just tested the scripts for DOA V and it works great ! Any plans on bone support ?
Search found 15 matches
- Thu Oct 04, 2012 5:28 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 191035
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Thanks for the tools Zaykho and Chrrox !
just tested the scripts for DOA V and it works great ! Any plans on bone support ?
just tested the scripts for DOA V and it works great ! Any plans on bone support ?
- Sat May 05, 2012 8:32 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 191035
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
hello, I downloaded the sample file the user Darko posted in another thread, it is renamed to .bin so i renamed it back to .lnk. Windows recognizes it as a shortcut file, I ignored this and I continued extracting with quickbms, but quickbms shows this error Error: invalid datatype longlong at line 2...
- Sun Aug 07, 2011 8:27 am
- Forum: 3D/2D models
- Topic: Soul Calibur 2 .unk format ( gamecube )
- Replies: 0
- Views: 639
Soul Calibur 2 .unk format ( gamecube )
The contents of this post was deleted because of possible forum rules violation.
- Sun May 29, 2011 4:06 pm
- Forum: 3D/2D models
- Topic: Project Diva Models ( PSP )
- Replies: 12
- Views: 6249
Re: Project Diva Models ( PSP )
There is a solid method of ripping the models from Dreamy Theatre http://forum.xentax.com/viewtopic.php?f=16&t=5484 , but as for the PSP games itself? Little more than some rumors, and a few people who have claimed to extract them, but don't have much to show for it, or just aren't interested in he...
- Fri May 27, 2011 10:12 pm
- Forum: 3D/2D models
- Topic: Project Diva Models ( PSP )
- Replies: 12
- Views: 6249
Project Diva Models ( PSP )
Forgive me if this has already been posted but Is there anyway to extract the project Diva models ?
I've seen tons of models of it online but theres no tutorial on extracting it
or is there a way already on getting these models ripped ?
* oh and I googled before posting this
I've seen tons of models of it online but theres no tutorial on extracting it
or is there a way already on getting these models ripped ?
* oh and I googled before posting this
- Mon May 02, 2011 7:49 pm
- Forum: 3D/2D models
- Topic: Golden Axe - Beast Rider
- Replies: 50
- Views: 16112
Re: Golden Axe - Beast Rider
so how does this unswizzling work ? 
- Sat Apr 23, 2011 8:32 pm
- Forum: 3D/2D models
- Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
- Replies: 67
- Views: 23066
Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Wow thank you for the textures Unlimited32 !!!!
- Tue Apr 05, 2011 1:30 pm
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 35586
Re: MvC3 .ARC files.
when we extract the models will they come out as obj or with bones ? 
- Sat Apr 02, 2011 11:09 am
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 35586
Re: MvC3 .ARC files.
Wow Congrats Vile !!!
and what kind of testing ?
and what kind of testing ?
- Sun Feb 27, 2011 5:34 pm
- Forum: 3D/2D models
- Topic: [Request]Can someone get the Aya brea model?
- Replies: 27
- Views: 6137
Re: [Request]Can someone get the Aya brea model?
So does that mean we can view the model with noesis and export it as another filetype ? 
- Sun Feb 27, 2011 10:31 am
- Forum: 3D/2D models
- Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
- Replies: 67
- Views: 23066
Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Hello !
sorry to have bumped this thread, but can anyone pretty please place a download link for gabriel's texture ?
thank you everyone !

sorry to have bumped this thread, but can anyone pretty please place a download link for gabriel's texture ?
thank you everyone !
- Fri Feb 25, 2011 6:25 pm
- Forum: Game Archive
- Topic: Dragon Ball Kai Ultimate Butouden 3d models ( need help )
- Replies: 2
- Views: 1831
Dragon Ball Kai Ultimate Butouden 3d models ( need help )
Hi Everyone :) I tried opening the DS game with Tahaxan but unfortunately there were only these types of files inside * .dsa ( which i think is the character files ) * .dse * .bin * .dsf I just want to know if there is any other way possible to extract the models either a. using tahaxan b. using an ...
- Fri Feb 25, 2011 12:27 pm
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 35586
Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work
I still couldn't figure out how to get it exported this is actually harder than I thought 
- Fri Feb 25, 2011 5:22 am
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 35586
Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work
@aaronindhouse
thank you very much
I'm also trying to find a way to convert these files into obj and dds

thank you very much
I'm also trying to find a way to convert these files into obj and dds
- Thu Feb 24, 2011 4:41 pm
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 35586
Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work
Okay so I was able to extract the files from Jills arc file 
but the file extensions appear as .( insert random number here )
how do I fix that ?
and also Is it possible to get them with the bones or as an OBJ file only ?
Thank you very much
but the file extensions appear as .( insert random number here )
how do I fix that ?
and also Is it possible to get them with the bones or as an OBJ file only ?
Thank you very much
