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Search found 158 matches

by alon
Sat Jul 01, 2017 2:24 am
Forum: Game Archive
Topic: SD Gundam Force: Showdown!
Replies: 20
Views: 2619

Re: SD Gundam Force: Showdown!

3D Object Converter
by alon
Sun May 15, 2016 4:37 pm
Forum: 3D/2D models
Topic: Gundam Battlefield Record U.C. 0081 & Side Stories models
Replies: 3
Views: 1177

Re: Gundam Battlefield Record U.C. 0081 & Side Stories model

Strife1989 wrote:Can someone rip the textures from the texture.bin files ?
Hereviewtopic.php?p=118648#p118648
by alon
Sat May 07, 2016 5:09 am
Forum: Graphic file formats
Topic: Please bin to dds
Replies: 6
Views: 1730

Please bin to dds

Hello!
I'm trying to convert bin to dds.
sample http://www.mediafire.com/download/r100l ... ure_bin.7z
Image
by alon
Sun Feb 15, 2015 7:58 am
Forum: 3D/2D models
Topic: [PS3]Gundam Breaker 2
Replies: 14
Views: 2187

Re: [PS3]Gundam Breaker 2

Any more suggestions?
by alon
Thu Jan 01, 2015 6:20 am
Forum: 3D/2D models
Topic: [PS3]Gundam Breaker 2
Replies: 14
Views: 2187

Re: [PS3]Gundam Breaker 2

Model format .ldm.......%....................................................................................................................BILZ.V.0..Vy....xÚ¤½.œ.Çó>ÜÝc»wÀ.îîî.·³¸[‚;!X° .v¸Ã%8Á!@€..B.Ý..4¸… A.$hpxŸéÛÝ«¹Ü’ïïÿÞó©§kêzºª»«gzïfw.£?Üô+i ý .q¿s<.åe‘¥£YÕ.ªß..‰É±ÞRsº,v±¢.Ù‡~DÛè„.1».k..}.$y...
by alon
Mon Jul 14, 2014 7:50 am
Forum: 3D/2D models
Topic: Help Gundam Side Stories bin
Replies: 3
Views: 1031

Help Gundam Side Stories bin

How to convert bin to obj?
Here is a sample
<link removed due forum rules violation>
I don't know much, this might be helpful
by alon
Fri Aug 16, 2013 12:51 am
Forum: Graphic file formats
Topic: [PS3]Gundam Breaker texture format
Replies: 1
Views: 1108

[PS3]Gundam Breaker texture format

Hi everyone!
I have some textures
How to fix a DDS format?
http://www.mediafire.com/?txd8vs2d07t4dmc
Thanks.
by alon
Sun Aug 11, 2013 12:59 pm
Forum: Game Archive
Topic: [PS3]Gundam Breaker dat file
Replies: 8
Views: 2685

Re: [PS3]Gundam Breaker dat file

Well i made a quick rough script, anyone can edit it to perfection if they like but it does the job. It will extract the .DAT (GDAT) to .PCK files which can be then decompressed with the same script, the compression used is ZLIB. If i helped press the thanks button! Cheers. I really appreciate what...
by alon
Mon Jul 08, 2013 3:25 pm
Forum: Game Archive
Topic: [PS3]Gundam Breaker dat file
Replies: 8
Views: 2685

Re: [PS3]Gundam Breaker dat file

Can someone help me figure this out?
by alon
Sun Jun 30, 2013 5:37 am
Forum: Game Archive
Topic: [PS3]Gundam Breaker dat file
Replies: 8
Views: 2685

[PS3]Gundam Breaker dat file

Hi .dat extension with GDAT header from PS3 Gundam Breaker. Help for .dat extension with GDAT header!! http://img17.imageshack.us/img17/8910/yrlu.png Somebody can make a bms script for unpacking? I've attached cut of the .dat files. http://www.mediafire.com/?iic1048l7qd61kp Any help would be greatly...
by alon
Mon Jan 21, 2013 2:09 am
Forum: Compressed files and methods
Topic: How to decrypt x file
Replies: 4
Views: 1121

How to decrypt x file

Image
Hi all,
They are all the same until 0x00000000 ~ 0x00000597 section.
data.7z
by alon
Sat Sep 29, 2012 5:25 am
Forum: 3D/2D models
Topic: X360 Love Tore Sweet
Replies: 15
Views: 2582

X360 Love Tore Sweet

Image
Hi, guys
I would be able to browse models, but most do not have such knowledge.
.bin (meshes)
.dds (textures)
I will send you PM with sample.
Any help would be greatly appreciated.

Thanks,
by alon
Tue Aug 28, 2012 10:09 am
Forum: Compressed files and methods
Topic: How to decrypt x file.
Replies: 1
Views: 696

How to decrypt x file.

Image
Hi all,
They are all the same until 0x0000000 ~ 0x000030F section.
http://www.curiousfactory.com/windomxp/download.php
by alon
Sun Aug 26, 2012 3:01 pm
Forum: 3D/2D models
Topic: PSP Bakemonogatari amo/amt
Replies: 18
Views: 6701

Re: PSP Bakemonogatari amo/amt

# Header char[4] "#AMO" int int int int numBones? int int numMesh int int int bone Offset? byte[?] padding #mesh offsets int[numMesh] meshOfs # bone related ??? # ok whatever just skip to meshes numMesh Mesh # then the bone offset from before char[32] boneNames struct Mesh { idstring "#AMG" int int...
by alon
Sun Aug 26, 2012 10:20 am
Forum: 3D/2D models
Topic: PSP Bakemonogatari amo/amt
Replies: 18
Views: 6701

Re: PSP Bakemonogatari amo/amt

epopoe wrote:hi alon, how can u extract cpk files
You'll need quickbms plus the cpk.bms script in here.
viewtopic.php?p=46509#p46509