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by mono24
Sun Aug 09, 2020 2:44 am
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 175
Views: 44933

Re: The Crew fat/dat archives

Here's an XBT Viewer. Thanks, a nice tool that comes handy while searching for specific textures. Right know it works very slow on my end, takes a while to load the textures, and you think its possible when you maximize the UI window, the textures stretch to the windows resolution, is it possible f...
by mono24
Fri Aug 07, 2020 1:09 am
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 175
Views: 44933

Re: The Crew fat/dat archives

guki wrote:
Thu Aug 06, 2020 9:51 am
i may upload a updated filenames.list here if anyone is still interested in this game :D
Sure, that'd be great, maybe I can join in and help move faster, I might help with the process if you want here or via PM or even discord, I happen to love these game series.
by mono24
Tue Aug 04, 2020 7:16 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1832

Re: Granny .GR2 Reader plugin for Noesis

Thank you for this great Noesis script, really nice work.
I tried on the game called Cars from 2006 and models/animations work nicely.

Also wanted to try other games, unfortunately there's no unpacker/extractor for them so its a dead end.
by mono24
Tue Aug 04, 2020 4:17 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 175
Views: 16040

Re: Cethleann - The Koei Swiss Army Knife

ngovandang wrote:
Tue Aug 04, 2020 10:24 am
...Doesnt even require Cethleann's tool to extract them XD
You still need it to unpack them, assuming you want both model/animations, if not use daemon's tool just for models.
by mono24
Mon Aug 03, 2020 11:56 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 175
Views: 16040

Re: Cethleann - The Koei Swiss Army Knife

ngovandang wrote:
Mon Aug 03, 2020 11:22 pm
Do we have file list for Niohs yet?
For PC no, might as well use PS4 files since PC ones are a mess and no current extractor exists that supports it entirely.
by mono24
Thu Jul 30, 2020 12:57 am
Forum: Audio file formats
Topic: [Help] Onmyoji arena sound
Replies: 3
Views: 242

Re: [Help] Onmyoji arena sound

iruzer wrote:
Wed Jul 29, 2020 12:57 am
Could everyone help me to detect this file format and convert to wave which can play on player ?
Even if you rename it to WAV or even OGG it will play accordingly in foobar2000/vgmstream.
Its meant for game audio/sounds playback/conversions for hundreds of games.
by mono24
Tue Jul 28, 2020 7:00 pm
Forum: Game Archive
Topic: Tekken 7 PS4 Ue4.Pak Archive-BMS Script
Replies: 4
Views: 116

Re: Tekken 7 PS4 Ue4.Pak Archive-BMS Script

I personally never had issues dumping both PC and PS4 versions of the game, and since I no longer have the PS4 files I have no clue why wont work for you.
by mono24
Tue Jul 28, 2020 2:42 pm
Forum: Game Archive
Topic: Tekken 7 PS4 Ue4.Pak Archive-BMS Script
Replies: 4
Views: 116

Re: Tekken 7 PS4 Ue4.Pak Archive-BMS Script

Firstly, if you want to contact Luigi directly, he doesn't respond here anymore from what I saw.
He has his own forum at https://zenhax.com/

And secondly, try Noesis to extract any Unreal game that you have no script, I too extracted few months back Tekken 7 PS4 version and I used Noesis to do it.
by mono24
Mon Jul 27, 2020 5:52 pm
Forum: Game Archive
Topic: EVOLVE Stage 2 PAKs extraction
Replies: 1
Views: 406

Re: EVOLVE Stage 2 PAKs extraction

Just a nudge, hoping it may get noticed by someone experienced.
by mono24
Sun Jul 26, 2020 11:46 pm
Forum: Game Archive
Topic: ACExplorer - An Assassin's Creed .forge extractor and framework
Replies: 34
Views: 8137

Re: ACExplorer - An Assassin's Creed .forge extractor and framework

Hello Everybody. I just checked to Cell04411_Datablcok in Paris.forge and just found 4 or 5 of them working... all of them were not containing anything.is this alright? I wanted to extract the whole map Unfortunately this tool like many others about this engine, is unfinished, so what ever you extr...
by mono24
Sun Jul 26, 2020 11:40 pm
Forum: 3D/2D models
Topic: Spiderman PS4
Replies: 66
Views: 8604

Re: Spiderman PS4

ugo9p5 wrote:
Sun Jul 26, 2020 11:04 pm
Does anyone have the passcode to get the files ? Can't find it or the assets files :(
Their literally spread out all over the internet with the new exploit released.
You don't even need to search that hard, google is your best friend.
by mono24
Tue Jul 21, 2020 2:41 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 145
Views: 14478

Re: Final Fantasy 7 remake

Can someone please tell me what I'm doing wrong! Extracting some files you think you need using Umodel from the PAKs is not going to work for you ever, using this tool. You MUST unpack all PAKs the game has because some assets are scattered around. First thing you need to do is load the main folder...
by mono24
Fri Jul 17, 2020 12:50 am
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 71
Views: 27637

Re: Need for Speed Most Wanted 2012 (.BNDL)

Indeed for MW2012 for GIN engine sounds you need to cut first 8bytes, the header starts with Gnsu30, while the SPS are still 128bytes.
Just sent a sample to one of the vgmstream devs, hoping we might see in a few weeks an update to be supported.
by mono24
Thu Jul 16, 2020 1:25 pm
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 71
Views: 27637

Re: Need for Speed Most Wanted 2012 (.BNDL)

Lunardo wrote:
Thu Jul 16, 2020 1:31 am
It is not entirely clear what that guys answer is doing really....
....I have yet to find someone who claims he succesfully extracted the engine audio files from Most Wanted 2012....
viewtopic.php?p=158868#p158868
Image
by mono24
Wed Jul 15, 2020 12:53 am
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 71
Views: 27637

Re: Need for Speed Most Wanted 2012 (.BNDL)

Lunardo wrote:
Tue Jul 14, 2020 10:09 pm
.... any clue as to how to convert that to mp3 or wav or at least is there a program which can correctly play .dat files?
Use search function and you will find what your looking for.
viewtopic.php?p=158868#p158868