The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 39 matches
- Thu Feb 27, 2014 9:48 am
- Forum: 3D/2D models
- Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
- Replies: 24
- Views: 11274
Re: [PS3] Gundam Extreme Vs. Full Boost (2014)
Ahh, yep, seems to be working now. Great work, thank you!
- Thu Feb 27, 2014 7:58 am
- Forum: 3D/2D models
- Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
- Replies: 24
- Views: 11274
Re: [PS3] Gundam Extreme Vs. Full Boost (2014)
Ah, ok, just tried that tool, same result:
- Thu Feb 27, 2014 7:12 am
- Forum: 3D/2D models
- Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
- Replies: 24
- Views: 11274
Re: [PS3] Gundam Extreme Vs. Full Boost (2014)
to prevent console window from closing, open up a command prompt in windows using Start > Accessories > Command Prompt use the "cd" command to navigate to where the EXE and DATA00.PAC are. type in xentax.exe at the prompt. what is the error message? screencaps also help Ah, yep, I just ed...
- Thu Feb 27, 2014 7:01 am
- Forum: 3D/2D models
- Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
- Replies: 24
- Views: 11274
Re: [PS3] Gundam Extreme Vs. Full Boost (2014)
After answering the questions, the command prompt shows text for a split second then closes. No files written, xentax.exe no longer in my running processes. Any idea what the issue could be? Yes, I ran as administrator, and yes DATA00.PAC and xentax.exe are the only files in a brand new folder. I re...
- Thu Dec 22, 2011 4:25 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
AH, yes, those textures. I'd seen something similar in other games, usually it's a specular map or something similar, most likely in this case related to cel shading, or maybe reflective surface maps. the blurry fish eye lens pictures of different scenery such as the colony exterior or the desert ar...
- Thu Dec 22, 2011 3:29 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
haha, can you be a little more specific, which red colored ones, where are they located?
- Thu Dec 22, 2011 3:14 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
cel shading is applied via a shader loaded by the running game engine. they aren't part of the actual art resources in a game like this.
- Mon Dec 19, 2011 7:48 pm
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
Ahh, yep, that's probably it. i have mystic thumbs and another one called sage thumbs. if i recall the nvidia dds plugin doesn't work on windows 7, and i only have the photoshop plugin installed.
- Mon Dec 19, 2011 12:44 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
Ah, I see. When I apply the corrupt images in 3ds max or open them in photoshop they show up without issue, but in windows thumbnails everything but the mobile suit textures appear corrupted. of course this means they work but it also makes it a nightmare to sort through them... here's a screenshot ...
- Sun Dec 18, 2011 9:04 pm
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
I got the models and textures from the ps3 version, a couple notes: 1.) the models are great, except most have an extra face in a random area protruding out. deleting the face easily fixes the problem. 2.) the textures for the mobile suits are fine but the textures and images for everything else app...
- Fri Dec 16, 2011 7:41 pm
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
Ohhh wow, that is gorgeous... That sucks about the KTFK sections. I was wondering, are the models going to have bones/skin modifiers and/or animations?
- Thu Dec 15, 2011 1:55 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
Ohh you lucky bastard, haha.howfie wrote:I'll work on it more tonight. Out of town at the moment gambling my little heart out he he he.
- Thu Dec 15, 2011 12:42 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
Hey, just wanted to touch base with you, find out how the progress on the KTFK sections is going?
- Tue Dec 13, 2011 6:18 pm
- Forum: 3D/2D models
- Topic: [Request] Armored Core For Answer Models/Textures
- Replies: 13
- Views: 6908
Re: [Request] Armored Core For Answer Models/Textures
Ohhh, you're right, i remember seeing that topic where it was pointed out too. thanks a bunch. I'll add a sample .flv file soon.
- Mon Dec 12, 2011 11:00 pm
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 28048
Re: Dynasty Warriors Gundam 3 Model Ripping
Hey, take your time. I'm just learning C++ and the source engine sdk right now, haha... oh man this is gonna take a while.
