The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 39 matches

by TallgeeseIV
Thu Feb 27, 2014 9:48 am
Forum: 3D/2D models
Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
Replies: 24
Views: 11274

Re: [PS3] Gundam Extreme Vs. Full Boost (2014)

Ahh, yep, seems to be working now. Great work, thank you!
by TallgeeseIV
Thu Feb 27, 2014 7:58 am
Forum: 3D/2D models
Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
Replies: 24
Views: 11274

Re: [PS3] Gundam Extreme Vs. Full Boost (2014)

Ah, ok, just tried that tool, same result:
by TallgeeseIV
Thu Feb 27, 2014 7:12 am
Forum: 3D/2D models
Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
Replies: 24
Views: 11274

Re: [PS3] Gundam Extreme Vs. Full Boost (2014)

to prevent console window from closing, open up a command prompt in windows using Start > Accessories > Command Prompt use the "cd" command to navigate to where the EXE and DATA00.PAC are. type in xentax.exe at the prompt. what is the error message? screencaps also help Ah, yep, I just ed...
by TallgeeseIV
Thu Feb 27, 2014 7:01 am
Forum: 3D/2D models
Topic: [PS3] Gundam Extreme Vs. Full Boost (2014)
Replies: 24
Views: 11274

Re: [PS3] Gundam Extreme Vs. Full Boost (2014)

After answering the questions, the command prompt shows text for a split second then closes. No files written, xentax.exe no longer in my running processes. Any idea what the issue could be? Yes, I ran as administrator, and yes DATA00.PAC and xentax.exe are the only files in a brand new folder. I re...
by TallgeeseIV
Thu Dec 22, 2011 4:25 am
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

AH, yes, those textures. I'd seen something similar in other games, usually it's a specular map or something similar, most likely in this case related to cel shading, or maybe reflective surface maps. the blurry fish eye lens pictures of different scenery such as the colony exterior or the desert ar...
by TallgeeseIV
Thu Dec 22, 2011 3:29 am
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

haha, can you be a little more specific, which red colored ones, where are they located?
by TallgeeseIV
Thu Dec 22, 2011 3:14 am
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

cel shading is applied via a shader loaded by the running game engine. they aren't part of the actual art resources in a game like this.
by TallgeeseIV
Mon Dec 19, 2011 7:48 pm
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

Ahh, yep, that's probably it. i have mystic thumbs and another one called sage thumbs. if i recall the nvidia dds plugin doesn't work on windows 7, and i only have the photoshop plugin installed.
by TallgeeseIV
Mon Dec 19, 2011 12:44 am
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

Ah, I see. When I apply the corrupt images in 3ds max or open them in photoshop they show up without issue, but in windows thumbnails everything but the mobile suit textures appear corrupted. of course this means they work but it also makes it a nightmare to sort through them... here's a screenshot ...
by TallgeeseIV
Sun Dec 18, 2011 9:04 pm
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

I got the models and textures from the ps3 version, a couple notes: 1.) the models are great, except most have an extra face in a random area protruding out. deleting the face easily fixes the problem. 2.) the textures for the mobile suits are fine but the textures and images for everything else app...
by TallgeeseIV
Fri Dec 16, 2011 7:41 pm
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

Ohhh wow, that is gorgeous... That sucks about the KTFK sections. I was wondering, are the models going to have bones/skin modifiers and/or animations?
by TallgeeseIV
Thu Dec 15, 2011 1:55 am
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

howfie wrote:I'll work on it more tonight. Out of town at the moment gambling my little heart out he he he.
Ohh you lucky bastard, haha.
by TallgeeseIV
Thu Dec 15, 2011 12:42 am
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

Hey, just wanted to touch base with you, find out how the progress on the KTFK sections is going?
by TallgeeseIV
Tue Dec 13, 2011 6:18 pm
Forum: 3D/2D models
Topic: [Request] Armored Core For Answer Models/Textures
Replies: 13
Views: 6908

Re: [Request] Armored Core For Answer Models/Textures

Ohhh, you're right, i remember seeing that topic where it was pointed out too. thanks a bunch. I'll add a sample .flv file soon.
by TallgeeseIV
Mon Dec 12, 2011 11:00 pm
Forum: 3D/2D models
Topic: Dynasty Warriors Gundam 3 Model Ripping
Replies: 71
Views: 28048

Re: Dynasty Warriors Gundam 3 Model Ripping

Hey, take your time. I'm just learning C++ and the source engine sdk right now, haha... oh man this is gonna take a while.