Is there any chance I could get one of you wonderful people to figure out how to decompress/decompile The Surge's .bin files?
Linked is a rar with the lot of them (it's not very big, only like 9mb).
https://www.dropbox.com/s/b3r4k9uxg64ql ... n.rar?dl=0
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Search found 30 matches
- Thu Aug 10, 2017 10:38 am
- Forum: Game Archive
- Topic: The Surge .toc/.dat
- Replies: 2
- Views: 1895
- Sat Jun 10, 2017 6:24 pm
- Forum: Compressed files and methods
- Topic: The Surge .bin files
- Replies: 0
- Views: 1149
The Surge .bin files
I've used the bms script supplied in the main archives forum to unpack the game, and it's done a marvelous job - however once unpacked I found the expected textures, meshes, and whatnot, but also there's a folder full of .bin files that I think have the data that the makes up the stats for the vario...
- Tue Mar 07, 2017 8:31 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 73699
Re: Deus EX: Mankind Divided .archive
Run it from the command shell (cmd.exe). Running it without any parameters will show the usage, but it should be DXMDExtract.exe <dir with .archive & .pc_headerlib files> <output dir> or something like that. Forgive my idiocy, but I'm entering "start DXMDExtract.exe" and it's only tel...
- Mon Oct 24, 2011 1:15 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
I've updated the unpacker batch file with support for the latest revision of the main game, and added in support for unpacking the Missing Link DLC. I also put in JCDentonMale's music demux, but if there's any issues with it, you'll have to work with him to fix it - I don't know the first thing abou...
- Sun Oct 09, 2011 11:20 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
There is 30 pages! and i don't know if is there any research on how to get some game files for modding or not. Please if it is, update first entry or clear useless posts! Thx It depends on what you want to "mod"... There's a number of posts about 1/3 of the way through the beginning that ...
- Fri Sep 23, 2011 6:19 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
Rick, I just downloaded and compiled a copy of rev 70, but Visual C# spat out a half-dozen errors like this: dx3_rev70_error.png The following solution folders were all "unavailable": Deus Ex 3 Tomb Raider 8 Misc Games Engine After compiling it, I ended up with a bin_dx3 and bin_tr8 folder...
- Mon Sep 19, 2011 2:03 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
I've made a fairly comprehensive DXHR unpacking batch file - much fancier than the short one I've been handing out. Copy/paste the following code into a blank notepad, and save it as DXHR_Unpack.bat (or whatever you want to name it). The batch file needs to be run from the same directory that you've...
- Mon Sep 19, 2011 1:24 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
O.K. Lapdragon... <snip> As I indicated earlier, one of things I'm trying to do is change the stack sizes of some of the consumable items, e.g. painkillers. I'm only vaguely familiar with hex editing, but I can convert decimal to hexadecimal and back again. So if the normal stacksize for painkiller...
- Mon Sep 19, 2011 12:03 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
You're missing a LOT of files - I have 10 "pi" files (including pirate_radio.drm) in the root folder of my extract. How many total files do you have in your extract of the bigfile? Mine is 15,975 files and 6,161 folders i have 6,555 files in 2,703 folders. upon unpacking the file again i ...
- Sun Sep 18, 2011 7:09 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
its not there :? all files have names, not hashes. the only file with a "pi" at the beginning in this folder is pirate_radio.drm You're missing a LOT of files - I have 10 "pi" files (including pirate_radio.drm) in the root folder of my extract. How many total files do you have i...
- Sun Sep 18, 2011 6:56 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
hello all! Where is the pickup_database.drm? as far as i understood it contains the properties of all pickupobjects. i searched in the folders of the unpacked bigfile and patch0 aswell as with a hexeditor in the packed files and i couldnt find it. It's in the root directory of bigfile.000's \defaul...
- Sun Sep 18, 2011 5:42 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
Your output path is too long - try this command instead: (remember to change the drive letter if you aren't unpacking to your D: drive.) Gibbed.DeusEx3.Unpack.exe -o bigfile.000 d:\dxhr_unpack\bigfile Man, here's where my "noobness" becomes glaringly apparent. :eek: Do I enter the aforeme...
- Sun Sep 18, 2011 5:52 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
Yes, I believe that was abadjpyo? Yup, that sounds right. I tried unpacking it again, but the DeusEx3.Unpack.exe consistently crashes after unpacking 1.54 GB of the 2+ GB of data from the bigfile.000. I then get the following error message: <snip> Your output path is too long - try this command ins...
- Sun Sep 18, 2011 3:47 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
1: Edit Adam Jensen's base ( i.e. non-augmented ) movement speed and jump height. 2: Edit augmentation properties ( particularly the Cybernetic Leg Prosthesis sprint enhancement value - would like to double it). I've not really worked on the augmentations - one of the other guys in the thread has, ...
- Sat Sep 17, 2011 10:14 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 203245
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
You can view all the bits inside them with DRMEdit, and then use DRMUnpack to "unzip" the ones you want.thattrunkmonkey wrote:Alright, I understand that now. So do I unzip them?
Both tools are in the latest couple versions of Rick's DXHR tools.
