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by mono24
Tue Oct 27, 2020 8:30 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 53
Views: 910

Re: God of War 2018 PS4 Tools

I Did try rotating the hands legs etc in local transform orientation, and I think they were working fine. I don't know a lot about 3d software and anim etc, I am new. I am using blender 2.83 btw Hm, interesting, i may be using an old/wrong script perhaps? Which one are you using? Also why are you g...
by mono24
Tue Oct 27, 2020 8:23 pm
Forum: Game Archive
Topic: EBX to Asset script
Replies: 4
Views: 108

Re: EBX to Asset script

There is no current support for NFSTR assets besides vehicles.
by mono24
Mon Oct 26, 2020 10:53 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 53
Views: 910

Re: God of War 2018 PS4 Tools

...@mono24 mentioned about local rotations, I don't have a lot of idea right now about that so it will take some time to deal with that aswell There's no rush with any of this of course even if people go nuts trying to work on this and test, just take your time, after all its all up to your own tim...
by mono24
Mon Oct 26, 2020 12:09 am
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 53
Views: 910

Re: God of War 2018 PS4 Tools

Can you explain a bit more about the rotations? Grab any given character, go in to pose mode in Blender and make sure your in local not global as you see in my screenshot above, and pose hands/fingers for example, or even whole arm/legs and you'll see that rotations do not exist for natural proper ...
by mono24
Sun Oct 25, 2020 3:28 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 53
Views: 910

Re: God of War 2018 PS4 Tools

Amazing to finally see this surface out of no where. Since you said your most likely not gonna cater for this release and make it better etc. The following are imperative to fix though, major one is, no proper bone rotations exist in the skeletals. https://i.imgur.com/k4Lgqun.png And also converting...
by mono24
Sun Oct 25, 2020 2:27 am
Forum: Video file formats
Topic: BF1 Video format VP6
Replies: 3
Views: 61

Re: BF1 Video format VP6

...have you tried playing VP6 with this player ? because i have used it but still it plays without sound. Yes i have, not all videos come paired with a audio track, sometimes you have to look for the elementary audio stream on your own through its assets, and it happen those your interested in have...
by mono24
Sun Oct 25, 2020 12:15 am
Forum: Video file formats
Topic: BF1 Video format VP6
Replies: 3
Views: 61

Re: BF1 Video format VP6

wesernameX93 wrote:
Sat Oct 24, 2020 7:25 pm
...is there any way to play/convert this file type with sound ?...
All files will play correctly if required codes are installed, i strongly recommend the following package/player.
Choose from Basic to Mega depending on your needs: https://codecguide.com/download_kl.htm

have fun
by mono24
Sat Oct 24, 2020 4:11 pm
Forum: Game Archive
Topic: EBX to Asset script
Replies: 4
Views: 108

Re: EBX to Asset script

wesernameX93 wrote:
Wed Oct 21, 2020 7:51 pm
...anyone knows why it wont work ?...
Everything works perfectly fine, you should describe your issue step by step or provide screenshot of the error, you cant just state that and not provide some context.

And also, why create another Frostbite related thread when there are so many already.
by mono24
Fri Oct 23, 2020 12:34 am
Forum: 3D/2D models
Topic: ACViewer 0.1: Assassin's Creed games map viewer
Replies: 21
Views: 375

Re: ACViewer 0.1: Assassin's Creed games map viewer

...Regarding the export, my current thinking is to write an USD exporter, as it's meant for very large dataset, seems flexible enough and is supported by multiple editor. I like the fact your considering a option to export as it is in-game, nice. Not only that this USD is relatively new to the publ...
by mono24
Thu Oct 22, 2020 9:54 pm
Forum: 3D/2D models
Topic: ACViewer 0.1: Assassin's Creed games map viewer
Replies: 21
Views: 375

Re: ACViewer 0.1: Assassin's Creed games map viewer

For export, there is a program called ACExplorer, it able to export a small parts of game in a form of chunks. https://forum.xentax.com/viewtopic.php?t=20061 In general, it export successfully Notre-Dame and few streets near it, giving errors on other maps or streets far away from Notre-Dame even w...
by mono24
Thu Oct 22, 2020 9:24 pm
Forum: 3D/2D models
Topic: ACViewer 0.1: Assassin's Creed games map viewer
Replies: 21
Views: 375

Re: ACViewer 0.1: Assassin's Creed games map viewer

Everything would export/import by sectors/areas/zones or what ever the game has, not all at once in one giant file, that's not productive obviously. The map can then be easily worked on by its sections in your desired 3D Editor or even in a game engine. ;) The ONLY main thing would be to make sure w...
by mono24
Thu Oct 22, 2020 8:43 pm
Forum: 3D/2D models
Topic: ACViewer 0.1: Assassin's Creed games map viewer
Replies: 21
Views: 375

Re: ACViewer 0.1: Assassin's Creed games map viewer

This looks so good and so tempting, but we cant use any of it, for, literally anything at all, no export no nothing, sadly, but please continue to work on it for what ever purpose it may be, curious to see what that is moving forward.
by mono24
Tue Oct 20, 2020 2:30 am
Forum: 3D/2D models
Topic: ACViewer 0.1: Assassin's Creed games map viewer
Replies: 21
Views: 375

Re: ACViewer 0.1: Assassin's Creed games map viewer

A very ambitious project, thank you for sharing. To those of you wanting to try this, make sure you have plenty of RAM as it eats up lots of it, trying on ACUnity it filled up my 24GB of ram in less than 35 seconds, i wonder if possible to use the GPU as an acceleration hardware for loading/preview ...
by mono24
Fri Oct 16, 2020 10:27 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 202
Views: 20941

Re: Cethleann - The Koei Swiss Army Knife

kaimuangel wrote:
Fri Oct 16, 2020 4:38 am
...How do i use Cethleann.Unbundler to extract the sound files?...
Drag and drop your archive on to it, and it will unpack it for you automatically.
by mono24
Mon Oct 12, 2020 10:21 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 499
Views: 87481

Re: Frostbite model tools (Battlefield, Battlefront and others)

Seriously, both tools and script are posted in here, just search, as well how to fix the faces.

Including this one too.
viewtopic.php?f=10&t=19074