2018 8:51 am
Forum: Game specific tools
Topic: RE7 Complete Tools (PC, PS4)
Replies: 7
Views: 7465

Re: RE7 Complete Tools (PC, PS4)

well try to pack some files and dont do empty pack file :D
by michalss
Sat Apr 07, 2018 7:10 am
Forum: Game Archive
Topic: Resident Evil 7 demo PAK file
Replies: 91
Views: 31030

Re: Resident Evil 7 demo PAK file

RELEASED TOOLS FOR RE7 (PC, PS4)

viewtopic.php?f=32&t=17935
by michalss
Sat Apr 07, 2018 7:09 am
Forum: Game specific tools
Topic: RE7 Complete Tools (PC, PS4)
Replies: 7
Views: 7465

RE7 Complete Tools (PC, PS4)

hi all, finnished tools for re7.

Image

can do:
- unpack pak
- make pak patch (u can make patch files but only from files u know the filenames)
- repack texts
- decryp and ecrypt fonts
by michalss
Fri Mar 30, 2018 9:07 pm
Forum: Game Archive
Topic: Resident Evil 7 demo PAK file
Replies: 91
Views: 31030

Re: Resident Evil 7 demo PAK file

Anyone would be interested about Extractor and Patch Maker ? Even for PS4.. :D

BTW: Thx ekey again, problem was a correct seen number i was not able to find, now all ok..
by michalss
Thu Mar 29, 2018 1:42 pm
Forum: Game Archive
Topic: Resident Evil 7 demo PAK file
Replies: 91
Views: 31030

Re: Resident Evil 7 demo PAK file

Hi Ekey, Can you please post the hash function for filenames ? Im writing repacker and i would like to know it.. Thx Hash is Murmur 3. All submitted logs is combined > Update 1 , Update 2 Hi Ekey, can you please post exact function in here ? I have try many Murmur3 implementation on interenet for C...
by michalss
Sun Sep 17, 2017 8:42 pm
Forum: Game specific tools
Topic: Heavy Rain Tool
Replies: 40
Views: 14948

Re: Heavy Rain Tool

well i hope u finnish it since Hugo had to drop it.. :)
by michalss
Fri Sep 01, 2017 1:35 pm
Forum: Game Localization
Topic: [PC] Life is Strange: Before the Storm (*.lsb)
Replies: 38
Views: 13006

Re: [PC] Life is Strange: Before the Storm (*.lsb)

flatz wrote:Here is mine .lsb decrypter: https://yadi.sk/d/mkCZ5Q4J3MWrYk
Requirement: Python 3

Can you please also make import...... I dont want to work on it if somebody else already started..