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by kovalevich007
Mon Apr 04, 2016 9:43 pm
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 46814

Re: NFS 16

Is it your script? :D (If 'no', read error messages carefully. :) ) "Runtime error: Vertex index in face out of range: [ 2213 ,1,1]" I changed only these values: --First readouts from .mesh file ( fseek mFile (80+Inc3) #seek_set ObjectFullPathName_Position = readshort mFile #unsigned fsee...
by kovalevich007
Mon Apr 04, 2016 12:35 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 46814

Re: NFS 16

I modified BF4 script. Import only car parts. When I import a car, there is an error. I do not know how to fix it. nfs16.ms.rar "ObjectFullPathName vehicles/player/car_bmw_m2_2016/car_bmw_m2_2016_Mesh" "ObjectFullName car_bmw_m2_2016_Mesh" "ObjectType 17" "GUID_Cou...
by kovalevich007
Tue Mar 29, 2016 1:18 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 46814

Re: NFS 16

by kovalevich007
Fri Mar 18, 2016 4:00 pm
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 46814

Re: NFS 16

zaramot wrote:Tools for Frostbite engine should work (maybe new Star Wars Battlefront), if not you could provide few chunks as a sample.
i have chunk

https://yadi.sk/d/LZA5f8DGqJH5C

VB 52
UV 12
by kovalevich007
Thu Nov 05, 2015 5:29 pm
Forum: 3D/2D models
Topic: God of War Origins Collection [PS3]
Replies: 6
Views: 2351

God of War Origins Collection [PS3]

Hi. I researched the format and do not know how to fix the problem. http://114.imagebam.com/download/CgTkbz0KHzHtnXvFkuxvOw/44505/445044678/format2.png Here's the problem: http://114.imagebam.com/download/3uN070GA9TTbl44VSLYdsA/44505/445044671/format1.jpg from inc_noesis import * import noesis impor...
by kovalevich007
Wed Mar 04, 2015 5:09 pm
Forum: 3D/2D models
Topic: [iOS] Marvel Contest of Champions import maxscript
Replies: 50
Views: 20663

Re: [iOS] Marvel Contest of Champions import maxscript

Image

The issue has been resolved, thank you
by kovalevich007
Wed Mar 04, 2015 2:23 pm
Forum: 3D/2D models
Topic: [iOS] Marvel Contest of Champions import maxscript
Replies: 50
Views: 20663

Re: [iOS] Marvel Contest of Champions import maxscript

Is it possible to import from other games having the model and the skeleton?
https://yadi.sk/d/ncVa6vgCf2xtB

I imported only the skeleton
Image
by kovalevich007
Thu Oct 09, 2014 7:36 pm
Forum: 3D/2D models
Topic: PS All-Stars Battle Royale(final version ea05-cskn)
Replies: 20
Views: 9555

Re: PS All-Stars Battle Royale(final version ea05-cskn)

Code: Select all

rapi.rpgSetMaterial(str(indexOffset))
Image
Another would be to understand how to get the UV... :[
by kovalevich007
Thu Oct 09, 2014 4:26 pm
Forum: 3D/2D models
Topic: PS All-Stars Battle Royale(final version ea05-cskn)
Replies: 20
Views: 9555

Re: PS All-Stars Battle Royale(final version ea05-cskn)

indOffArr = [0x1C00, 0x5100, 0x10100, 0x1B280, 0x26800, 0x31B00, 0x3CE80, 0x42280, 0x4DC00, 0x59800, 0x5D400, 0x69280, 0x74280]
for i in range(0, 13)

Image
by kovalevich007
Thu Oct 09, 2014 11:31 am
Forum: 3D/2D models
Topic: PS All-Stars Battle Royale(final version ea05-cskn)
Replies: 20
Views: 9555

Re: PS All-Stars Battle Royale(final version ea05-cskn)

You can loaded manually each mesh. http://img-fotki.yandex.ru/get/6839/53372620.0/0_ec622_2b1ac298_orig #sample class from inc_noesis import * def registerNoesisTypes(): handle = noesis.register("Playstation All Stars", ".cskn") noesis.setHandlerTypeCheck(handle, binModCheckType)...
by kovalevich007
Fri Mar 15, 2013 2:52 pm
Forum: Graphic file formats
Topic: How to get textures from the God of War 3 .WAD format file ?
Replies: 3
Views: 4278

Re: How to get textures from the God of War 3 .WAD format fi

A BMS Script would be great to extract dds file from WAD file. And "fedrek" please explain how do you get these WAD files? WAD files are extracted from GOWIII\USRDIR\RES.PSARC. Extract using PSARC PS3 Extractor http://www.ps3hax.net/downloads.php?do=file&id=452 I found the .dds files ...
by kovalevich007
Fri Oct 28, 2011 12:34 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585669

Re: Señor Casaroja's Noesis

Will support materials?
Image
by kovalevich007
Sun Oct 23, 2011 11:06 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585669

Re: Señor Casaroja's Noesis

I do not find any format RPF. The plugin works?

Image