Hi, Guys.
Do you have any idea how we could unpack/repack .pak Archive from " Ryse : Son of Rome "
The game used 4th generation of CryEngine and can't be extract by 7zip.
.pak file are protected.
here a sample :
http://www.mediafire.com/download/n00t4 ... meData.pak
Search found 38 matches
- Sat Oct 11, 2014 7:29 am
- Forum: Game Archive
- Topic: Ryse Son of Rome .pak Archive ( CryEngine (4th generation) )
- Replies: 16
- Views: 10758
- Sat Sep 27, 2014 12:34 pm
- Forum: Game Localization
- Topic: Valiant Hearts The Great War BMS script
- Replies: 11
- Views: 5314
Re: Valiant Hearts The Great War BMS script
Thanks, manmerlinsvk wrote:Code: Select all
# .tga.ckd to .dds # Valiant Hearts get NAME basename get SIZE asize math SIZE -= 0x38 string NAME += ".dds" log NAME 0x38 SIZE
- Thu Sep 25, 2014 4:42 pm
- Forum: Game Localization
- Topic: Valiant Hearts The Great War BMS script
- Replies: 11
- Views: 5314
Re: Valiant Hearts The Great War BMS script
Hi, i want some help with these files.albert1905 wrote:For the '*.tga.ckd', just delete header(0x38h) and rename it to dds. Then you can edit it on the photoshop.
there are a lot of ".tga.ckd". I want convert all of them to dds. is there any program or bms script to do this?
sorry for my bad english.
- Thu Sep 18, 2014 10:57 pm
- Forum: Game Archive
- Topic: 11 Bit Studios Games (*.DAT)
- Replies: 50
- Views: 22912
Re: Anomaly (Series) (*.DAT)
I user ASDATPacker to repack audio files of Anomaly 2, but it's not work in game!! no audio plays!
- Sat Sep 13, 2014 6:06 pm
- Forum: Game Archive
- Topic: ww2ogg reverse
- Replies: 0
- Views: 733
ww2ogg reverse
Hi
I'm using ww2ogg to convert RIFX to vorbis ogg files, but now I dont know how I can repack new ogg files to place them in game!
is it possible to recreate RIFX files?
I'm using ww2ogg to convert RIFX to vorbis ogg files, but now I dont know how I can repack new ogg files to place them in game!
is it possible to recreate RIFX files?
- Wed Sep 10, 2014 7:25 am
- Forum: Audio file formats
- Topic: ww2ogg reverse
- Replies: 0
- Views: 677
ww2ogg reverse
Hi
I'm using ww2ogg to convert RIFX to vorbis ogg files, but now I dont know how I can repack new ogg files to place them in game!
is it possible to recreate RIFX files?
I'm using ww2ogg to convert RIFX to vorbis ogg files, but now I dont know how I can repack new ogg files to place them in game!
is it possible to recreate RIFX files?
- Thu Aug 21, 2014 12:47 pm
- Forum: Game Archive
- Topic: Young Justice Legacy vArc Container
- Replies: 8
- Views: 3216
Re: Young Justice Legacy vArc Container
Hi
Is there any way to repack this files?
(quickbms -i option not works!!!)
Is there any way to repack this files?
(quickbms -i option not works!!!)
- Sat Aug 16, 2014 2:37 pm
- Forum: Game Archive
- Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
- Replies: 60
- Views: 26882
Re: Wolfenstein .Pages files (idtech5 virtualtextures)
Thanks, mate. it's worked. the error, Because of " - " Between " Wolfenstein - The New Order ". when i rename it to " Wolfenstein The New Order " , it's worked.luxox18 wrote:remember , you need the Reloaded exe version
but. we can't use edited textures in the game, right?
- Fri Aug 15, 2014 5:27 pm
- Forum: Game Archive
- Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
- Replies: 60
- Views: 26882
Re: Wolfenstein .Pages files (idtech5 virtualtextures)
put the vtex.exe tool in the main directory of the game, run the tool, load the pages file and add the output directory example: vtex.exe C:\Blah-Blah...\virtualpages\chunk2_vmtr.pages C:\base then use irfanview for edit and view the DDS file Thanks . but it' didn't worked for me . this is my direc...
- Thu Aug 14, 2014 11:10 am
- Forum: Game Archive
- Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
- Replies: 60
- Views: 26882
Re: Wolfenstein .Pages files (idtech5 virtualtextures)
Hi, Could you tell me How can I load the game exe in memory and call the decoding function? "luxox18 wrote:sorry for the noob question but what do you mean with " I load the game exe in memory and call the decoding function" ?
can you explain how to make this?
EDIT......
Solved! thanks volfin
- Sun Jul 06, 2014 11:24 am
- Forum: Audio file formats
- Topic: R.U.S.E .ess file play/convert
- Replies: 5
- Views: 1829
R.U.S.E .ess file play/convert
Hi
I extract R.U.S.E game archives and find .ess audio files.
I can't find any player or converter for this files!
ess sample file
I extract R.U.S.E game archives and find .ess audio files.
I can't find any player or converter for this files!
ess sample file
- Mon Jun 30, 2014 3:58 pm
- Forum: Game Archive
- Topic: Metro 2033 vfs file
- Replies: 23
- Views: 25076
Re: Metro 2033 vfs file
deadok wrote:vfs extractor/packer (vfi actually, since vfs contains only data, not fs information)
only full-processing mode (no "extract/pack just this file")
Extractor works fine, but packer stoped working!!
- Sun Jan 12, 2014 3:53 pm
- Forum: Game Archive
- Topic: Metal Gear Rising: Revengeance PC Version
- Replies: 13
- Views: 12537
Re: Metal Gear Rising: Revengeance PC Version
How Can we extract .ddt files from pc version? The header are DAT I need texture files. Use tools from me: http://games-gen.com/soft/DTT2DDS.rar (DTT2DDS and DDS2DTT) Or tools from flatz: http://www.sendspace.com/file/uapncd Check for more info: http://www.zoneofgames.ru/forum/index.php?showtopic=3...
- Sun Jan 12, 2014 8:37 am
- Forum: Game Archive
- Topic: Metal Gear Rising: Revengeance PC Version
- Replies: 13
- Views: 12537
Re: Metal Gear Rising: Revengeance PC Version
How Can we extract .ddt files from pc version? The header are DAT
I need texture files.
I need texture files.
- Thu Nov 28, 2013 7:53 am
- Forum: Game Archive
- Topic: Repack Frostbite 3 files
- Replies: 1
- Views: 3163
Repack Frostbite 3 files
Frostbite 3 games such as Battlefield 4
Hi
I use this script for dump Battlefield files.
But after unpacking them, I don't know how can repack them!
Or is there any way to change directly a texture in files?
Hi
I use this script for dump Battlefield files.
But after unpacking them, I don't know how can repack them!
Or is there any way to change directly a texture in files?
