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by zaramot
Wed Jul 17, 2019 3:58 pm
Forum: 3D/2D models
Topic: RYSE Son of Rome models 3d
Replies: 2
Views: 220

Re: RYSE Son of Rome models 3d

Hi! Have you tried tool by joqqy from here viewtopic.php?f=16&t=12085&start=75
Also, I remember I made something for this game too, long ago, you might find it here on forums (but previous tool, which I mentioned should work great!)
by zaramot
Wed Jul 10, 2019 1:51 pm
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 14
Views: 505

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

No model import?! In official mod tools? Lol, guys who could tell me what exactly this "mod tools" are doing? Is there any export option or maybe with this tool you could inject .fbx files like witcher 3 modding tool are doing? P.S. I made an update to import models with bones and weights, going to ...
by zaramot
Mon Jul 01, 2019 8:24 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 63
Views: 18040

Re: Warframe Online MaxScript

The problems are - Warframe don't have that much models + they are for certain people's taste. Also! Problems not just with models but with textures too, I made some crappy tool to convert them (textures I mean) - just to get rhino and ash delux skins (also umbra) not long ago and that's basically a...
by zaramot
Fri Jun 28, 2019 10:26 am
Forum: 3D/2D models
Topic: Ring of Elysium - Is It Possible to Extract at All?
Replies: 3
Views: 154

Re: Ring of Elysium - Is It Possible to Extract at All?

Please, use search function. Don't think, that we are thinking about different games, right? Is this Ring of Elysium game, that you have in mind? https://forum.xentax.com/viewtopic.php?f=16&t=20691 You could ask about archive extraction in this thread too, I'm sure someone could help you out! User w...
by zaramot
Sat Jun 22, 2019 2:46 pm
Forum: 3D/2D models
Topic: [Buy] Cabal 2 3ds Max tool 100-200 USD
Replies: 2
Views: 126

Re: [Buy] Cabal 2 3ds Max tool 100-200 USD

Isn't it just a CryTek model format? I know, there was tools-scripts for the game long time ago. I remember, that I imported models from this game long time ago. Format shouldn't change much! Maybe newer tools for CryEngine will work. Try something for star citizen, ryse SoR or homefront (or for mmo...
by zaramot
Wed Jun 19, 2019 5:14 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 0
Views: 122

Ring of Elysium maxscript

There's a mmo game Ring of Elysium, almost same thing as Moonlight Blade mmo, here's script for model import, no bones and weights just geometry and uv's. I think, there should be a separate, smaller file for bones/skeleton somewhere. Don't have the game and files, so can't check this xD Here it is,...
by zaramot
Tue Jun 18, 2019 10:39 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 254

Re: swizzled texture dds

Ты большой молодец, я бы точно не додумался бы сам! Я с 2д форматами чаще всего мучаюсь, особенно если что-то сильно замороченное.
Well done! Thanks for your time and efforts :)
by zaramot
Tue Jun 18, 2019 7:19 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 254

Re: swizzled texture dds

Yeah, looks like that! It's very sad, there's some index .dds files in same folder after extraction. Here's one of them, but seriously I have no idea how it might help lol
by zaramot
Tue Jun 18, 2019 5:41 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 254

Re: swizzled texture dds

Originally extracted, it's texture "atlas" used for character customization all other textures are okay (just ordinary .dds), so I'm almost sure extraction process was correct, game engine somehow making this texture correct lol On this textures should be a bunch of other smaller textures for differ...
by zaramot
Mon Jun 17, 2019 7:04 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 254

swizzled texture dds

Hello everyone! Could someone experienced with 2d image formats take a look at this texture sample? I'm kinda lost, tried some things but couldn't get it to look correct. Any help will be much appreciated. Thanks in advance! Here's sample texture: https://www.mediafire.com/file/3mi8ib8btmfjocy/atlas...
by zaramot
Sun Jun 09, 2019 6:54 pm
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 14
Views: 505

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

The script works very fine. Is there any chance to export back .rigid_model_v2 format? It's possible, format isn't hard, but I'm not planning to do it (due to several reasons). I really want to make models import with bones and weights, it's also not hard, so I will do it when I will have free time...
by zaramot
Fri Jun 07, 2019 9:37 am
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 14
Views: 505

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

No .anim sample, so no skin and bones. But here's the script

Image
by zaramot
Wed Apr 17, 2019 6:54 pm
Forum: 3D/2D models
Topic: Inquisitor: Martyr Noesis plugin Commission
Replies: 17
Views: 1785

Re: Inquisitor: Martyr Noesis plugin Commission

Wow! It's an awesome job you have done :) Thanks a lot fot Battlefleet Gothic 2 Armada files!
by zaramot
Fri Apr 12, 2019 12:54 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 42
Views: 6975

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

It's model from dlc or from base game? Do you have a sample?
by zaramot
Sat Apr 06, 2019 1:31 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 316
Views: 61691

Re: [PC] Dark Souls III model import maxscript

You're using my script, right? Well, I can edit it, though guys here are saying, that bloodborne tool work fine for DS3 too, so you might want to check it out?