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Search found 7 matches
Search found 7 matches • Page 1 of 1
Anyone else having trouble extracting the .TFC files? I'm using updated umodel with -game=hunt -extract -all but I keep getting: ERROR: zlib uncompress() returned -3 appDecompress <- DecompressBlock:block=18+1ABD <- FUE3ArchiveReader::PrepareBuffer <- FUE3ArchiveReader::Serialize <- FArchive::ByteOr...
- Thu Apr 28, 2011 4:36 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 136991
I managed to get files out of the 360 version by changing filelistu to filelist as mentioned on page #14, but it would only extract the big white file, the zone files still don't want to play. I've read through the thread 2 - 3 times and can't see what people did to get it to work. I've tried experi...
- Tue Apr 26, 2011 8:41 pm
- Forum: Compressed files and methods
- Topic: FF XIII subtitles extraction
- Replies: 3
- Views: 2748
I'm sorry to ask but how did you manage to extract from the ps3 version? I tried using the QuickBMS script from Alumi's that stated (*.ps3.bin) support but all i get is a "error in /srs/quickbms.c line 1424: myfopen" "error no such file or directory" Then I tried making a copy of [target file] so th...
I used the provided QuickBMS script but I've tried converting the textures files both with magicdds and some tool a polish guy wrote to convert, but with both programs I get lots of corrupted textures (mainly the bumpmaps), is it the QuickBMS script that is the cause? And if so, what are the alterna...