Search found 15 matches

by Chimera
Thu Oct 04, 2012 5:28 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 191035

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Thanks for the tools Zaykho and Chrrox !
just tested the scripts for DOA V and it works great ! Any plans on bone support ? :D
by Chimera
Sat May 05, 2012 8:32 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 191035

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

hello, I downloaded the sample file the user Darko posted in another thread, it is renamed to .bin so i renamed it back to .lnk. Windows recognizes it as a shortcut file, I ignored this and I continued extracting with quickbms, but quickbms shows this error Error: invalid datatype longlong at line 2...
by Chimera
Sun Aug 07, 2011 8:27 am
Forum: 3D/2D models
Topic: Soul Calibur 2 .unk format ( gamecube )
Replies: 0
Views: 639

Soul Calibur 2 .unk format ( gamecube )

The contents of this post was deleted because of possible forum rules violation.
by Chimera
Sun May 29, 2011 4:06 pm
Forum: 3D/2D models
Topic: Project Diva Models ( PSP )
Replies: 12
Views: 6249

Re: Project Diva Models ( PSP )

There is a solid method of ripping the models from Dreamy Theatre http://forum.xentax.com/viewtopic.php?f=16&t=5484 , but as for the PSP games itself? Little more than some rumors, and a few people who have claimed to extract them, but don't have much to show for it, or just aren't interested in he...
by Chimera
Fri May 27, 2011 10:12 pm
Forum: 3D/2D models
Topic: Project Diva Models ( PSP )
Replies: 12
Views: 6249

Project Diva Models ( PSP )

Forgive me if this has already been posted but Is there anyway to extract the project Diva models ?

I've seen tons of models of it online but theres no tutorial on extracting it


or is there a way already on getting these models ripped ?

* oh and I googled before posting this
by Chimera
Mon May 02, 2011 7:49 pm
Forum: 3D/2D models
Topic: Golden Axe - Beast Rider
Replies: 50
Views: 16112

Re: Golden Axe - Beast Rider

so how does this unswizzling work ? :keke:
by Chimera
Sat Apr 23, 2011 8:32 pm
Forum: 3D/2D models
Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Replies: 67
Views: 23066

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Wow thank you for the textures Unlimited32 !!!!
by Chimera
Tue Apr 05, 2011 1:30 pm
Forum: Game Archive
Topic: MvC3 .ARC files.
Replies: 153
Views: 35586

Re: MvC3 .ARC files.

when we extract the models will they come out as obj or with bones ? :)
by Chimera
Sat Apr 02, 2011 11:09 am
Forum: Game Archive
Topic: MvC3 .ARC files.
Replies: 153
Views: 35586

Re: MvC3 .ARC files.

Wow Congrats Vile !!! :D


and what kind of testing ? :D
by Chimera
Sun Feb 27, 2011 5:34 pm
Forum: 3D/2D models
Topic: [Request]Can someone get the Aya brea model?
Replies: 27
Views: 6137

Re: [Request]Can someone get the Aya brea model?

So does that mean we can view the model with noesis and export it as another filetype ? :D
by Chimera
Sun Feb 27, 2011 10:31 am
Forum: 3D/2D models
Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Replies: 67
Views: 23066

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Hello !
sorry to have bumped this thread, but can anyone pretty please place a download link for gabriel's texture ? :o

thank you everyone ! :D :keke:
by Chimera
Fri Feb 25, 2011 6:25 pm
Forum: Game Archive
Topic: Dragon Ball Kai Ultimate Butouden 3d models ( need help )
Replies: 2
Views: 1831

Dragon Ball Kai Ultimate Butouden 3d models ( need help )

Hi Everyone :) I tried opening the DS game with Tahaxan but unfortunately there were only these types of files inside * .dsa ( which i think is the character files ) * .dse * .bin * .dsf I just want to know if there is any other way possible to extract the models either a. using tahaxan b. using an ...
by Chimera
Fri Feb 25, 2011 12:27 pm
Forum: Game Archive
Topic: MvC3 .ARC files.
Replies: 153
Views: 35586

Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work

I still couldn't figure out how to get it exported this is actually harder than I thought :eek:
by Chimera
Fri Feb 25, 2011 5:22 am
Forum: Game Archive
Topic: MvC3 .ARC files.
Replies: 153
Views: 35586

Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work

@aaronindhouse

thank you very much :)
I'm also trying to find a way to convert these files into obj and dds :mrgreen: :lol:
by Chimera
Thu Feb 24, 2011 4:41 pm
Forum: Game Archive
Topic: MvC3 .ARC files.
Replies: 153
Views: 35586

Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work

Okay so I was able to extract the files from Jills arc file :)

but the file extensions appear as .( insert random number here )

how do I fix that ?

and also Is it possible to get them with the bones or as an OBJ file only ?

Thank you very much :)