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If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 757 matches
- Fri Nov 11, 2022 12:00 am
- Forum: News
- Topic: MultiEx Commander 4.6 last ever release
- Replies: 10
- Views: 13168
Re: MultiEx Commander 4.6 last ever release
Truly the end of an era. 
- Sat Apr 02, 2022 2:07 pm
- Forum: Game Archive
- Topic: (PS2) Super Dragon Ball Z .DAT Archive
- Replies: 3
- Views: 1612
- Thu Mar 31, 2022 4:52 pm
- Forum: 3D/2D models
- Topic: Granny .GR2 Reader plugin for Noesis
- Replies: 509
- Views: 111035
Re: Granny .GR2 Reader plugin for Noesis
Any tools to be shared should be shared publicly, not to individuals' emails or "secret websites".tritterman wrote: ↑Wed Mar 30, 2022 8:52 pm Hey there, i've got a new computer and i need to get the GR2 reader again.
Can you reupload the file reader to my email or reupload it to the secret website?
- Thu Mar 17, 2022 10:20 pm
- Forum: 3D/2D models
- Topic: extract Aura Kingdom (FFO) new nif models
- Replies: 5
- Views: 1728
- Thu Feb 24, 2022 7:05 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 230853
- Sat Feb 19, 2022 12:18 am
- Forum: 3D/2D models
- Topic: Winx Club PC Game Unknown game model file format .smo
- Replies: 24
- Views: 2629
Re: Unknown game model file .smo
Please update the topic's title with the name of the game this model is from.
- Thu Jan 27, 2022 12:28 pm
- Forum: Code Talk
- Topic: Unreadable XML file
- Replies: 3
- Views: 4298
Re: Unreadable XML file
Aah, my bad. Apparently my brain stopped reading after ".DD" and autocompleted the "S". 
- Sun Jan 23, 2022 10:56 pm
- Forum: 3D/2D models
- Topic: Tifa 3D model - by Blair Armitage
- Replies: 5
- Views: 4907
Re: Tifa 3D model - by Blair Armitage
Edit: Had to remove marmoset/sketchfab viewer because of people supposedly ripping without permission, at this time I'm not able to give out the model, apologies! Edit2: Hey guys, if you ever see any transformative works such as statues/garage kit for sale, or animated content that uses this charac...
- Sun Jan 23, 2022 10:53 pm
- Forum: 3D/2D models
- Topic: OPENGL Ripping in 2021
- Replies: 2
- Views: 2231
Re: OPENGL Ripping in 2021
We don't support asset ripping from sites, regardless of whether you've "bought" the assets or not. If you really have purchased them, but didn't get your own copy, that's an issue to take up with the assets' creators, or the site they're hosted on.
- Sun Jan 23, 2022 10:51 pm
- Forum: 3D/2D models
- Topic: Are there any Ellie and Abby models out there?
- Replies: 1
- Views: 903
Re: Are there any Ellie and Abby models out there?
We are not an asset requests site.
- Sun Jan 23, 2022 10:50 pm
- Forum: Code Talk
- Topic: Unreadable XML file
- Replies: 3
- Views: 4298
Re: Unreadable XML file
It's not an XML file, but a binary one. You'd have to open it in a hex editor to see the data properly. That being said, if this is a standard DDS file, there are plenty of viewers that can open it and display the contents as an image.
- Sat Jan 22, 2022 6:04 am
- Forum: Compressed files and methods
- Topic: Lossless resources repack, optimization and removing of junk data
- Replies: 3
- Views: 1635
Re: Lossless resources repack, optimization and removing of junk data
If you're talking specifically about optimizing already-existing mods, this is not an area we should step into - if you're really that bothered, you should raise an issue with the mod's maintainer(s) by whatever channels they have specified. I'm going to note, though, that modern mods can be many me...
- Thu Jan 20, 2022 7:49 am
- Forum: 3D/2D models
- Topic: Sketchfab
- Replies: 1
- Views: 1138
Re: Sketchfab
Ripping from Sketchfab and other sites is against the rules. OP has been banned and this thread locked.
- Thu Jan 20, 2022 7:44 am
- Forum: Compressed files and methods
- Topic: Lossless resources repack, optimization and removing of junk data
- Replies: 3
- Views: 1635
Re: Lossless resources repack, optimization and removing of junk data
Optimization of "standard" formats (PNG, JPEG, WAV...) is well-explored in other projects, e.g. FileOptimizer (my current go-to, which you also already mentioned). Repacking of these files for use in games is going to be super game-specific - for one, it relies on repacking even being poss...
- Tue Jan 18, 2022 12:26 am
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27580
Re: Ripping Samus Dread (.pkg file)
You have to run it from the command line. See e.g. https://www.wikihow.com/Run-an-EXE-File ... and-Prompt.
